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Author Topic: Magnetman (LX)  (Read 1931 times)

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Offline iDramaboy

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Magnetman (LX)
« on: October 14, 2008, 05:11:51 PM »
Magnetman




[youtube=425,350]Fwl-KIs7gCk[/youtube]

Whats New

New Small Portrait
New Big Portrait
New Hyper Portrait
New Hyper Background
New Hyper
New Sprites
New Sounds
New Hit Effects
New Pallets
AI Added
Custom Voice Added
Hypers Chain Together

Download

http://www.mediafire.com/?j0idm2ylmm4
« Last Edit: November 17, 2008, 06:35:52 PM by slowcar48 »



Offline That Mugen Guy

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Re: Magnetman (LX)
« Reply #1 on: October 14, 2008, 05:25:25 PM »
nice updates slowcar =D>


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Offline Acey

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Re: Magnetman (LX)
« Reply #2 on: October 14, 2008, 05:39:09 PM »
Sweet. This is a great character Slowcar.

Offline Sub-Zero

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Re: Magnetman (LX)
« Reply #3 on: October 14, 2008, 06:54:45 PM »
Wow that is the most creative megaman char i have ever seen

Offline Spidermew

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Re: Magnetman (LX)
« Reply #4 on: October 14, 2008, 07:38:25 PM »
Its very intresting, and neet, the only problem i have is that the combos, easy that they are, are acutaly kinda diffuclt to deal with. The med kick combo, theres too much pushback and unless the enemy keeps walking at you then you cant keep it up, the second is the med punch combo, it looks like one fluid combo but the numbers dont reflect that, after ever few hits the combo meter starts over.

And thats all ive got to say  :thumbsup:

Offline dragonesku

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Re: Magnetman (LX)
« Reply #5 on: October 14, 2008, 07:51:39 PM »
woooow... keewwwwl!  @-)

Offline celobateira

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Re: Magnetman (LX)
« Reply #6 on: October 14, 2008, 08:05:58 PM »
Great updates snowcar, I only notice that the magnet force move is not working as it should in AI mode.

when the char is stucked in the magnet and beeing pushed, magnetman doesn't hit the oponent quite right. sometimes the oponent only gets pushed and falls without any attack from magnetman and sometimes the projectiles that magnetman throws during the magnet move doesn't do damage. I noticed this issue testing magnetman against duo and iceman.

But in general the char is well made and is AI is awesome

Thank u so much for the update
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Offline laspacho

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Re: Magnetman (LX)
« Reply #7 on: October 14, 2008, 08:22:22 PM »
Very cool Slowcar.  I like the new hyper and added hyper bg's.  He also does air combo's very easy.
« Last Edit: October 14, 2008, 08:42:33 PM by laspacho »

Offline iDramaboy

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Re: Magnetman (LX)
« Reply #8 on: October 14, 2008, 11:16:05 PM »
thanks everyone, Im glad you like the update
and sorry about the bugs

Offline BLue BoMBeR

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Re: Magnetman (LX)
« Reply #9 on: October 14, 2008, 11:20:23 PM »
errr.? whats LX means?

Offline iDramaboy

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Re: Magnetman (LX)
« Reply #10 on: October 14, 2008, 11:22:36 PM »
errr.? whats LX means?

Limit X, its the name of my forum and LX is the style that hes in with the combo fighting style

Offline ItalianStallion

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Re: Magnetman (LX)
« Reply #11 on: October 14, 2008, 11:38:31 PM »
I just cant get enough of these megaman characters, thanks a lot.

Offline FilthyKadaver

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Re: Magnetman (LX)
« Reply #12 on: October 14, 2008, 11:42:31 PM »
is it just me or is his voice too low cause when playing as him or against him he dosent sound to loud even with the volume in the cns added up to 255 or 500. Other then that hes one of my favs.

Offline Jelux Da Casual

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Re: Magnetman (LX)
« Reply #13 on: October 15, 2008, 12:24:15 AM »
Awe man, I can't wait to try this out.
« Last Edit: October 15, 2008, 01:03:12 AM by G Lux of the A.H.K. »
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Offline Diek Stiekem

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Re: Magnetman (LX)
« Reply #14 on: October 15, 2008, 08:15:56 AM »
First of grats on the update.

Feedback:

- His Magnetic Shockwave doesn't connect properly I can only get a max 3 hits out of it.

- Although his Hyper with Elecman is a lvl1 it can only be done when he is at lvl2 hyper bar


ps. no movelist? I still couldn't figure out how to preform his new hyper :(
« Last Edit: October 15, 2008, 04:01:36 PM by Diek Stiekem »
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Offline iDramaboy

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Re: Magnetman (LX)
« Reply #15 on: October 15, 2008, 09:23:15 AM »
here is his move list

Magnet Force - D, DF, F, c
Small Magnet - D, DB, B, c
Magnet Blast - D, DF, F, z
Magnet Pull - D, DB, B, z
Magnet Projectile (Hard Punch)

and hypers

Magnetic Shockwave (Chain With Magnet Storm & Magnet Electricty) - D, F, 2 Kicks
Magnetic Electricty - D, F, 2 Punches
Magnet Storm - D, B, 2 Punches
EXE.OUT - D, B, 2 Kicks

and his combos still chain as MVC way as well

Offline ♦ßlôödÑinjå♦

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Re: Magnetman (LX)
« Reply #16 on: October 15, 2008, 03:41:58 PM »
Thank you for the release!

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Offline Diek Stiekem

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Re: Magnetman (LX)
« Reply #17 on: October 15, 2008, 04:03:24 PM »
Updated my feedback, for some reason mediafire brought me to all your hosted files and I got an earlier LX beta.
Re-downloaded and got the one that I should've got in the 1st place.
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Offline iDramaboy

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Re: Magnetman (LX)
« Reply #18 on: October 15, 2008, 10:09:02 PM »
yeah sorry about that Diek Stiekem I didnt know that I had the wrong link up but G Lux gave me a heads up and the link is fixed for anyone else that might have got the wrong verson....with the direct link

Offline Gaijin

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Re: Magnetman (LX)
« Reply #19 on: October 15, 2008, 10:37:07 PM »
As to not copy off magneto with the name of the shockwave move you should rename it the electromagnetic shockwave......thats just a small suggestion

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Offline alex87

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Re: Magnetman (LX)
« Reply #20 on: October 16, 2008, 01:19:46 PM »
thanks!!!!

Offline senorfro

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Re: Magnetman (LX)
« Reply #21 on: October 28, 2008, 02:35:17 AM »
I kinda like his old laugh taunt, but that's just me.

- He is missing frames when thrown
- Knockdown following a launcher still makes the opponent auto recover
- Blocking his uppercut (F, D, DF, punch) still causes the opponent to be in block stun for a couple of seconds
- Magnet Projectile still disappears if MagnetMan or the opponent jumps after he fires it
- His Light Punch combo and Light Kick combo can't finish in the corner as he is pushed back too far

Interesting note*
Magnetic Electricity on Scar's MvC chars only does one hit.

Still, he's getting better n better

Offline TÐZ

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Re: Magnetman (LX)
« Reply #22 on: November 17, 2008, 06:06:57 PM »
could you reupload? Its offline.

Offline iDramaboy

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Re: Magnetman (LX)
« Reply #23 on: November 17, 2008, 06:37:03 PM »
could you reupload? Its offline.


fixed the link on my first post

Offline TÐZ

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Re: Magnetman (LX)
« Reply #24 on: November 17, 2008, 08:21:04 PM »
thanks bro

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