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Author Topic: DCL Releases: MvC-EoH Chun-Li  (Read 3347 times)

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Offline Space (DCL)

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #25 on: September 09, 2010, 07:53:10 PM »
Chun-Li's Spinning Bird Kick was a charge move in at least SF2, actually. and yeah, XvsSF, I get those mixed up at times. :x
The hyper ports are fine though, since it's something different.

Doom actually can combo; I have done a little of it with Kamekaze's Dr. Doom. I believe it's a width code causing the point blank misses as well. I didn't say it didn't impress me, just used to him being able to combo a little :V

Being an SF fan, I know a lot about Chun-Li and other characters. I always dare to be different, yet some people hate it but who cares?

Well Doom wasnt really planned for me to make...it just happened. Besides my Doom is nowhere near as good as Kamekaze's. His is far better than mine. It combos well like in MvC2, mine's all EoH...so always expect something different.

Oh and before I forget, thanks for the feedback. Always appreciated. Also I notice you make lots of videos on YT of new characters, are ya gonna make a vid with Chun-Li and Doom?
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Offline Orochi Gill

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #26 on: September 09, 2010, 08:30:36 PM »
Actually, I do have something planned.
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Offline D.Magician(Ky)

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #27 on: September 09, 2010, 09:17:44 PM »
made this yesterday but forgot to upload it. Feedback would be nice


Offline aznperson569M

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #28 on: September 09, 2010, 09:23:54 PM »

- Level 3 hyper portrait seems stretched.


My fault, since the original picture didnt have a full background, so I had to stretch it out.

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Offline Orochi Gill

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #29 on: September 09, 2010, 11:10:20 PM »
If possible, you can do it PotS style, and just have it normal sized, and have the rest be transparent.
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Offline Warcueid

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #30 on: September 10, 2010, 02:59:22 AM »
Also noticed that her Lvl2 Senretsu kyaku moves a little slow.

Offline rkmugen

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #31 on: September 10, 2010, 06:50:11 AM »
Excellent!  I tried her out and she's definitely got a sort of XvsSF feel to her commands.  Not quite as strict and exacting in terms of how she behaves in mid-air as in Mvc1, but very much like XvsSF.

Offline aznperson569M

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #32 on: September 10, 2010, 08:22:27 PM »
If possible, you can do it PotS style, and just have it normal sized, and have the rest be transparent.

I actually did follow the PotS tutorial on how to make them, I mean, the original pic here;

(click to show/hide)

I had to stretch it to make it in a 640x480 resolution.
« Last Edit: September 10, 2010, 10:58:18 PM by aznperson569M »

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Offline ExShadow

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #33 on: September 10, 2010, 09:00:29 PM »
I miss your old style of using Mvc2 FX
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Offline Orochi Gill

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #34 on: September 10, 2010, 10:33:16 PM »
My suggestion is to find a pic that doesn't have FX that crop like that, so you can do a portrait without stretching. Just so it looks neater, you know? :)

Something like this:
(click to show/hide)
It's official MvC3 art (I believe).
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Offline aznperson569M

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #35 on: September 11, 2010, 12:29:15 AM »
Here. This one took alot to work on because I had to clean the edges, but I think it looks a bit better.

(click to show/hide)
Transparency included!

"Grass grows, birds fly, sun shines, and brotha', i hurt people." - Scout
"HAIMALUU!" - Vagineer

Current Releases:
MvC Megaman Zero - Zero.rar
MvC Weegee (beta) - Weegee.rar

Offline Orochi Gill

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #36 on: September 11, 2010, 12:39:32 AM »
Now that works a lot better. :thumbsup:
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Offline Space (DCL)

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #37 on: September 11, 2010, 09:18:22 AM »
Here. This one took alot to work on because I had to clean the edges, but I think it looks a bit better.

(click to show/hide)
Transparency included!

Hey...that looks awesome, I'll definitely use that for Chun-Li's Level 3.

Post Merge: September 11, 2010, 04:54:21 PM
Excellent!  I tried her out and she's definitely got a sort of XvsSF feel to her commands.  Not quite as strict and exacting in terms of how she behaves in mid-air as in Mvc1, but very much like XvsSF.
Glad ya liked her rkmugen. Yours is by far the best though. Also, she isnt supposed to feel exactly like MvC, or any other of teh cross over games. This is EoH. One more thing, she has those X-Men vs Street Fighter FX for a reason. That will be revealed sooner or later...
« Last Edit: September 11, 2010, 04:54:21 PM by DarkCipherLucius »
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Offline Orochi Gill

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #38 on: September 12, 2010, 04:13:33 PM »
I just found another issue with Doom, but this one really has me puzzled.

If you hit with QCF+2K when the opponent is just off the ground (it'll hit once rather than pull the opponent up), his supers will start giving power back. However, they don't give back power if you don't do this. Not sure what causes it, or why this happens. /:O
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Offline Space (DCL)

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #39 on: September 12, 2010, 04:37:07 PM »
I just found another issue with Doom, but this one really has me puzzled.

If you hit with QCF+2K when the opponent is just off the ground (it'll hit once rather than pull the opponent up), his supers will start giving power back. However, they don't give back power if you don't do this. Not sure what causes it, or why this happens. /:O

...I uh...don't think I understand...You mean his supers will give back power sometimes? Okay I'm looking at Dr.Doom's Super Helpers and I've noticed something, you're probably gonna laugh at this when I tell you...it's like this...
(click to show/hide)

EDIT: To those who are still viewing this thread, Dr.Doom has his Super Helpers fixed and shouldn't give back power now. He's uploaded and ready for download.
« Last Edit: September 12, 2010, 05:01:31 PM by DarkCipherLucius »
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Offline D.Magician(Ky)

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #40 on: September 12, 2010, 04:47:57 PM »
Not to change the subject in anyway possible.

I made some Chun-Li portraits:





the portraits can be found here: http://www.mediafire.com/?3gwrj3b5ttque6q Enjoy

Offline Orochi Gill

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #41 on: September 12, 2010, 06:00:36 PM »
...I uh...don't think I understand...You mean his supers will give back power sometimes? Okay I'm looking at Dr.Doom's Super Helpers and I've noticed something, you're probably gonna laugh at this when I tell you...it's like this...
(click to show/hide)

I got a chuckle, I admit, but hey, mistakes happen.

Also:


This was not done with the fix, as it wasn't up at the time.

and to not double post:
« Last Edit: September 13, 2010, 03:10:34 PM by Orochi Gill »
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Offline Worksa8

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #42 on: September 13, 2010, 09:38:46 PM »
Awesome job DCL, love your characters.

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #43 on: September 13, 2010, 10:33:21 PM »
Thanks for the release!

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Re: DCL Releases: MvC-EoH Chun-Li
« Reply #44 on: September 16, 2010, 12:37:27 PM »
I had to change the command of spinning Bird kick, the forward movement controls are too different from what I'm used to =/

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