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Author Topic: Need help with stage - Problem with jumping.  (Read 304 times)

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Offline Violent Ken Masters

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Need help with stage - Problem with jumping.
« on: October 20, 2008, 01:22:53 AM »
Everytime I jump the camera moves right? So I was wondering, how do I get the character to stay still. The camera just raises the stage beneath the person on the ground.



Offline dragonesku

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Re: Need help with stage - Problem with jumping.
« Reply #1 on: October 20, 2008, 02:14:24 AM »
that's odd..., can you paste here or send me your stage's .def?

Offline Violent Ken Masters

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Re: Need help with stage - Problem with jumping.
« Reply #2 on: October 20, 2008, 01:07:47 PM »
Check your pm's.

Offline dragonesku

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Re: Need help with stage - Problem with jumping.
« Reply #3 on: October 21, 2008, 10:18:17 PM »
For Hi-res stages only.

 I suggest you realign the sprites  in your  .sff with fighter factory or whatever it is that you're using so your starting BG element is in the middle, which in your .def should be...

[BG 1]
type  = normal
spriteno = 3,0
layerno = 0               
start = -330, -150
delta = 1, 1
trans = none
mask  = 0
tile  = 0, 0
tilespacing = 0,0

... do that with the auto align arrows shown is this picture....



... after that is done, you'll have an easier time solving your main problem which basically comes down to replacing delta = 1, 1 with delta = 2, 2

...but again, remember to place the boundleft and boundright in equal. So, if the boundleft in your stage is -200 then the boundright needs to be 200.

... and that should solve your problem.

 #:-S  %%-

Offline Acey

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Re: Need help with stage - Problem with jumping.
« Reply #4 on: October 23, 2008, 11:58:11 PM »
 :thumbsup:

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