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Author Topic: Tag Patch problem  (Read 514 times)

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Offline kosmos

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Tag Patch problem
« on: February 03, 2013, 12:41:38 AM »
Okay, so using the 1.6 version of the MVC tag patch, I've got a handful of characters who tag great actually but unfortunately don't give or receive any damage. Would anybody happen to know what I need to fix and what I should fix it to? Thank you very much. 



Offline kosmos

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Re: Tag Patch problem
« Reply #1 on: February 03, 2013, 06:05:35 PM »
Taking the -2 and -3 states out of the state in the tag folder and placing them in their respective state files causes an error. Would really appreciate some help on this.

Offline kosmos

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Re: Tag Patch problem
« Reply #2 on: February 03, 2013, 09:34:54 PM »
Issue has been resolved! After a whole day of trial and error I've figured out out how to eliminate the damage issue on Kong's characters after they have been patched. Here is what I have found for any who have the same issue and can't figure it out.

First, go ahead and patch the character as you normally would. Then cut the entirety of the -2 and -3 states (with the exception of the "[Statedef -2]" and '[Statedef -3]" lines) and paste them into the cns file inside the tag folder, and above the tag coding . Lastly, go into the characters tagged def file and delete the -2 and -3 state lines (as well as the actual state files if you haven't already). I don't know that changing the remaining state numbers will hurt it any, I didn't and it worked fine. This will fix Kong's damage issue.

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