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Author Topic: Cutman V-type (Hypers had been changed)  (Read 2038 times)

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Offline SesakaX

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Cutman V-type (Hypers had been changed)
« on: September 11, 2008, 02:38:31 AM »
Modeled after the Rush Power armor and inspired of Gutsman, here's a deadly form of Cutman, a force to be reckoned with.

UPDATE: I decided not too make the 3 Hypers with transformations. Cutman V-form has a lot of moves already and adding any more will make him too cheap. Once I get my stuff onto the other PC, I'll be making the hypers.

Hyper Zero Fury: CutmanV will power up and unleash a fury of attacks! It won't be a controllable transformation anymore.

Hyper Zero Gunship:  CutmanV will turn into a gunship and hire scissor missiles at the enemy.

Hyper Zero Beam: CutmanV will fire a giant beam at the opponent.

In the Gunship and Beam Hypers, his normal Cutman at the end will finalize the Hyper at the end by using a special E-tank and transform into CutmanV. 

I'll practice with transformations later in the future.




It all started when a friend made an epic sprite comic of Cutman getting extraordinary powers after getting fused with an alien artifact. I thought it would be awesome to try Fighter Factory for the first time and made Cutman V-type (SamuKattz).
SamuKattz is a nickname I gave him because the way he looks. He looks like he's wearing Samus's armor in places. Kattz is short for Kattoman, Japanese for Cutman.

Standing pose


Walking


Jumping


Blocking


Scissor Sword (There will be an airbourne Scissor Sword special too.)


Epic Cutter! (My friend made the name up and I approved. :) )


Superior Giant Head-Shears (Gotta love that move! It's also the move that inspired my friend to do the comic in the first place! lol)


Transformation (prototype. It will be better in the game)


Hyper Zero power-up (prototype. the animation will be better.)


Hyper Zero Gunship


Hyper Zero Cutter Beam


Taunt (lawl)


He'll have 3 types of punches for ground and for the crouching moves- Light, Medium, and Heavy.

-His kicks involve shooting shears with the Cutter Buster.

-His air kick with a high-speed somersault buzzsaw attack, inspired on Samus's Screw Attack.

-There will be 2 more Specials for him soon: A rapid-fire Cutter Buster and a ground rolling buzzsaw attack.

-He will have a voice as well as classic NES Megaman sound FX.

Hyper Zero mode (not the Gunship and Beam Hyper) is an limited Hyper power up that lasts 20 or 15 seconds. It makes him faster and stronger. I need to find out a cns. code for that.

Normal Cutman is a change that needs a transformation program that will work. He only changes to normal after using the Gunship and Beam hypers. He can transform back to SamuKattz with a combination command. If anyone can help me on those 2 parts, that will be fine by me. :)

SCREENSHOTS:

The transformation intro looks more better than my previous attempt.


The taunt!


The Epic Cutter in action. It will be great for taking down tough opponents.


The Scissor Sword, knocking back the other fighter.


The Best screen I took so far! It's the hard punch. CutmanV does 2 deadly swipes with his powerful, clawlike fists.
« Last Edit: March 04, 2009, 03:33:39 AM by SesakaX »


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Offline BLue BoMBeR

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Re: Cutman V aka SamuKattz
« Reply #1 on: September 11, 2008, 03:56:20 AM »
and its megaman's armor... from megaman 5 nes... i see no samus.... how about making the morph ball?

Offline SesakaX

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Re: Cutman V aka SamuKattz
« Reply #2 on: September 11, 2008, 01:36:41 PM »
and its megaman's armor... from megaman 5 nes... i see no samus.... how about making the morph ball?

That will be a good idea. Earlier I decided to leave that out, but I might want to make a MorphBall like move.

To me, the shoulder armor gave me that thought. :D
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Offline Spidermew

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Re: Cutman V aka SamuKattz
« Reply #3 on: September 11, 2008, 02:00:56 PM »
I reall ylike the look of the gunship, he's a bit small for my taste but im sure he'd fight well with other tiny fighters...when he's done..

Offline BLue BoMBeR

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Re: Cutman V aka SamuKattz
« Reply #4 on: September 11, 2008, 02:06:44 PM »
add some...

screw attack [ summersault ]
a fast running that can hit enemies
missiles?
and finally the grapling hook

so it will look like samus?

Offline SesakaX

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Re: Cutman V aka SamuKattz
« Reply #5 on: September 11, 2008, 02:31:21 PM »
add some...

screw attack [ summersault ]
a fast running that can hit enemies
missiles?
and finally the grapling hook

so it will look like samus?

You're saying that you want him to have the attacks like Samus, not looking like Samus.
I'm trying to keep the Cutman element in this as much as a LITTLE bit of Samus in there. ^^
Example: He will change one of his hands into a gun and fires Cutter missiles.  Good Idea about the soumersault attack. To keep it as Cutman elemented as possible, I have to add a Cutter soumersault (sp) to his jumping kick command. He'll use his head shears to make a self-Rolling Cutter.
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Offline SesakaX

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Re: Cutman V aka SamuKattz
« Reply #6 on: September 12, 2008, 09:56:52 PM »
I reall ylike the look of the gunship, he's a bit small for my taste but im sure he'd fight well with other tiny fighters...when he's done..

