collapse

Author Topic: hyper code help  (Read 452 times)

0 Members and 1 Guest are viewing this topic.

Offline YoungSamurai5

  • Young Coder
  • Forum Member
  • ***
  • Posts: 221
  • Last Login:October 11, 2018, 09:37:13 PM
  • Live by the gun, Die by the sword
    • Email
hyper code help
« on: August 12, 2012, 10:47:01 PM »
so im making a hyper and in the hyper the person transforms into like a monster, does a couple of hits then uppercuts p2 into the air. he then jump up in the air and comes down with a knee then onces they both reach the ground p1 is supposed to change back into his regular self but once he reaches the ground he automatically goes to land state and skips the rest of the move where he is supposed to transform back. is there any way around the auto landing part so the move can finish?

(sorry i typed so much this is the only way i know how to explain it)


Mugen or Nothin


Offline Infinite Power

  • The End All Be All
  • Contributor
  • ****
  • Posts: 747
  • Last Login:January 27, 2020, 09:36:52 AM
  • Energy Doesn't Die
    • Infinite Fighting Forum
Re: hyper code help
« Reply #1 on: August 12, 2012, 11:01:02 PM »
You Probably have the Physics for the air state in which he is  about to land from the air set to Physics =A try Physics=N and use a velladd or gravity sctrl. Have changestate set trigger like this> trigger1 = Pos Y >= 0  >which you can set up for his transform back state but remember to add a posset in the state of the changestate and set the y pos to 0.

Now Die, Mortal.

Offline YoungSamurai5

  • Young Coder
  • Forum Member
  • ***
  • Posts: 221
  • Last Login:October 11, 2018, 09:37:13 PM
  • Live by the gun, Die by the sword
    • Email
Re: hyper code help
« Reply #2 on: August 13, 2012, 05:48:34 PM »
thanks that was exactly the problem and thanks for helping me at mfg (im pretty sure that was you haha)   :thumbsup:
Mugen or Nothin


Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by ExShadow
[November 02, 2024, 04:54:41 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]


Rooftop Skyline(1.1 Only/AIGS) by Vegaz by LightFlare
[October 21, 2024, 12:13:37 PM]


Secluded Base(1.1 Only/AIGS) by Vegaz by LightFlare
[October 17, 2024, 01:21:06 PM]


Ultimate Balrog + stage by ELECTRO
[October 17, 2024, 05:40:31 AM]


Classic VS : Balrog by ELECTRO
[October 08, 2024, 04:35:53 PM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 [16]
17 18 19 20 21 22 23
24 25 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal