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Author Topic: Fighter Factory Woes  (Read 499 times)

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Offline TrunkJunky

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Fighter Factory Woes
« on: April 18, 2013, 10:28:27 AM »
Hey guys, TrunkJunky here.

It's been FIVE YEARS since I've worked with anything MUGEN-related. I'm trying to get back into making stages, but I'm rustier than a bucket of waterlogged bolts in a downpour.

My question is simple:

How do you get Fighter Factory to load .def files for stages?


Any help would be appreciated.   :-[



Offline Infinite Power

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Re: Fighter Factory Woes
« Reply #1 on: April 18, 2013, 10:31:53 AM »
It just depends which fighter factory you are using. If you are using Classsic or Ultimate you open them up under the notepad tab. If you are using FF3 you can simply load them up by opening the stage in FF3 and go to the definition. 

Now Die, Mortal.

Offline TrunkJunky

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Re: Fighter Factory Woes
« Reply #2 on: April 18, 2013, 10:41:37 AM »
I'm using Ultimate. Thanks for the help.  :w00t:

One other thing:

I try loading the sprite file for a stage but none of the sprites load properly. Is there some secret way to get FF to load .sff files for stages? Or is my FF just bugged?

Offline O Ilusionista

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Re: Fighter Factory Woes
« Reply #3 on: April 18, 2013, 10:56:32 AM »
Maybe you are opening a Mugen 1.0 stage on Ultimate. It won't load.
You need to use FF3.

Offline TrunkJunky

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Re: Fighter Factory Woes
« Reply #4 on: April 21, 2013, 01:37:00 PM »
Edit: Nevermind


Turns out the problem was because I didn't have the mask value set to 1.  :-[
« Last Edit: April 24, 2013, 06:50:01 AM by TrunkJunky »

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