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Author Topic: My next update will be Judith  (Read 1436 times)

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Offline Kev The Galaxybender

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My next update will be Judith
« on: August 11, 2007, 05:02:00 PM »
the one by "sepher", she's open source so I'll be able to release her. But it's gonna take me a long time just to break her down. The way her code is written is like spaghetti code, it's organized, but not organized. It's hard to understand what value is actually light punch, light kick....ect. Just bare with me, in about 3 weeks to a month she may be ready. If I can get her cleaned up though, and not have to waste a lot of time with trial and error to learn what is what, then it will only take me hours.



Offline GriMChaoS

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Re: My next update will be Judith
« Reply #1 on: August 12, 2007, 08:33:39 PM »
thats awesome, she was actually one of my favorite characters, what kind of updates are you gonna do on her?

Offline vyn

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Re: My next update will be Judith
« Reply #2 on: August 13, 2007, 09:36:33 AM »
good luck there mate, u might wanna post a screenshot, u know, the rulez

sephs stuff is one of the best out there, maybe changing her name or base pallette would be a good idea so people can differenciate urs from the original, like Evil Judith!! or Judith Sanders!!, jk, but u get the point right?

oh and i finally know who the hell is toph, didnt know she was a she XD

Offline The Rippah, Roo'Jizah Panzermanathod

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Re: My next update will be Judith
« Reply #3 on: August 13, 2007, 03:44:29 PM »
Toph's a she?

Also, what Judith do you mean? The Yuki edit with the spear?
Punctuation and capitalization can make the difference between "I helped my uncle, Jack, off a horse," and, "I helped my uncle jack off a horse."

92% of people have moved onto rap. If you're part of the 8% who thinks rap isn't music, sucks to be you.

Most newer stuff sucks, though.

Offline Kev The Galaxybender

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Re: My next update will be Judith
« Reply #4 on: August 13, 2007, 03:47:26 PM »
yeah, the Yuki edit basically. I'm going to give her full chain combo ability, also I'm going to alter some frames of animation to make her play smoothly, thats all I can think of for now

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