collapse

Author Topic: Chankest Mvc2 Ripping  (Read 1392 times)

0 Members and 1 Guest are viewing this topic.

Offline ExShadow

  • IMT Content Architect
  • *
  • Posts: 4098
  • Country: United States us
  • Last Login:November 03, 2024, 09:59:25 PM
  • Get serious.
Chankest Mvc2 Ripping
« on: March 08, 2010, 12:42:47 PM »
So I figured out how to remove the characters:



Can anyone help me find a way to remove the life bars?


»ĐΣΛTĦŞTØRM«

Offline Seth Tobira Lee

  • Initiate
  • **
  • Posts: 81
  • Last Login:April 30, 2013, 10:26:59 AM
  • :3
    • Email
Re: Chankest Mvc2 Ripping
« Reply #1 on: March 08, 2010, 02:04:38 PM »
That looks amazing, i'd like to try and help.

I'll give it a look and see what i can do.....

I've done a few 3d rips before, hard to atch, so i see your probelm with the lifebars in a still image like this. I'll see what i can do.

sethlee.webs.com
xat.com/seth_lee_mugen_army
sethlee7.deviantart.com

Offline ExShadow

  • IMT Content Architect
  • *
  • Posts: 4098
  • Country: United States us
  • Last Login:November 03, 2024, 09:59:25 PM
  • Get serious.
Re: Chankest Mvc2 Ripping
« Reply #2 on: March 08, 2010, 02:12:56 PM »
That looks amazing, i'd like to try and help.

I'll give it a look and see what i can do.....

I've done a few 3d rips before, hard to atch, so i see your probelm with the lifebars in a still image like this. I'll see what i can do.
I'm going to rip out the full animation once I can find out how to remove the life bars.
»ĐΣΛTĦŞTØRM«

Offline Seth Tobira Lee

  • Initiate
  • **
  • Posts: 81
  • Last Login:April 30, 2013, 10:26:59 AM
  • :3
    • Email
Re: Chankest Mvc2 Ripping
« Reply #3 on: March 08, 2010, 03:40:56 PM »
I figured. that would be amazing. I'm at school. I'll see what i can do when i go home.

sethlee.webs.com
xat.com/seth_lee_mugen_army
sethlee7.deviantart.com

Offline ExShadow

  • IMT Content Architect
  • *
  • Posts: 4098
  • Country: United States us
  • Last Login:November 03, 2024, 09:59:25 PM
  • Get serious.
Re: Chankest Mvc2 Ripping
« Reply #4 on: March 08, 2010, 04:13:57 PM »
Okay cool.
»ĐΣΛTĦŞTØRM«

Offline Worksa8

  • Rocket Punch!
  • Infinity Faithful
  • ****
  • Posts: 1917
  • Last Login:June 13, 2021, 01:19:25 PM
  • Rocket Punch!
Re: Chankest Mvc2 Ripping
« Reply #5 on: March 08, 2010, 08:47:22 PM »
MvC2 is a broken piece of crap with infinites up the arse, and enough spammy moves to-
Oh...
Sorry, misread/understood the title there....

Offline Jelux Da Casual

  • of the Old Guard
  • Infinity Administrator
  • *
  • Posts: 5325
  • Country: United States us
  • Last Login:November 12, 2024, 05:06:37 PM
  • 7/18/11 - Death of a Legend
    • JeluxDaCasual
    • Email
Re: Chankest Mvc2 Ripping
« Reply #6 on: March 08, 2010, 09:29:08 PM »
I'm going to rip out the full animation once I can find out how to remove the life bars.

You do realize that if you figure out how to do that, your name will be heralded throughout the mugenverse right?
(ಠ_益ಠ) (~_~) CAPCOM
    Fyro^                 ^Me
\(゜0゜)/  (╯°Д°)╯彡WOƆԀ∀Ɔ
(╯^_^)/*\(^o^╯)       WOƆԀ∀Ɔ

Offline ExShadow

  • IMT Content Architect
  • *
  • Posts: 4098
  • Country: United States us
  • Last Login:November 03, 2024, 09:59:25 PM
  • Get serious.
Re: Chankest Mvc2 Ripping
« Reply #7 on: March 08, 2010, 09:46:39 PM »
You do realize that if you figure out how to do that, your name will be heralded throughout the mugenverse right?
lol
»ĐΣΛTĦŞTØRM«

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: Chankest Mvc2 Ripping
« Reply #8 on: March 09, 2010, 04:18:43 AM »
Now if we could get the clock to always tell the right time, just like in the game, then I'd be seriously impressed.

