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Author Topic: Changing a Sprite in M.C.M. palette problem  (Read 438 times)

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Offline darthrazielx

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Changing a Sprite in M.C.M. palette problem
« on: February 20, 2009, 10:46:38 PM »
I use PaintShop 9. Set the palette for the transparency (I use pink) Save the sprite file in .pcx format version 5 (always numbered for which frame animation  it represent), then import them in MCM program.

But sometimes, the palettes just aren't right once in the game. It's the first sprite of the .sff file I'm having problem with (if that changes anything). It looks ok in the preview window of MCM, but in Mugen the colors are totaly differents.

I tried changing color for the background and resaving, other .pcx version...
Exported the file then copy pasted over. Still, first frame not ok.

Any ideas?

Post Merge: February 20, 2009, 10:52:03 PM
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« Last Edit: February 20, 2009, 10:52:03 PM by darthrazielx »


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