collapse

Author Topic: Magnetman (LX)  (Read 1936 times)

0 Members and 1 Guest are viewing this topic.

Offline iDramaboy

  • World Of Megman Creator
  • Forum Member
  • ***
  • Posts: 437
  • Last Login:May 13, 2012, 07:46:10 PM
  • Megaman Creator
    • My Forum
    • Email
Magnetman (LX)
« on: October 14, 2008, 05:11:51 PM »
Magnetman




[youtube=425,350]Fwl-KIs7gCk[/youtube]

Whats New

New Small Portrait
New Big Portrait
New Hyper Portrait
New Hyper Background
New Hyper
New Sprites
New Sounds
New Hit Effects
New Pallets
AI Added
Custom Voice Added
Hypers Chain Together

Download

http://www.mediafire.com/?j0idm2ylmm4
« Last Edit: November 17, 2008, 06:35:52 PM by slowcar48 »



Offline That Mugen Guy

  • Infinity Faithful
  • ****
  • Posts: 2805
  • Last Login:March 27, 2012, 11:40:02 PM
    • Email
Re: Magnetman (LX)
« Reply #1 on: October 14, 2008, 05:25:25 PM »
nice updates slowcar =D>


Jesus loves me, he loves me a bunch! Because he always puts Skippy in my lunch!

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: Magnetman (LX)
« Reply #2 on: October 14, 2008, 05:39:09 PM »
Sweet. This is a great character Slowcar.

Offline Sub-Zero

  • Infinity Regular
  • ****
  • Posts: 1411
  • Last Login:July 18, 2010, 11:11:29 PM
  • When i move throught the Ghetto i drive slow
Re: Magnetman (LX)
« Reply #3 on: October 14, 2008, 06:54:45 PM »
Wow that is the most creative megaman char i have ever seen

Offline Spidermew

  • IMT Content Architect
  • *
  • Posts: 6059
  • Country: United States us
  • Last Login:January 16, 2024, 10:15:50 PM
  • Wubba lubba dub-dub
    • Skype - spidermew@aol.com
    • SpiderMew's House of Stuff
    • Email
Re: Magnetman (LX)
« Reply #4 on: October 14, 2008, 07:38:25 PM »
Its very intresting, and neet, the only problem i have is that the combos, easy that they are, are acutaly kinda diffuclt to deal with. The med kick combo, theres too much pushback and unless the enemy keeps walking at you then you cant keep it up, the second is the med punch combo, it looks like one fluid combo but the numbers dont reflect that, after ever few hits the combo meter starts over.

And thats all ive got to say  :thumbsup:

Offline dragonesku

  • Forum Member
  • ***
  • Posts: 407
  • Last Login:February 24, 2010, 06:08:41 PM
  • Fo' shizzle my nizzle
    • Email
Re: Magnetman (LX)
« Reply #5 on: October 14, 2008, 07:51:39 PM »
woooow... keewwwwl!  @-)

Offline celobateira

  • Forum Member
  • ***
  • Posts: 201
  • Last Login:November 07, 2016, 03:29:37 PM
    • Email
Re: Magnetman (LX)
« Reply #6 on: October 14, 2008, 08:05:58 PM »
Great updates snowcar, I only notice that the magnet force move is not working as it should in AI mode.

when the char is stucked in the magnet and beeing pushed, magnetman doesn't hit the oponent quite right. sometimes the oponent only gets pushed and falls without any attack from magnetman and sometimes the projectiles that magnetman throws during the magnet move doesn't do damage. I noticed this issue testing magnetman against duo and iceman.

But in general the char is well made and is AI is awesome

Thank u so much for the update
No one dies virgin, life f..k us all

Offline laspacho

  • RMM Project Leader
  • Infinity Administrator
  • *
  • Posts: 5416
  • Country: United States us
  • Last Login:November 11, 2024, 05:47:15 PM
  • Robot Master
    • Infinity Mugen Team
    • Email
Re: Magnetman (LX)
« Reply #7 on: October 14, 2008, 08:22:22 PM »
Very cool Slowcar.  I like the new hyper and added hyper bg's.  He also does air combo's very easy.
« Last Edit: October 14, 2008, 08:42:33 PM by laspacho »

Offline iDramaboy

  • World Of Megman Creator
  • Forum Member
  • ***
  • Posts: 437
  • Last Login:May 13, 2012, 07:46:10 PM
  • Megaman Creator
    • My Forum
    • Email
Re: Magnetman (LX)
« Reply #8 on: October 14, 2008, 11:16:05 PM »
thanks everyone, Im glad you like the update
and sorry about the bugs

Offline BLue BoMBeR

  • Infinity Regular
  • ****
  • Posts: 824
  • Last Login:October 29, 2020, 04:59:08 AM
  • MegaMan #1 Fan
    • Email
Re: Magnetman (LX)
« Reply #9 on: October 14, 2008, 11:20:23 PM »
errr.? whats LX means?

Offline iDramaboy

  • World Of Megman Creator
  • Forum Member
  • ***
  • Posts: 437
  • Last Login:May 13, 2012, 07:46:10 PM
  • Megaman Creator
    • My Forum
    • Email
Re: Magnetman (LX)
« Reply #10 on: October 14, 2008, 11:22:36 PM »
errr.? whats LX means?

Limit X, its the name of my forum and LX is the style that hes in with the combo fighting style

Offline ItalianStallion

  • Hoodville Certified
  • Infinite Loyalist
  • *****
  • Posts: 2078
  • Country: Italy it
  • Last Login:May 07, 2022, 08:13:31 PM
  • Today you are inspired. Tomorrow you inspire
Re: Magnetman (LX)
« Reply #11 on: October 14, 2008, 11:38:31 PM »
I just cant get enough of these megaman characters, thanks a lot.

Offline FilthyKadaver

  • Forum Member
  • ***
  • Posts: 367
  • Last Login:March 30, 2018, 03:55:17 PM
    • Email
Re: Magnetman (LX)
« Reply #12 on: October 14, 2008, 11:42:31 PM »
is it just me or is his voice too low cause when playing as him or against him he dosent sound to loud even with the volume in the cns added up to 255 or 500. Other then that hes one of my favs.

Offline Jelux Da Casual

  • of the Old Guard
  • Infinity Administrator
  • *
  • Posts: 5325
  • Country: United States us
  • Last Login:November 12, 2024, 05:06:37 PM
  • 7/18/11 - Death of a Legend
    • JeluxDaCasual
    • Email
Re: Magnetman (LX)
« Reply #13 on: October 15, 2008, 12:24:15 AM »
Awe man, I can't wait to try this out.
« Last Edit: October 15, 2008, 01:03:12 AM by G Lux of the A.H.K. »
(ಠ_益ಠ) (~_~) CAPCOM
    Fyro^                 ^Me
\(゜0゜)/  (╯°Д°)╯彡WOƆԀ∀Ɔ
(╯^_^)/*\(^o^╯)       WOƆԀ∀Ɔ

Offline Diek Stiekem

  • Initiate
  • **
  • Posts: 155
  • Country: Netherlands nl
  • Last Login:October 12, 2024, 02:03:05 PM
Re: Magnetman (LX)
« Reply #14 on: October 15, 2008, 08:15:56 AM »
First of grats on the update.

Feedback:

- His Magnetic Shockwave doesn't connect properly I can only get a max 3 hits out of it.

- Although his Hyper with Elecman is a lvl1 it can only be done when he is at lvl2 hyper bar


ps. no movelist? I still couldn't figure out how to preform his new hyper :(
« Last Edit: October 15, 2008, 04:01:36 PM by Diek Stiekem »
"Such heroic nonsense!"

Offline iDramaboy

  • World Of Megman Creator
  • Forum Member
  • ***
  • Posts: 437
  • Last Login:May 13, 2012, 07:46:10 PM
  • Megaman Creator
    • My Forum
    • Email
Re: Magnetman (LX)
« Reply #15 on: October 15, 2008, 09:23:15 AM »
here is his move list

Magnet Force - D, DF, F, c
Small Magnet - D, DB, B, c
Magnet Blast - D, DF, F, z
Magnet Pull - D, DB, B, z
Magnet Projectile (Hard Punch)

and hypers

Magnetic Shockwave (Chain With Magnet Storm & Magnet Electricty) - D, F, 2 Kicks
Magnetic Electricty - D, F, 2 Punches
Magnet Storm - D, B, 2 Punches
EXE.OUT - D, B, 2 Kicks

and his combos still chain as MVC way as well

Offline ♦ßlôödÑinjå♦

  • Bloody
  • Contributor
  • ****
  • Posts: 6706
  • Last Login:April 01, 2015, 12:04:14 PM
    • Little Infinity
Re: Magnetman (LX)
« Reply #16 on: October 15, 2008, 03:41:58 PM »
Thank you for the release!

