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Author Topic: Starbem Gyeron: v1.00  (Read 747 times)

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Offline Mature4evr

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Starbem Gyeron: v1.00
« on: April 10, 2008, 08:53:59 PM »
This revisal is nothing extraordinary, nevertheless, it invokes several play-altering snippets of code.  To substantiate this post, I present details from the update log:

Quote from: Gyeron's readme
[4-5-2008]
+ clarified triggers for gauge charge and life recovery.
+ adjusted triggerall for state 5151, to encompass simul mode.
+ changed all attack priorities to 4, Hit (1, Miss for throws).
+ disabled state 5 to prevent infinite looping, during state 32.
+ partially corrected velocity bug for Remnants of Gieron.
+ coded palette effect for Gyeron, during Nebulous Rings.
+ ripped a missing frame of Gyeron's falling animation.
+ ...and a host of miscellaneous, hardly notable tweaks.





I thank Phantom.of.the.Server for enlightening us with his witty observation of mainstream, hit priorities.

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