Offline Playing Enemy

  • Portrait & Screenpack Creator
  • Contributor
  • ****
  • Posts: 911
  • Last Login:December 26, 2018, 03:59:17 PM
  • THE HARD GOODBYE
    • Royalty7 - The best decision I ever made
    • Email
Re: Chankest Mvc2 Ripping
« Reply #9 on: March 09, 2010, 04:48:23 AM »
Now if we could get the clock to always tell the right time, just like in the game, then I'd be seriously impressed.
Does it seriously do that in the real game? Sorry if that's a dumb question, I've just never payed attention to it before.


        "Maybe I am what they say I am.  A maniac...a psycho killer."

Offline Phantom Blood

  • Initiate
  • **
  • Posts: 10
  • Last Login:May 26, 2015, 01:20:33 PM
    • Email
Re: Chankest Mvc2 Ripping
« Reply #10 on: March 09, 2010, 06:37:24 AM »
Why not ask Span how he did it?

http://sinhra.com/mugen/span/index.html

Offline ExShadow

  • IMT Content Architect
  • *
  • Posts: 4098
  • Country: United States us
  • Last Login:November 03, 2024, 09:59:25 PM
  • Get serious.
Re: Chankest Mvc2 Ripping
« Reply #11 on: March 09, 2010, 07:09:34 AM »
Why not ask Span how he did it?

http://sinhra.com/mugen/span/index.html
Will try to to contact him, I hope he still comes online.

Now if we could get the clock to always tell the right time, just like in the game, then I'd be seriously impressed.
You know that's a good idea, anything is possible I suppose.
»ĐΣΛTĦŞTØRM«

Offline C.R.O.M. jodafro619

  • Infinity Regular
  • ****
  • Posts: 1210
  • Last Login:March 11, 2022, 11:46:48 AM
  • LEMME SHO' YA SOMETHIN'!!!!!!!!!!!!!!!!!!
    • Email
Re: Chankest Mvc2 Ripping
« Reply #12 on: March 16, 2010, 08:14:38 PM »
@ shulbocka: the actual game does have the right time according to your game clock
lol. if anyone is crazy enough to pull off that clocktower stage with the airship floating by they will be a god lol. @ EX shadow go for it man. you're like cyrus from the warriors, pure magic!!!
 

C.R.O.M. handling all the biters!!!

Offline DARKTALBAIN

  • " STAR "
  • Global Moderator (out of the office)
  • *****
  • Posts: 7518
  • Last Login:March 15, 2011, 07:49:36 PM
  • Anyone have some pound cake?
    • Infinitywiki DARKTALBAIN'S page
Re: Chankest Mvc2 Ripping
« Reply #13 on: March 17, 2010, 12:53:17 AM »
I agree, if you can get the clock tower to tell the correct time at all times. You will go down in history as a mugen creator God!!!
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


(click to show/hide)

Offline ♦ßlôödÑinjå♦

  • Bloody
  • Contributor
  • ****
  • Posts: 6706
  • Last Login:April 01, 2015, 12:04:14 PM
    • Little Infinity
Re: Chankest Mvc2 Ripping
« Reply #14 on: March 17, 2010, 01:01:20 AM »
These look great i can't wait to see what else you can rip!

Come Chat with Us @ IMT_MUGEN_TEAM chat group - The greatest Hangout for all Mugen related Discussions.
(click to show/hide)

I don't Always browse Mugen Forums but when i do i browse Infinity. - Anthony

Offline aa250

  • CrusaderCast Admin
  • Infinity Regular
  • ****
  • Posts: 652
  • Country: United States us
  • Last Login:February 13, 2021, 04:20:33 PM
Re: Chankest Mvc2 Ripping
« Reply #15 on: March 17, 2010, 04:06:44 AM »
wouldn't it be easier to finish SPAN version I mean his already has all of the animation and everything you would just need to add the super jump left and right side, plus the Blimp. I believe SPAN is open source

