Shuma-GorathDownload: http://www.infinitymugenteam.com/nestor/chars/shuma_vs.zipI apologize if you found some bugs in the Simul mode, as I did a fast fix to remove the Tag System; hopefully that won't happen the next time.
As always, your comments and suggestions are very appreciated, thank you!
Download updated with feedback applied:
- Fix: Portraits adjusted according to localcoord 384,240
- Fix: Double landing sound in state 52
- Fix: Throw attempt CLSN's reworked
- Fix: Recovery roll end CLSN's reworked
- Fix: Alpha Counter CLSN's reworked
- Fix: s.MP can't be cancelled to c.MP
- Fix: c.MK can't be cancelled to c.MP
- Fix: Superpause FX aligned to Shuma's eye
- Fix: aMK, aHP and air Strange Gaze FX removed when not in their respective states
- Fix: air normal attacks hitsparks realigned
- Fix: enemy can be relaunched only once after an Aerial Rave
- Fix: diagonal hit anim
- Super Jump height increased slightly
- Dash and back dash speed increased
- Air dash and air back dash: regain control from frame 7 to frame 2
- Air dash: frames reduced from 37 to 24
- Air back dash: frames reduced from 37 to 24
- Air dash and air back dash speed increased
- Friction added in normal standing attacks after dash
- s.HP Hitpause increased
- Normal air attacks can only be done once during a normal jump
- Recovery command expanded to more button combinations (a+x, b+y, c+z)
- sLP and sLK hittime reduced
- Aerial Rave: aMP and aMK yaccel adjusted to create easier combos
- Dizzy system disabled
- Winner screen system disabled
- Files optimization applied
===========================
And also, my old releases re-uploaded:
Viewtiful JoeDownload: www.infinitymugenteam.com/nestor/chars/legacy/ViewtifulJoe_CFAS.zipLeoDownload: www.infinitymugenteam.com/nestor/chars/legacy/Leo_CFAS.zipRyuDownload: www.infinitymugenteam.com/nestor/chars/legacy/Ryu_CFAS.zip