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Author Topic: capcom supergirl  (Read 1581 times)

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Offline yonker17

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capcom supergirl
« on: June 26, 2008, 08:06:10 AM »
Not really a wip yet I have a friend who lives near me and hes a coder I will ask him if he wants to help me out with her when I get the time.For now I just started making rough edits of how I want her to look



Offline aPoCaLyPsE

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Re: capcom supergirl
« Reply #1 on: June 26, 2008, 09:15:24 AM »
Not really a wip yet I have a friend who lives near me and hes a coder I will ask him if he wants to help me out with her when I get the time.For now I just started making rough edits of how I want her to look


Interesting ideal you got there Yonkers, tho the special effect lighting on your sprites are blurring my vision a lil (Because I just woke up ;*)) ) Cool take man, much  %%- %%-

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Offline Weapon x program

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Re: capcom supergirl
« Reply #2 on: June 26, 2008, 09:07:24 PM »
GREAT, but why using these boots?

Offline Violent Ken Masters

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Re: capcom supergirl
« Reply #3 on: July 16, 2008, 06:13:48 AM »
Sprites are awesome. I'm sure if you made a whole sprite sheet, somebody would code it eventually.

Offline Slayer

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Re: capcom supergirl
« Reply #4 on: July 23, 2008, 12:38:28 AM »
OMFG!!!
She Looks Really Awesome!
More Than I Ever Expected!!!
I've ALWAYS Wanted A Supergirl Char For Mugen,
I Love The Way That You've Made Her Boots!
Just Like The Supergirl Movie!
But Can I Ask... Can You Make Her A little Thinner?
At Least Her Legs?

I Really Hope You Don't Quit Doing This Char, I Think She Must Be One Of The Greatest DC Comics Chars Ever Done!
I'll Be Waiting For More!


Offline Slayer

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Re: capcom supergirl
« Reply #5 on: July 23, 2008, 01:19:59 AM »
Why Don't You Join A Team?
I know There Are Some People Working On DC Chars Projects, And I Think They'll Be Glad To Help You With This Char.

Offline George Costanza

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Re: capcom supergirl
« Reply #6 on: July 23, 2008, 02:40:43 AM »
this super chick is so0o0o0 cool is this sumthing ur gana stick with or sum ideas?

Offline fer619

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Re: capcom supergirl
« Reply #7 on: July 23, 2008, 01:31:38 PM »
cool! i hope to see her in mugen soon
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Offline shinra358

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Re: capcom supergirl
« Reply #8 on: July 23, 2008, 01:41:59 PM »
should reduce her thigh size so we wont automatically think of psylocke...

Offline Slayer

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Re: capcom supergirl
« Reply #9 on: September 12, 2008, 05:01:45 AM »
 :'( I Really Wanted To See Her Mugenized, But i'm Afraid You Are Not Working On Her Anymore...

I Love Supergirl...

Offline George Costanza

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Re: capcom supergirl
« Reply #10 on: September 12, 2008, 08:54:00 AM »
:'( I Really Wanted To See Her Mugenized, But i'm Afraid You Are Not Working On Her Anymore...

I Love Supergirl...


ur not working on her any more dude?

Offline Alexziq

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Re: capcom supergirl
« Reply #11 on: September 12, 2008, 10:45:04 AM »
Its really common. People start with a few sprites but get overwhelmed when they see how much work it is. I think Ultraroboninja is doing it right with Ms Marvel. Instead of a sprite sheet, he edits sprites, places them on the template so he can see the progress on screen. It keeps ya interested, sprite sheets just create more work in my opinion. It gets tedious anyway, when I have no motivation to work, Ill do an animation, or sound, or something simple, just to keep progressing. Even if it is quick work, its work I dont have to do later.

Offline George Costanza

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Re: capcom supergirl
« Reply #12 on: September 12, 2008, 10:54:56 AM »
Its really common. People start with a few sprites but get overwhelmed when they see how much work it is. I think Ultraroboninja is doing it right with Ms Marvel. Instead of a sprite sheet, he edits sprites, places them on the template so he can see the progress on screen. It keeps ya interested, sprite sheets just create more work in my opinion. It gets tedious anyway, when I have no motivation to work, Ill do an animation, or sound, or something simple, just to keep progressing. Even if it is quick work, its work I dont have to do later.
its a shame i was hoping to see her in a game o well  :-??

Offline JDubbs

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Re: capcom supergirl
« Reply #13 on: November 04, 2008, 02:47:00 PM »
she's really good. what a slap in the face to her not being worked on anymore. I was getting excited for her.  >:(  :'(
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Offline George Costanza

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Re: capcom supergirl
« Reply #14 on: November 04, 2008, 03:00:32 PM »
No necro bumping the thread please  :thumbsup:

new members be sure to read  :rulez:  :rules: b4 you post

sorry to mini mod but we are trying to stop that 

Offline BlizzardTora

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Re: capcom supergirl
« Reply #15 on: November 13, 2008, 03:08:29 PM »
The all blue costume doesn't seem right. I had a pic of a Supergirl PVC that you can use. the colors and body a great I'll bring it next time.
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