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Author Topic: Spider-Woman by Zox; Update by SSonic & YoitsmeJayP (08/03/2021)  (Read 1212 times)

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Offline gui0007

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PREVIEW


DOWNLOAD
https://www.mediafire.com/file/yy55kt95h0z8jtq/Spider-Woman.rar/file

INFO
Zox/Blade did this version of Jessica Drew a time ago. Now YoitsmeJayP, with the additions and updates previously made by SSonic, did a new update on her with the addition of the Flight ability, a new dive kick, more fixes in the sprites and animations.



Offline Uche_of_IMT

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Re: Spider-Woman by Zox; Update by SSonic & YoitsmeJayP (08/03/2021)
« Reply #1 on: August 14, 2021, 09:32:01 PM »
Somebody updated one of Z0X's characters?!
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline OldGamer

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Re: Spider-Woman by Zox; Update by SSonic & YoitsmeJayP (08/03/2021)
« Reply #2 on: August 18, 2021, 01:02:31 PM »
I dont know if its mediafire but the both character has virus and trojan for

spider woman and spider gwen

on my window defender  :'(

Offline gui0007

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Re: Spider-Woman by Zox; Update by SSonic & YoitsmeJayP (08/03/2021)
« Reply #3 on: August 18, 2021, 05:46:16 PM »
Both false alarm OG, tested and both archives are 100% fine.

Offline navs41

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Re: Spider-Woman by Zox; Update by SSonic & YoitsmeJayP (08/03/2021)
« Reply #4 on: August 18, 2021, 11:23:26 PM »
Youtube probably missing a couple of sprites and hurting the flow of the animation... but here's my take:
- Alternate palettes are not good. The ones that I found more interesting and took inspiration from the comics (e.g. Julia Carpenter, Arachne) are too dark. It's also a missed opportunity for a skrull version :)
- Transition from dash and walk to stance is weird and brief or absent (might be Youtube/screen recording)
- Walking is almost skating. She is moving a little too fast for the walk cycle
- Nice crouch sprite. Would be better to have some animation to it (breathing)
- Wonder Woman intro works best without the current tornado effect (Jin?). Maybe take notes from Loganir's work and comission some custom FX
- Projectile attack has an additional hair movement that projectile beam doesn't. A quick fix for sure
- Many sprites and hyper port use full nose mask and the stance doesn't. I'd take this is due to many spriters working on the same char
- Flying animation is too aggressive with the body movement. Looks more like she's humping air than actually soaring
- Knee dive hyper is weird. An Akuma dive kick would be more interesting and would avoid the rearrangement before diving. It also looks like it's a flipped/rotated sprite :/
- The shadow effect on the dash attack is inconsistent with the Maximum Spider hyper. I'd make it bright and transparent green instead of dark hologram-like Johnny Cage MK1
- I honestly love the standing kicks and the R. Mika(?) based air kick. Very practical and tactical
- No roll/dodge/acrobatic moves?
- No projectile/beam while flying? (is it a character's powers limitation?)
- Comics speech balloon is nice, but the font is subpar and there's not really much pillow shading to the balloon. It's also lacking a reverse balloon and mouth movement.

Nonetheless, congrats to those working on the char. Thanks for sharing the vid.

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