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Author Topic: Help With Dash Explod  (Read 408 times)

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Offline Dez

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  • Last Login:January 02, 2018, 03:23:10 AM
Help With Dash Explod
« on: March 27, 2013, 04:35:27 PM »
Help please trying to post this in my -2 or -3. I want the dash to appear in only once on a char but it comes out multiple times. Really need help with this

[State 0, Explod]
type = Explod
trigger1 = Stateno = 100
trigger2 = Stateno = 100000
anim = F500
ID = 998
pos = 0,0
postype = p1  ;p2,front,back,left,right
facing = 1
vfacing = 1
bindtime = 1
vel = 0,0
accel = 0,0
random = 0,0
removetime = -2
pausemovetime = 0
scale = 2,1
sprpriority = 0
ontop = 0
shadow = 0,0,0
ownpal = 0
removeongethit = 0
;ignorehitpause =
;trans =
persistent = 0
;supermove = 0
;pausemove = 0
 



Offline techy121

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  • Last Login:June 15, 2013, 07:49:27 AM
    • techy121 MUGEN & Tech Tips
Re: Help With Dash Explod
« Reply #1 on: April 07, 2013, 12:48:17 PM »
I would suggest doing it this way instead of -2 or -3. You can copy/paste the "common1.cns" file from your mugen data folder to your character's folder. Once you have common1.cns in your character file, add your explod to the common1.cns file under [statedef 100] (run state). 

If your common1.cns file is in the same folder as your character mugen will always read that file before the one in the data folder.

Offline Cyanide

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    • Mugen Obscurity
Re: Help With Dash Explod
« Reply #2 on: April 08, 2013, 02:06:27 AM »
If you have to use -2 Simply use a limiting trigger. In your case

triggerall = time = 1

Time will only be 1, once, throughout the state unless you constantly change back into it (unlikely)

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