Come Chat with Us @ IMT_MUGEN_TEAM chat group - The greatest Hangout for all Mugen related Discussions.
(click to show/hide)

I don't Always browse Mugen Forums but when i do i browse Infinity. - Anthony

Offline Diek Stiekem

  • Initiate
  • **
  • Posts: 155
  • Country: Netherlands nl
  • Last Login:October 12, 2024, 02:03:05 PM
Re: Magnetman (LX)
« Reply #17 on: October 15, 2008, 04:03:24 PM »
Updated my feedback, for some reason mediafire brought me to all your hosted files and I got an earlier LX beta.
Re-downloaded and got the one that I should've got in the 1st place.
"Such heroic nonsense!"

Offline iDramaboy

  • World Of Megman Creator
  • Forum Member
  • ***
  • Posts: 437
  • Last Login:May 13, 2012, 07:46:10 PM
  • Megaman Creator
    • My Forum
    • Email
Re: Magnetman (LX)
« Reply #18 on: October 15, 2008, 10:09:02 PM »
yeah sorry about that Diek Stiekem I didnt know that I had the wrong link up but G Lux gave me a heads up and the link is fixed for anyone else that might have got the wrong verson....with the direct link

Offline Gaijin

  • Infinity Faithful
  • ****
  • Posts: 2856
  • Last Login:July 19, 2016, 06:01:36 PM
  • Wishing she was real
    • Email
Re: Magnetman (LX)
« Reply #19 on: October 15, 2008, 10:37:07 PM »
As to not copy off magneto with the name of the shockwave move you should rename it the electromagnetic shockwave......thats just a small suggestion

SIG BY AKEME & ROSALINA BY LG

Offline alex87

  • Infinity Regular
  • ****
  • Posts: 617
  • Country: Italy it
  • Last Login:June 24, 2021, 05:11:57 PM
    • Skype - alexoso87
    • Email
Re: Magnetman (LX)
« Reply #20 on: October 16, 2008, 01:19:46 PM »
thanks!!!!

Offline senorfro

  • Initiate
  • **
  • Posts: 59
  • Last Login:February 14, 2015, 10:30:12 PM
    • Email
Re: Magnetman (LX)
« Reply #21 on: October 28, 2008, 02:35:17 AM »
I kinda like his old laugh taunt, but that's just me.

- He is missing frames when thrown
- Knockdown following a launcher still makes the opponent auto recover
- Blocking his uppercut (F, D, DF, punch) still causes the opponent to be in block stun for a couple of seconds
- Magnet Projectile still disappears if MagnetMan or the opponent jumps after he fires it
- His Light Punch combo and Light Kick combo can't finish in the corner as he is pushed back too far

Interesting note*
Magnetic Electricity on Scar's MvC chars only does one hit.

Still, he's getting better n better

Offline TÐZ

  • Lazy
  • Contributor
  • ****
  • Posts: 1244
  • Last Login:December 23, 2009, 01:50:22 AM
    • ÐЦÐΞ Z's Site
Re: Magnetman (LX)
« Reply #22 on: November 17, 2008, 06:06:57 PM »
could you reupload? Its offline.

Offline iDramaboy

  • World Of Megman Creator
  • Forum Member
  • ***
  • Posts: 437
  • Last Login:May 13, 2012, 07:46:10 PM
  • Megaman Creator
    • My Forum
    • Email
Re: Magnetman (LX)
« Reply #23 on: November 17, 2008, 06:37:03 PM »
could you reupload? Its offline.


fixed the link on my first post

Offline TÐZ

  • Lazy
  • Contributor
  • ****
  • Posts: 1244
  • Last Login:December 23, 2009, 01:50:22 AM
    • ÐЦÐΞ Z's Site
Re: Magnetman (LX)
« Reply #24 on: November 17, 2008, 08:21:04 PM »
thanks bro

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

D2TD VS Showcase Thread by D2TD
[November 24, 2024, 09:12:03 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 [25] 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal