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Author Topic: Problems with IMT (Blue) Screenpack  (Read 459 times)

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Offline Ultima75000

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Problems with IMT (Blue) Screenpack
« on: May 09, 2010, 08:13:22 PM »
I recently had my hard drive die on me so I had to re-download mugen again. I liked the IMT blue screenpack and decided to use it. The menu works fine except there are some problems I'm encountering, Major and Minor. Since this is MugenPlus I'm partly lost on any changes.

Major Issues
1. Characters - A large row of characters I got appear on the screen but I get an error upon using them. The following characters are all by PotS or Phantom of the Server and I have never had any real problems with them before.
(Error Message EXAMPLE)
Error message: Invalid trigger:AIlevel
Error parsing trigger1, 1
Error parsing [State 710, Attack]
Error in [Statedef 710]
Error in States/System.st
Character needs to be updated. See docs/incompt*.txt.
Error loading chars/Ryu/Ryu.def
Error loading p1
Library error message: Died parsing !AIlevel && (time = [15. 25])
2. Background Music - I can't seem to use any type of music for my backgrounds. I've tried mp3s on KFM stage and stage0 (training stage) but didn't get anything. The strange thing is that I could use the menu mp3 in the background but no other sounds or mp3 format music.

Minor Issues
1. More Rounds - I'm fairly used to the 2 round system from my old MUGEN but this one is set to 1 fight or round only to win. How do I raise or lower it?

Anything would be helpful. I really like the screenpack and I don't want to get rid of it now that I have it.



Offline Fallen_Angel

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Re: Problems with IMT (Blue) Screenpack
« Reply #1 on: May 09, 2010, 08:36:44 PM »
1)The chars you downloaded are from  the new Mugen 1.0, ao its not compatible with other mugen


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Offline ATiC3

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Re: Problems with IMT (Blue) Screenpack
« Reply #2 on: May 09, 2010, 08:56:08 PM »
Yeah. Basically you can use lo-res and hi-res MUGEN characters, but not the ones made for MUGEN 1.0...
 

Offline Ultima75000

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Re: Problems with IMT (Blue) Screenpack
« Reply #3 on: May 09, 2010, 09:52:57 PM »
 ^^(PM)^

Thank you, that saved me from a near heart attack. Anything about the BGM or rounds?

Just realized something about the Life Bars on doubles match.
The bars are reversed for some reason. Example Sakura's life Bar is named Ryu and Ryu's bar is named sakura. I found out watching bots beat each other up when the last bot, Sakura was still alive, strangely her life bar said Ryu, which was her dead partner which has his life bar named Sakura and empty.
« Last Edit: May 09, 2010, 11:22:52 PM by Ultima75000 »

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