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Author Topic: I'm gonna start the creation of Toxin (Marvel). But I'll need some pointers  (Read 638 times)

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Offline Deceleration

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I'm really new to creating a full char in mugen. I have dabbled with Fighter Factory and I'm looking to get into the game of creating a character for the mugen community as graditude for all the work people do to make some really awesome Chars a reality. I'm gonna use my time wisely to research and study hard to learn how to fully create TOXIN from Marvel Comics.

http://www.youtube.com/watch?v=nwkDFtmQEd0#

I like this character A LOT and would seem to be a perfect project for me to get started in the long run.

From what I've read, the way to start a char is to find a template. Since TOXIN has 2 forms, I figured using Spider-Man as his first Round template, and then use Venom as his second Round template - similar to Onslaught or Abyss in how their forms change from Round-to-Round. But that is speaking ahead of myself, I'm just bouncing ideas.

But anyways, any tips on how to remain patient or a personal story on how you got started on creating chars would be GREATLY appreciated. 



Offline A!

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Have you check this Template out for a head a start?

http://www.infinitymugenteam.com/FrameSoftware.htm

A guy told me one time, "Don't let yourself get attached to anything you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner."

Offline Deceleration

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Cool, thank you! This is tool is pretty awesome. Yeah, I'm going to begin work on Toxin this evening so this cleans out hours of work ahead of time!

Offline HyperVoiceActing

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Good luck on Toxin  %%-  :thumbsup:

Offline Acey

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Here is our general creation tutorial too, I think it will be really helpful.

You asked to hear a story about patients but rather I'd like to mention that it's no as much about patients in creating something as much as obsession.

Offline Deceleration

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That sounds scary, I must admit. I hope to really complete this char within 2 years time so I gotta get really invested! It's gonna be exciting, this is gonna be pretty cool. I shall review the tutorials for Fighter Factory and take notes and what not. After a few weeks, I should post up my progress once I initialize the first sprites and catch some feedback. Thank you for the kind words of wisdom!

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