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Author Topic: Narom (First character)  (Read 1305 times)

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Offline Darkstalker X

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Narom (First character)
« on: July 17, 2010, 11:18:24 AM »


Click the picture for the download link.
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Hey guys, this is my first character for mugen, I'm aware there might be one or two hidden flaws that could be fixed, but I'm sure that with your review, I might get to it. Since I've never posted the 1.0 version here, I will go right ahead and give you the latest one. I hope you enjoy.

Description:



Narom is of unknown age, and is an exiled-from-hell strength demon adventurer. He has a neutral alignment, meaning he will have friends and enemies. He is also a slight reflection of what I like. All the way from the music in the victory poses, to the silly "Lose by time over" animation :p. His weapon is called Horaktazt and it is an ancient tool led by his family of hellspawn generals. His fighting style has no particular name and his groove is a mixture of King of Fighters (4 button setting with c and z being standing knockdown and roll), MvC (Crouching strong punch will lift the enemy upwards so you can instantly jump and make combos) and a touch of freestyle because almost every move is fluent with one another, making your own combinations a wide possibility, and also making the character masher-friendly, so don't feel frustrated if you cannot pull any super moves out, there's a high chance you will get at least one of them by scrambling your buttons xD.

I hope you have fun, and thank you for downloading the character.



Offline overlordnick

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Re: Narom (First character)
« Reply #1 on: July 17, 2010, 01:31:10 PM »
did you base the appearance off a sonic character because it definitely reminds me of knuckles the echidna
You know they're scraping the bottom of the barrel when they make me a mod

Offline Darkstalker X

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Re: Narom (First character)
« Reply #2 on: July 17, 2010, 07:58:13 PM »
Oh come on that's way too obvious of a question.

Yes, knux is the base for the character, the disclaimers are set. I thought I'd start with something small as a first character, and well, a fancharacter wasn't too far from the idea either.

Offline overlordnick

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Re: Narom (First character)
« Reply #3 on: July 17, 2010, 09:50:20 PM »
I'm pretty stupid and know very little about making things for mugen
You know they're scraping the bottom of the barrel when they make me a mod

Offline zombiejerky

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Re: Narom (First character)
« Reply #4 on: August 05, 2010, 01:57:14 AM »
You read a lot of web comics don't you XD
This character might provoke me to have a pocket roster

Offline Worksa8

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Re: Narom (First character)
« Reply #5 on: August 07, 2010, 01:03:07 AM »
This actually isn't too bad for a first creation. I won't lie to you and tell you I really like it or that I'll play as it in my roster, but you have a nice strong start- and that's something on it's own. Keep trying, work on smooth animations frames, and clean sprites. That axe will need work, try to avoid palette issues and such, you know that make something look like it was pixelized from something 5 times bigger then inverted =P
Anyways, nice job, good luck with any future projects.

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