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Author Topic: Having trouble with stage camera..  (Read 521 times)

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Offline dafamily

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Having trouble with stage camera..
« on: March 03, 2011, 10:36:03 PM »
Hey guys,

I'm trying to convert a stage into HD, though I having problems with the camera as it's always cutting part of the stage off:



Here is how the .def file looks like:

[Camera]
startx = 0
starty = 0

boundleft = -900
boundright = 900

boundhigh = -340
boundlow = 0

verticalfollow = .85 ;.68

floortension = 200    ;0

tension = 200

overdrawhigh = 120
overdrawlow = 120
cuthigh = 0
cutlow = 0

[PlayerInfo]

p1startx = -280         ;Starting x coordinates
p1starty = 0            ;Starting y coordinates
p1facing = 1            ;Direction player faces: 1=right, -1=left

p2startx = 280
p2starty = 0
p2facing = -1

p3startx = -400
p3starty = 0
p3facing = 1

p4startx = 400
p4starty = 0
p4facing = -1

leftbound  = -4000 ;Left bound (x-movement)
rightbound =  4000 ;Right bound




[Bound]
screenleft = 60
screenright = 60

[StageInfo]
zoffset = 860
autoturn = 1
resetBG = 1
 
localcoord = 1280, 720

xscale = 1
yscale = 1



Offline Acey

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Re: Having trouble with stage camera..
« Reply #1 on: March 07, 2011, 06:30:28 PM »
It could be your local cordinates, or your overdraw, you might want to check your Z offset too. I'm not a stage expert, I would have to guess and check until I got the correct solution.

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