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Author Topic: Super - Damage Combo Issue, Help.  (Read 669 times)

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Offline NuyoBoricua

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Super - Damage Combo Issue, Help.
« on: August 30, 2009, 12:20:51 AM »
Okay, I have a character that seems to perform the super moves fine... that is unless they combo into it. for example: If I use the shinku hadouken without touching the other player, the damage will be correct but if I were to combo the player and then immediatly use the shinku hadouken, it would take very little health. Does anyone know what the problem could possible be? any input would be greatly appreciated. Thanks.



Offline xPreatorianx

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Re: Super - Damage Combo Issue, Help.
« Reply #1 on: August 30, 2009, 10:41:26 AM »
Sounds like it is a damage dampener. Meaning the more damage that character inflicts in combo's the less each continuous hit makes. Its to help with balance issues.

Offline NuyoBoricua

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Re: Super - Damage Combo Issue, Help.
« Reply #2 on: August 30, 2009, 06:50:30 PM »
Is there a way to fix it? I know its supposed to take less health the more it combos but this is dramaticaly low. The regular super might take 100 health but when comboed in, it'll take like 4 health. thanks.

Offline Fallen_Angel

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Re: Super - Damage Combo Issue, Help.
« Reply #3 on: September 02, 2009, 11:47:24 PM »
it all depends on the coding of the char.....try to seach for an attackmul in the negatives states


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Offline xPreatorianx

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Re: Super - Damage Combo Issue, Help.
« Reply #4 on: September 03, 2009, 09:49:59 AM »
Yea do what fallen said. He is awesome when it comes to coding. If you need more help I would personally PM him m8. He has helped me countless times with coding. I have never coded or removed a damage dampener so I have no idea what to look for.


@Fallen nice to see ya m8!

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