Offline ExShadow

  • IMT Content Architect
  • *
  • Posts: 4098
  • Country: United States us
  • Last Login:November 03, 2024, 09:59:25 PM
  • Get serious.
Re: Chankest Mvc2 Ripping
« Reply #16 on: March 17, 2010, 07:06:49 AM »
Nah, I'd have to also expand the stage, and the sprites wouldn't be the same sizes.
»ĐΣΛTĦŞTØRM«

Offline aa250

  • CrusaderCast Admin
  • Infinity Regular
  • ****
  • Posts: 652
  • Country: United States us
  • Last Login:February 13, 2021, 04:20:33 PM
Re: Chankest Mvc2 Ripping
« Reply #17 on: March 17, 2010, 02:06:45 PM »
Nah, I'd have to also expand the stage, and the sprites wouldn't be the same sizes.

True you do have a point since the sprites would not be the sames size and they won't match with the rest of the stage which will make it look funny. Good luck it nice to people trying to convert MVC2 stages to mugen. I remember mackx made the Swap stage and did a good job on it, unfortunately he couldn't add the boat in the lake due to mugen limitation.

Offline ExShadow

  • IMT Content Architect
  • *
  • Posts: 4098
  • Country: United States us
  • Last Login:November 03, 2024, 09:59:25 PM
  • Get serious.
Re: Chankest Mvc2 Ripping
« Reply #18 on: March 17, 2010, 02:20:04 PM »
True you do have a point since the sprites would not be the sames size and they won't match with the rest of the stage which will make it look funny. Good luck it nice to people trying to convert MVC2 stages to mugen. I remember mackx made the Swap stage and did a good job on it, unfortunately he couldn't add the boat in the lake due to mugen limitation.
Well if I can ever move the life bars I can guarantee you I'll do them.  Until then...  ???
»ĐΣΛTĦŞTØRM«

Offline Ununsed-Username

  • Infinity Regular
  • ****
  • Posts: 871
  • Last Login:February 08, 2014, 12:22:16 AM
    • Email
Re: Chankest Mvc2 Ripping
« Reply #19 on: March 17, 2010, 03:12:43 PM »
Well if I can ever move the life bars I can guarantee you I'll do them.  Until then...  ???
What program(s) do you use?

Offline ExShadow

  • IMT Content Architect
  • *
  • Posts: 4098
  • Country: United States us
  • Last Login:November 03, 2024, 09:59:25 PM
  • Get serious.
Re: Chankest Mvc2 Ripping
« Reply #20 on: March 17, 2010, 05:51:31 PM »
Look at the pic in the first post the version is there.
»ĐΣΛTĦŞTØRM«

Offline Ununsed-Username

  • Infinity Regular
  • ****
  • Posts: 871
  • Last Login:February 08, 2014, 12:22:16 AM
    • Email
Re: Chankest Mvc2 Ripping
« Reply #21 on: March 17, 2010, 06:15:59 PM »
Look at the pic in the first post the version is there.
Oh, okay, later I'll probably get the program and try figuring it out, while I probably won't, I'll try out of boredom anyway.

Offline Dakangel

  • Stage Creator
  • *****
  • Posts: 156
  • Last Login:May 30, 2019, 01:04:28 PM
  • Proximamente
    • DAKANGEL
Re: Chankest Mvc2 Ripping
« Reply #22 on: March 18, 2010, 01:14:59 AM »
i know how hard is convert a full 3d to 2d.
i read this post and during the development of the screenpack i made a very early ship prototype.



i can help you if you like, just let me finish the big pack first.

btw use/edit the image if want





« Last Edit: March 18, 2010, 05:33:52 AM by Dakangel »
Siempre adelante,con el infinito de frente y la eternidad en el horizonte.

Offline ExShadow

  • IMT Content Architect
  • *
  • Posts: 4098
  • Country: United States us
  • Last Login:November 03, 2024, 09:59:25 PM
  • Get serious.
Re: Chankest Mvc2 Ripping
« Reply #23 on: March 18, 2010, 07:45:24 AM »
Yes please!  I'd appreciate your help very much.  Btw, I have the ship I ripped a while back but I have to redraw some stuff on it  :P      I was thinking 3d, id not I know how to expand the screen to rip out most of the stage in one piece.
»ĐΣΛTĦŞTØRM«

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

D2TD VS Showcase Thread by D2TD
[November 24, 2024, 09:12:03 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 [25] 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal