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Author Topic: Zombie Hulk  (Read 9588 times)

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Offline ParanormalParanoia

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Re: Zombie Hulk
« Reply #25 on: April 03, 2013, 04:21:09 PM »
Hulk the hungriest there is!!!!!
Btw there is a Ash Williams char you coud use as a base at Mugenation.

Offline O Ilusionista

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Re: Zombie Hulk
« Reply #26 on: April 03, 2013, 04:55:02 PM »
Hulk walk is missaligned. Look at how he "sinks" in the ground.

Offline dan_aracena

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Re: Zombie Hulk
« Reply #27 on: April 03, 2013, 05:38:11 PM »
NICE WORK!!!! .... for those who didnt read it, please read the Marvel Zmbies saga ... its incredibly fun ...
You will apreciate even more this char  :)

Offline mugenaddict34

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Re: Zombie Hulk
« Reply #28 on: April 04, 2013, 09:34:47 AM »
 ;) Nice concept for Hulk. To have a zombie hulk could be awesome, indeed. Your progress is good but need fixes
Hulk walk is missaligned. Look at how he "sinks" in the ground.

And another question, in my opinion you should zombify him a bit more, the way looks now seems he's been scratched in a fight and had a bad day. For example, his head could have a portion of brain being exposed ^^ and could have a bite in an arm, or missing skin in the body, or fingers finishing in bones, chest opened seeing muscles through it... just giving some ideas, you don't need to use them if you don't want.

I've seen a lot of zombies in movies, tv, etc.. and Hulk seems too much "entire" for me, needs more corruption because of the advanced rigor mortis  ;*))

Just explaining my point, hope I've did well.  ::salute::

Offline C.R.O.M. Zaxis

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Re: Zombie Hulk
« Reply #29 on: April 25, 2013, 07:15:37 PM »
Hulk walk is missaligned. Look at how he "sinks" in the ground.
Actually, that was originally supposed to look like "breathing" while walking, but your right. It does look a little "off". After the first Alpha release, I plan on redoing A LOT of stuff, but I just want some sort of finished product by the end of at most next year. School eats tons of time, and I had just broke my charger for my computer, so I've been "unplugged" for like a month lol. And at "mugenaddict34" and the others who keep saying "Zombify him more like make him have bones stick out", I appreciate your input and understand, and I also agree, but For now, this is good for me. I will redo him after the first Alpha release. If you want to help, you're more than welcome. I need help with the Ash Williams sprites right now anyway. I just watched Army of Darkness again so I am re-inspired to make it look really chic.  :thumbsup:

Offline C.R.O.M. Zaxis

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Re: Zombie Hulk
« Reply #30 on: May 12, 2013, 05:08:11 PM »
Just to show this project is not dead, just a little slowed down. Here is my unfinished concept of his Hard Punch:

And some other sprites that could become a helper  ;) :

Because, how can you have Marvel Zombies without Headpool?

Offline JohnSpider96

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Re: Zombie Hulk
« Reply #31 on: May 14, 2013, 10:26:55 PM »
Just to show this project is not dead, just a little slowed down. Here is my unfinished concept of his Hard Punch:

And some other sprites that could become a helper  ;) :

Because, how can you have Marvel Zombies without Headpool?
how would you use him as a helper?

Offline C.R.O.M. Zaxis

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Re: Zombie Hulk
« Reply #32 on: May 15, 2013, 04:01:17 PM »
how would you use him as a helper?
He flies around. He rolls. He bites. And maybe I'm still working on something... ;)

Offline CosmicToxin

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Re: Zombie Hulk
« Reply #33 on: May 15, 2013, 05:31:27 PM »
Sounds cool :thumbsup:

Offline gregriii

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Re: Zombie Hulk
« Reply #34 on: June 08, 2013, 05:19:54 PM »
Yo Will put Zombie Spiderman like a helper!?  :o I'M WAITING FOR DE CHAR!  ^-^

Offline C.R.O.M. Zaxis

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Re: Zombie Hulk
« Reply #35 on: June 08, 2013, 07:45:04 PM »
Yo Will put Zombie Spiderman like a helper!?  :o I'M WAITING FOR DE CHAR!  ^-^
The plan is for him to be in the "Marvel Zombies Assemble" hyper.

 


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