I had fun making the gunship. I had the sketches of it, but I didn't load them yet. I might though.

I remember there's a way to resize him by cnd. coding. Hopefully that will work out once I had done so. :)
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Offline SesakaX

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Re: Cutman V aka SamuKattoman
« Reply #7 on: November 14, 2008, 11:58:17 PM »
Bump to show update.
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Offline SesakaX

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Re: Cutman V aka SamuKattoman
« Reply #8 on: November 26, 2008, 01:18:35 AM »
Bump again.
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Offline iDramaboy

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Re: Cutman V aka SamuKattoman
« Reply #9 on: November 26, 2008, 09:15:20 AM »
i like your ideas on this...its looking really good keep it up

Offline ♦ßlôödÑinjå♦

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Re: Cutman V aka SamuKattoman
« Reply #10 on: November 27, 2008, 12:23:16 AM »
I really like the cutter beam good luck on your progress!

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Offline SesakaX

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Re: Cutman V aka SamuKattoman
« Reply #11 on: November 27, 2008, 11:03:41 PM »
I really like the cutter beam good luck on your progress!

Thank you so much!
I'll also have screenshots of CutmanV in action as soon as possible.
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Offline SesakaX

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Re: Cutman V aka SamuKattoman
« Reply #12 on: November 29, 2008, 01:16:55 AM »
Hopefully by tomorrow I'll have those screenshots in.
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Offline KPT25

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Re: Cutman V aka SamuKattoman
« Reply #13 on: November 29, 2008, 01:51:15 PM »
looks pretty original,very small i believe,but original(nothing that editing CNS can't fix)
keep it up,i never thought of Cutman with an extra armor   >o:-(

Offline SesakaX

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Re: Cutman V aka SamuKattoman
« Reply #14 on: November 30, 2008, 12:21:40 AM »
looks pretty original,very small i believe,but original(nothing that editing CNS can't fix)
keep it up,i never thought of Cutman with an extra armor   >o:-(

Thank you so much! I tried resizing him  from size 1 to size 2, but i think it made him too big. 1.5 (1 1/2) made his pixels distorted, so I might need help or I have to just leave him that way because there are small 8-bit characters out there. I got an 8-bit Snakeman that I found long ago and would like to make a video of CutmanV battling him when I get the kinks done.
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Offline SesakaX

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Re: Cutman V-type (updated with a WIP movie)
« Reply #15 on: January 17, 2009, 07:26:03 PM »
Update bump!
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Offline DARKTALBAIN

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Re: Cutman V-type (updated with a WIP movie)
« Reply #16 on: January 18, 2009, 12:06:07 AM »
You should make this guy for O' Illusionista's pocket game .


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Offline SesakaX

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Re: Cutman V-type (updated with a WIP movie)
« Reply #17 on: January 20, 2009, 12:37:06 AM »
You should make this guy for O' Illusionista's pocket game .

That will be cool, but Cutman V isn't in that Pocket style. I'll still ask O' Illusionista, but I don't know if he'll be conformed in the rooster.
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Offline Bowasiel

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Re: Cutman V-type (updated with a WIP movie)
« Reply #18 on: January 20, 2009, 09:59:09 AM »
 >o:-( Nice cutman =) is very original.U can give him a big missile and when it explodes, throws cutters in all directions ::salute:: hehe

Offline SesakaX

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Re: Cutman V-type (updated with a WIP movie)
« Reply #19 on: January 20, 2009, 07:35:30 PM »
>o:-( Nice cutman =) is very original.U can give him a big missile and when it explodes, throws cutters in all directions ::salute:: hehe

Ah, yes! The Missile part will be in his Gunship hyper. The part when he throws cutters in all directions is a good idea too. I'm thinking on adding that in one of his transformations. >o:-(
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Offline SesakaX

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Re: Cutman V-type (updated with a WIP movie)
« Reply #20 on: January 23, 2009, 11:53:32 AM »
Bring
Up
My
Post
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Offline SesakaX

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Re: Cutman V-type (Hypers had been changed)
« Reply #21 on: March 04, 2009, 03:35:18 AM »
Bump to show update. If this counts as a necro thread, I'll just update with a new thread for this W.I.P.
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Offline SesakaX

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Re: Cutman V-type (Hypers had been changed)
« Reply #22 on: March 27, 2009, 11:59:53 PM »
Bump and update!

After reading about canibus2000's idea about cutters being thrown in every direction as one of CV's moves, I'm making that as one of his Hyper moves.

 I'm almost done with all of CV's moves! :thumbsup:
Once I get that done, I'll add in suitable dust graphics, sound effects, and finishing touches. Let's say CutmanV's almost to completion, right around 90% done!

I had also made better medium and large cutters for his projectile moves.
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Offline Manic

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Re: Cutman V-type (Hypers had been changed)
« Reply #23 on: March 28, 2009, 12:22:43 AM »
Cool, can't wait for this to be finished. I've been waiting for it. :P

Maybe a hyper with him drilling across the screen with the cutter on his head?

Offline Technology

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Re: Cutman V-type (Hypers had been changed)
« Reply #24 on: March 28, 2009, 11:40:18 AM »
Even if it's WAAAAAAAAAAAY too tiny, I just loved the hypers.

Well done, seriously !  :thumbsup:
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