collapse

Author Topic: help woth some coding  (Read 434 times)

0 Members and 1 Guest are viewing this topic.

Offline Malivictus

  • Initiate
  • **
  • Posts: 63
  • Last Login:October 21, 2018, 03:13:50 PM
  • know my name and Fear it I am Malivictus !!!
help woth some coding
« on: November 12, 2012, 12:38:30 AM »
hi guys I am looking for some help with my code I have to keep a extra ( none combative Sprite on the Screen when my Toon is Standing still ) very much like the Crow in Raven who always flys behind him * and even attacks in some Alphas * I just want to know how to code it to stay until he is hit or attacks inc..

[State 0, Explod]
type = Explod
trigger1 = AnimTime = 0
anim = 3407  ;lighting  3404
ID = 1
pos = -60,-80
postype = p1  ;p2,front,back,left,right
facing = 1
vfacing = 1
bindtime = 1
vel = 0,0
accel = 0,0
removetime = -2
scale = 1,1
sprpriority = 2
ontop = 0
shadow = 0,0,0
ownpal = 0
removeongethit = 0

that is what I have so fair...


U is a letter NOT as Word....

Offline Cyanide

  • MUGEN Content Architect
  • *****
  • Posts: 813
  • Last Login:March 29, 2019, 06:52:34 AM
    • Mugen Obscurity
Re: help woth some coding
« Reply #1 on: November 14, 2012, 10:55:38 PM »
You mean a basic explod, that's visible while he's in any movement state like stand walk jump?

[State -2]
type = explod
trigger1 = numexplod(ID specified below) = 0
trigger1 = stateno = [0,99]
anim = blah
ID = ID of some sort

[state -2]
type = removeexplod
trigger1 = numexplod(ID specified earlier) = 1
trigger1 = stateno != [0,99]
ID = ID as per before.

Offline Malivictus

  • Initiate
  • **
  • Posts: 63
  • Last Login:October 21, 2018, 03:13:50 PM
  • know my name and Fear it I am Malivictus !!!
Re: help woth some coding
« Reply #2 on: November 16, 2012, 02:27:28 PM »
OMG THANK YOU SOOO MUCH MY DEMONIC GEESE WILL BE A ROCKING SOON he is MvC Style FYI no counter Throws yet* Still learning Throws*
U is a letter NOT as Word....

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

thunderstrike eric masterson by wacky thaxie
[September 26, 2024, 06:09:19 PM]


Classic VS : Balrog by ELECTRO
[September 25, 2024, 11:44:58 PM]


Justice League Seattle Stage by Vegaz by LightFlare
[September 23, 2024, 12:14:06 PM]


Ancient Gears Stage 1.1 & 1.0 by MatreroG
[September 20, 2024, 11:59:18 AM]


Justice League Metropolis Stage by Vegaz by LightFlare
[September 16, 2024, 11:57:49 AM]


Ultimate Mai Shiranui (FF2 & FF3) by nickfurry
[September 15, 2024, 02:27:53 AM]


Justice League Gotham Stage by Vegaz by LightFlare
[September 11, 2024, 09:41:42 AM]


Lasombra's IKEMEN Go Interactive Stages' WIP Topic and Releases by Lasombra Demon
[September 07, 2024, 03:06:46 AM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[September 06, 2024, 01:27:09 PM]


Justice League Flash Stage by Vegaz by LightFlare
[September 03, 2024, 10:30:40 AM]

* IMT Calendar

September 2024
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 [27] 28
29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal