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Author Topic: Street Fighter Duo (Vs series influenced full game)  (Read 4238 times)

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Offline -Whiplash-

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Re: Street Fighter Vs series influenced (No name yet)
« Reply #25 on: January 10, 2014, 03:38:49 PM »
Street Fighter 4
- C. Viper(sprites almost finished by Felo)
- Undecided. May give this slot to another series as no available sprites. Seth maybe?



There is this set of GOuken Sprites you can use:

http://cvsnb.deviantart.com/art/Cvs-gouken-Crop-complete-329170333

Offline buckus

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Street Fighter Duo (Vs series influenced full game)
« Reply #26 on: January 10, 2014, 04:38:31 PM »
I'm taking using Gouken into consideration.

I've decided on the official name for the project: Street Fighter Duo I like this name the best. I haven't decided on a subtitle yet, but it'll be one of the following:

- World Warriors All Stars
- World Warriors Tag Tournament

If anyone would like to try and make a logo, that'll be greatly appreciated as I suck when it comes to stuff like that. I had the idea of having a logo with subtitle underneath and a back symbol like these:

(click to show/hide)

For the back logo, if possible, I'd like to use the MFG oval one(without the text of course). I can't find the logo without the font though. I'm all for original one as well.
« Last Edit: January 10, 2014, 05:30:47 PM by buckus »

Offline buckus

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Re: Street Fighter Duo (Vs series influenced full game)
« Reply #27 on: January 18, 2014, 12:16:21 PM »
Here's a preview of the hitsparks. I edited them from X-Men COTA and are not finalized yet:

(click to show/hide)

(click to show/hide)

(click to show/hide)

The front and back streaks have different anims that trigger randomly. It looks nice in game.

Offline O Ilusionista

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Re: Street Fighter Duo (Vs series influenced full game)
« Reply #28 on: January 18, 2014, 02:40:29 PM »
oh, the spark appears in front and behind the char...that is awesome.

Offline Tha Lando ( Le CROM )

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Re: Street Fighter Duo (Vs series influenced full game)
« Reply #29 on: January 18, 2014, 04:07:25 PM »
 ^^(PM)^ agreed!
 keep doing that thang  Buckus bro. this getting even tighter  looking and gameplay wise should be super sweet.  :thumbsup: :thumbsup:

There are some good logo makers around too.  i think even Duracella could take a cool stab at that  if able and willing.  ::salute::

Offline DEMONKAI

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Re: Street Fighter Duo (Vs series influenced full game)
« Reply #30 on: January 19, 2014, 07:14:48 PM »
curious to see how the sparks look in video
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline buckus

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Re: Street Fighter Duo (Vs series influenced full game)
« Reply #31 on: March 06, 2014, 09:02:58 AM »
Letting people know the project is still going strong and most updates will be posted in my full game thread at Guild. Here's the link:

http://mugenguild.com/forum/street-fighter-duo.399

Offline buckus

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Re: Street Fighter Duo (Vs series influenced full game)
« Reply #32 on: March 09, 2014, 05:21:04 AM »
Small progress/combo demo including Alex.


Offline O Ilusionista

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Re: Street Fighter Duo (Vs series influenced full game)
« Reply #33 on: March 09, 2014, 02:59:16 PM »
hey, I loved the hyper selector.

Offline DEMONKAI

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Re: Street Fighter Duo (Vs series influenced full game)
« Reply #34 on: March 09, 2014, 04:49:55 PM »
well done looks on the tag in code there bruh
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline DizzyTheConquer

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Re: Street Fighter Duo (Vs series influenced full game)
« Reply #35 on: March 10, 2014, 12:25:05 AM »
Awesome man! But all I could think of with those combos was "CALM DOWN! IT'S NOT THAT SERIOUS!!!" But seriously, I'm liking the progress. Anything up on the roster or are you still thinking it through?

Offline ParanormalParanoia

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Re: Street Fighter Duo (Vs series influenced full game)
« Reply #36 on: March 10, 2014, 11:08:26 PM »
Did you do something to the sprites like a filter or something, in the video they look HR or something or are my eyes failing me?

Offline buckus

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Re: Street Fighter Duo (Vs series influenced full game)
« Reply #37 on: April 09, 2014, 05:00:33 PM »
Progress Video # 2



(from the video description)

Progress showing off the DHC system, and the Assist Helper system. The offscreen partner actually sends in a helper instead of coming in themselves. This way, it's less buggy on the controls when playing, as everything is controlled by the team lead. The helper can be put into custom states, and when the player loses all health, the helper dies with them. It took a while to get it working, but the result was well worth it.
« Last Edit: April 09, 2014, 09:44:43 PM by .:O Ilusionista:. »

Offline Macaulyn97

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Re: Street Fighter Duo (Vs series influenced full game)
« Reply #38 on: April 09, 2014, 05:42:28 PM »
Will these characters play like your other releases?

Offline buckus

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Re: Street Fighter Duo (Vs series influenced full game)
« Reply #39 on: April 12, 2014, 12:53:21 PM »
Not really. No parry, no guard breaking attack, super duper jump, full game stuff, etc.

Offline Loganir

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Re: Street Fighter Duo (Vs series influenced full game)
« Reply #40 on: April 12, 2014, 03:43:38 PM »
You putting a lot of personality over this full game, looking great the progress.
Good luck on the project man! :thumbsup:

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