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Author Topic: Need help with super move, code it  (Read 491 times)

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Offline fumanchu

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Need help with super move, code it
« on: October 13, 2009, 06:35:30 PM »
I want to create a super move , fire (shot) from a shotgun. Do you have some example of char who has this kind of move?

My character, which is Hunk from Resident Evil, Stands and throws the G-virus (throws it like a grenade) at the enemy, if the enemy doesn't block the G-virus, then Mr.X (special char) jumps in from above , then jumps off the enemy (causes a lot of damage), then takes the G-Virus and jumps back up through the air where he first entered from.

If you dont understand I will create a gif of this move.

If you want to check my creation, there is a link to topic. Please make a comment if you want.
Thanks

http://www.forum.samouczek.com/viewtopic.php?p=15206#15206
« Last Edit: October 13, 2009, 07:29:37 PM by fumanchu »



Offline Fallen_Angel

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Re: Need help with super move, code it
« Reply #1 on: October 16, 2009, 02:04:22 PM »
You will need to use helpers

You can use one helper as the grenade, and if it hist make him spawn a new helper wich will be Mr .X

Male mister X attack as you wish....and for catching the virus, you can use the position of the helper (you will need to use an ID), to make Mr x go to the grenade , and catch it (when  it is supposed to be catched, you can use an image with MR.x having the grenade....and to dissapear the grenade use a destroyself).



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Offline fumanchu

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Re: Need help with super move, code it
« Reply #2 on: October 18, 2009, 04:21:51 AM »
Thanks for idea and example , but how to do it? How to code it? Writte to a code?

Offline DEMONKAI

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Re: Need help with super move, code it
« Reply #3 on: October 18, 2009, 10:27:33 AM »
Thanks for idea and example , but how to do it? How to code it? Writte to a code?

well honestly my friend you are asking the same thing i did for a while and it will be like pulling teeth. I gained progress by trial and error.
Its a lil tough to explain with codes. Best bet seriously is to Open up a character in Fighter Factory Like "ASH" from evil dead. Hes made by pizzaman.
He has a Shotgun super. i would say mess with em and look at his CNS and CMD files n stuff. look for a code that says super or Hyper states.
OR what you can do is Find that animation of em in the Air file section, that has em shooting the gun, study what number the animation state is and then loook for it in the CNS n states and pin point it from there.

Like ANgel said the grenade can be used as a Helper state. So what you wanna do is open up a fighter uses a Helper state and see what makes em Tick.

Anyway Ill hit ya pm status also man cuz i know how ya feel. I just coded my first super last night. and wow...it took a while to get it right for that day.


Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline Fallen_Angel

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Re: Need help with super move, code it
« Reply #4 on: October 18, 2009, 01:06:21 PM »
I will only explain a little bit about helpers (the rest of the code is more simple)

to summon a helper use something like these on the statedef

[State 0, Helper]
type = Helper
trigger1 = time =0
helpertype = normal ;player
name ="helper1"
ID =  xxxx
stateno =  xxxx
pos = 100,-56
postype = p1    ;p2,front,back,left,right
facing = 1
ownpal = 1

the stateno is the statedef that you will use to conterol the helper .

The helper is coded exactly the same as normal character .

Try making the code, and when you an specific question..feel free to post it


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Offline fumanchu

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Re: Need help with super move, code it
« Reply #5 on: October 19, 2009, 03:44:43 PM »
Thank you I will check it.

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