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Author Topic: Cody Custom EOH  (Read 1005 times)

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Offline Beto

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Cody Custom EOH
« on: December 07, 2010, 12:29:04 PM »




I really like this version, so I'm editing the second time in a style similar to EOH and a few extra things

Cody by GOu-San + Beto

What's new in this edit?

Besides all that did Gou-San, Similar Style EOH, Counters to kicks and punches, Roll recovery, Push Guard, MVC Dizzy and voices SF4.

New Commands:

; Guard Push

[Command]
name = "guardpush"
command = x+y
time = 5

[Command]
name = "guardpush"
command = y+z
time = 5

[Command]
name = "guardpush"
command = x+z
time = 5

;Counter

name = "CounterA"
command = ~B, DB, D, x
time = 15

[Command]
name = "CounterA"
command = ~B, DB, D, y
time = 15

[Command]
name = "CounterB"
command = ~B, DB, D, a
time = 15

[Command]
name = "CounterB"
command = ~B, DB, D, b
time = 15

 Recovery Roll: Roll Forward = "holdfwd" Roll Back = "holdback"

Site Author: http://ma.mgbr.net -> Mind Acsses MUGEN
Download Edit: http://www.mediafire.com/?uwwgb8jw87drf6u





« Last Edit: December 08, 2010, 03:15:21 PM by betossj4 »



Offline boogerboy

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Re: Cody Custom EOH
« Reply #1 on: December 07, 2010, 02:47:09 PM »
Nice work on him!
Game on!

Offline laspacho

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Re: Cody Custom EOH
« Reply #2 on: December 07, 2010, 10:42:13 PM »
Cool Cody, just tried him.  I still play with your patched Rikuo.  :)

Offline Beto

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Re: Cody Custom EOH
« Reply #3 on: December 08, 2010, 08:30:52 AM »
Thanks, I think a lot of fun playing with these characters.   ;*))

Offline Rick Wheela

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Re: Cody Custom EOH
« Reply #4 on: December 10, 2010, 01:44:24 PM »
Sorry bro but his damage is way too high....

 Look at how Infinite does his patches.... The damage is reduced and everything is balanced....


 I think you need to turn the damage down and then i think we'll have a winner.

Offline Beto

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Re: Cody Custom EOH
« Reply #5 on: December 11, 2010, 09:33:54 AM »
I confess that I was not worried about the damage, put some news on it, but also wanted to keep the old, I'ma big fan of Gou-San, the more I look at it later, thanks for the comment.  ::salute::

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