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Author Topic: HitDef Help  (Read 323 times)

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Offline TripleM

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HitDef Help
« on: October 11, 2007, 06:55:50 PM »
I wont to bouts the character off the wall when I hit him and I wont to Bouts the character off the ground high off the ground
thanks



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Offline Fallen_Angel

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Re: HitDef Help
« Reply #1 on: October 11, 2007, 11:44:18 PM »
I really dont understand what do you want, can you explain me a little more??

yo make an opponent go up when you hit him, you need to change the values of ground.velocity and air.velocity on the hitdef or projectil

the ground velocity, is the velocity the opponent will  get when he gets hit in the stand position (in the ground)

the air velocity its the same, but when the opponent is jumping (in the air)


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Offline TripleM

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  • Blaze Mugen for life cuz step up to my lvl and see
    • Blaze Mugen for life cuz step up to my lvl and see who gets bured[IMG]http://i211.photobucket.com/albums/bb98/mastermarkx/goukiryu.gif[/IMG]
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Re: HitDef Help
« Reply #2 on: October 11, 2007, 11:53:06 PM »
ok I wont the hit the enemy into wall and make bounce off the wall
and I wont to hit the enemy into the ground and bounce into th air

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Offline Fallen_Angel

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Re: HitDef Help
« Reply #3 on: October 12, 2007, 12:00:29 AM »
TripleM, KFM has a code that when he hits the opponent he send the opponent to the wall and crash in the wall, you could look at that code and adkust it for your char


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