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Author Topic: How do I change hitsparks?  (Read 3141 times)

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Offline Cyclysm

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How do I change hitsparks?
« on: September 10, 2007, 05:15:54 PM »
Most of my characters have good hitsparks but a few have crappy ones.
I want to change the crappy ones, to use the hitsparks I have as default or the ones that are in my fightfx.

How do I do this?




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Offline Acey

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Re: How do I change hitsparks?
« Reply #1 on: September 11, 2007, 09:51:11 PM »
This could be complicated:

IN the CNS file for the characters there are states. Each state controls the variable of a move or attack.

For example, statedef = 200 is Low Punch, statedef = 210 is medium punch.

Each of these attack states include a section of code call "hitdef" this controlls the damage of the attack, how far back the opponent is pushed and the hit sparks.

You'll need to go to the hitsparks part of each of these attacks (usually 23 or more attacks) and change the sparks to the default animation number for the screen pack.

Hope this helps.

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