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Author Topic: Dante Dmc3 Beta update Dec 2010 release by nmo productions alexlexus  (Read 1025 times)

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Offline alexlexus

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Offline ATiC3

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Re: Dante Dmc3 Beta update Dec 2010 release by nmo productions alexlexus
« Reply #1 on: November 29, 2010, 07:18:06 PM »
it's.... november....?? :DxDie
 

Offline alexlexus

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Re: Dante Dmc3 Beta update Dec 2010 release by nmo productions alexlexus
« Reply #2 on: November 29, 2010, 08:12:22 PM »
it's.... november....?? :DxDie

i know. this was ment for Dec release tho. i just put it out early. the name of the beta release is Dec201beta update.

Offline Worksa8

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Re: Dante Dmc3 Beta update Dec 2010 release by nmo productions alexlexus
« Reply #3 on: November 29, 2010, 09:00:42 PM »
Bugya beat you to the punch on this one man, but nice release none the less.

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Re: Dante Dmc3 Beta update Dec 2010 release by nmo productions alexlexus
« Reply #4 on: November 29, 2010, 10:29:49 PM »
Sup Alexlexus, man, seriously, I think he'd be better off with cvs hit sounds, rather than Guilty gear... The sword animation looks like someone taped or glued it to his wrist. You might wanna look into that. And also, the Jeda transformation?? Don't know about that one bro, I'd take another route... Well, just keep working on him, I'm sure with time he'll turn out fine...  :)
« Last Edit: November 29, 2010, 10:59:31 PM by Skeletor-EX »

Offline alexlexus

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Re: Dante Dmc3 Beta update Dec 2010 release by nmo productions alexlexus
« Reply #5 on: November 30, 2010, 06:26:27 AM »
Bugya beat you to the punch on this one man, but nice release none the less.

did you know i was the 1st person in mugen history to make dante playable? bugya came years after me my friend. i had been wrking on different version of dante as my 1st mugen outting and only got better in the last 3 years. so i was the one who beat all to the punch but slow with development.

i have to draw all the sprites i use one by one and it takes time.

Post Merge: November 30, 2010, 08:08:58 AM
Bugya beat you to the punch on this one man, but nice release none the less.

did you know i was the 1st person in mugen history to make dante playable? bugya came years after me my friend. i had been wrking on different version of dante as my 1st mugen outting and only got better in the last 3 years. so i was the one who beat all to the punch but slow with development.

i have to draw all the sprites i use one by one and it takes time.
« Last Edit: November 30, 2010, 08:08:58 AM by alexlexus »

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Re: Dante Dmc3 Beta update Dec 2010 release by nmo productions alexlexus
« Reply #6 on: November 30, 2010, 09:23:40 AM »
there is another dante  people are over looking  The Arlequin is also making Dante 
http://cvgunited.com/index.php?topic=3054.0

Offline ATiC3

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Re: Dante Dmc3 Beta update Dec 2010 release by nmo productions alexlexus
« Reply #7 on: November 30, 2010, 02:52:40 PM »
there is another dante  people are over looking  The Arlequin is also making Dante 
http://cvgunited.com/index.php?topic=3054.0
Dude. That guy hasn't been updated in THE longest time.. lol..
 

Offline Worksa8

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Re: Dante Dmc3 Beta update Dec 2010 release by nmo productions alexlexus
« Reply #8 on: December 01, 2010, 06:12:32 AM »
He has been working on Spawn a lot really at the moment, and Spawn is coming along really nicely, he is finishing up specials and hypers now.

With Dante you can't be sure about who started first, since bugya never really posted that much. But he did draw his own hi-res detailed sprites too, and they came out looking very nice, also his is quite accurate with it's own DMC like playstyle.
This is just not ready for release yet, it still has a long way to go in terms of sprites, sounds, gameplay, and effects. The sword animations don't look right at all, also you might want to think about getting some actual DMC sounds and re-doing the sprites.

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