collapse

Author Topic: All DBZ: Hyper dimension works updated and fully compatible with 1.0 mugen  (Read 1105 times)

0 Members and 1 Guest are viewing this topic.

Offline kamekaze

  • Kamekaze of the 99 characters
  • MUGEN Content Architect
  • *****
  • Posts: 462
  • Country: United States us
  • Last Login:July 19, 2018, 07:55:29 PM
  • Fun to be had. Work to be done.
    • Kamekaze's Mugen Works
http://kamekaze.clubsyn-x-treme.net/

Whats changed:
AI Update
Now fully compatible with mugen 1.0
bug fixes.

It's been a long time since I even touched these guys, they had quite a few things wrong with them as well. The good news is that's pretty much all fixed, and on top of that they are now fully compatible with mugen 1.0.


104/150 chars made.

Offline DARKTALBAIN

  • " STAR "
  • Global Moderator (out of the office)
  • *****
  • Posts: 7518
  • Last Login:March 15, 2011, 07:49:36 PM
  • Anyone have some pound cake?
    • Infinitywiki DARKTALBAIN'S page
Those DBZ characters are all hi res? Any screen shots of one of them?
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


(click to show/hide)

Offline Ununsed-Username

  • Infinity Regular
  • ****
  • Posts: 871
  • Last Login:February 08, 2014, 12:22:16 AM
    • Email
Yeah, they are, I have them, but no offense, the quality doesn't loook very good at all.
I mean compared to MvC and other hi-res DBZ characters, but they're fun to play as.

Offline SanjiSasuke

  • Wannabe Disciple of Master Lee
  • Infinity Faithful
  • ****
  • Posts: 2963
  • Last Login:July 04, 2018, 10:39:08 PM
  • Vega: Master of the Claw (along with Wolverine)
    • SanjiSasuke's Lair
    • Email
The sfx are all in new HD. But the sprites of the characters are the ones ripped from the game. Like this

Offline kamekaze

  • Kamekaze of the 99 characters
  • MUGEN Content Architect
  • *****
  • Posts: 462
  • Country: United States us
  • Last Login:July 19, 2018, 07:55:29 PM
  • Fun to be had. Work to be done.
    • Kamekaze's Mugen Works
Some of the chars were ripped at 2x scale like my YYH chars thus they look better when under HD settings. Obviously they are sprites from a snes game from 1996, and yes there were some good looking sprites in 1996 but this is the snes we are talking about. Besides, focus on gameplay not looks :U
104/150 chars made.

Offline Ununsed-Username

  • Infinity Regular
  • ****
  • Posts: 871
  • Last Login:February 08, 2014, 12:22:16 AM
    • Email
Yeah, okay, sorry.

Offline Skeletor-EX

  • Artist, Musician, Video producer.
  • Infinity Regular
  • ****
  • Posts: 713
  • Last Login:August 22, 2014, 10:21:32 PM
  • The truth HELPS! Not hurts... LISTEN!!
    • Skeletor-EX Mugen Youtube video channel...
    • Email
Not to get off the subject of DBZ, but do you have any plans to make Edward Trusdale MVC style...? Belmont 's pretty sick like that! I just wish he had a bit more reach... ::salute::

Offline kamekaze

  • Kamekaze of the 99 characters
  • MUGEN Content Architect
  • *****
  • Posts: 462
  • Country: United States us
  • Last Login:July 19, 2018, 07:55:29 PM
  • Fun to be had. Work to be done.
    • Kamekaze's Mugen Works
No, and I never will. Edward will probably be changed up dramatically again. And Belmont too, his mvc like style has major issues and inconsistencies. To be honest calling him mvc styled is a big lie because of how wrong I did it back then. So long story short Belmont and edward will be much different on there next update. Which I have no idea when im going to do due to other things occupying my time.
104/150 chars made.

Offline Worksa8

  • Rocket Punch!
  • Infinity Faithful
  • ****
  • Posts: 1917
  • Last Login:June 13, 2021, 01:19:25 PM
  • Rocket Punch!
I kinda like the way they are now =O

Offline SONYA

  • Initiate
  • **
  • Posts: 26
  • Last Login:February 12, 2023, 01:35:37 PM
    • Email
Back to the dbz topic, the sprites still dont look right to me, even when using hd mugen

Offline kamekaze

  • Kamekaze of the 99 characters
  • MUGEN Content Architect
  • *****
  • Posts: 462
  • Country: United States us
  • Last Login:July 19, 2018, 07:55:29 PM
  • Fun to be had. Work to be done.
    • Kamekaze's Mugen Works
Re: All DBZ: Hyper dimension works updated and fully compatible with 1.0 mugen
« Reply #10 on: January 24, 2010, 01:31:58 PM »
I didn't say they would look perfect, I' said they would look better. being that they are scaled in mugen. The sprites themselves, well what do you expect they are from the snes :U. And even then the sprites are not the point and I am not going to keep talking about them. There is NOTHING I can do about them.
« Last Edit: January 25, 2010, 01:52:31 AM by kamekaze »
104/150 chars made.

Offline Worksa8

  • Rocket Punch!
  • Infinity Faithful
  • ****
  • Posts: 1917
  • Last Login:June 13, 2021, 01:19:25 PM
  • Rocket Punch!
Re: All DBZ: Hyper dimension works updated and fully compatible with 1.0 mugen
« Reply #11 on: January 24, 2010, 08:42:58 PM »
Yeah there isn't nothing he can really do guys, the sprites look better then they would have normally because he scaled them. He can't do much more then that.

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Alice House Exterior (1.1 Only) by Vegaz by LightFlare
[Today at 10:03:25 AM]


D2TD VS Showcase Thread by D2TD
[November 24, 2024, 09:12:03 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 28 [29] 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal