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Author Topic: Ultimate M. Bison (Alpha updated)  (Read 1136 times)

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Offline ELECTRO

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Ultimate M. Bison (Alpha updated)
« on: May 02, 2018, 07:24:18 PM »
My version of M. Bison for Mugen 1.0 & Mugen 1.1. The gameplay is similar to a Marvel Vs Capcom style, but with the old school SF2 flavor. 

Link : https://electroslair.blogspot.com/



Move list :

Hypers :

Psycho Scissor Kicks : Charge back then hit forward + two kicks (Level 1)
Hyper Psycho Crusher : Charge back then hit forward + two punchs (Level 1) (In Air)
Shadaloo_Lord : F, D, F + two punchs. (Level 2)

Specials :

Head Stomp : Charge down then hit up + kick (In air)
Devil's Reverse : Charge down then hit up + punch (In air)
Psycho Crusher : Charge back then hit forward + punch
Scissor Kicks : Charge back then hit forward + kick
Psycho Ball : B, D, F + punch
Psycho Field : F, D, B + punch


« Last Edit: May 04, 2018, 08:57:15 PM by ELECTRO »



Offline O Ilusionista

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Re: Ultimate M. Bison (Alpha release)
« Reply #1 on: May 03, 2018, 09:55:48 AM »
Very nice work! I really liked the result. You had rescued an old character and gave him a new life.

Only a very minor issue, which you can fix on a breeze: At 0:37, when it pauses for the Aerial Hyper Psycho Crusher, you can see his feet in a position like he is on the ground, which looks kinda weird on the air. Just edit the feet to make it look he is jumping and it's done :)

Offline NX-MEN

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Re: Ultimate M. Bison (Alpha release)
« Reply #2 on: May 03, 2018, 01:02:35 PM »
Oh yeahhhhhhhh!!! Thanks a lot for the alpha release!! I was anticipating this!!  :w00t:

Btw cool Crossbones sprite in your sig!!  :thumbsup:
 

Offline ELECTRO

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Re: Ultimate M. Bison (Alpha release)
« Reply #3 on: May 04, 2018, 08:56:56 PM »
Updated M. Bison. Unless their is anything else glaringly wrong with the alpha then i'm going to move onto the beta version.

Removed intro & ending.
Hyper Psycho Crusher should be properly working now.
Fixed victory screen portrait for 1.0 and 1.1.
Hopefully fixed landing fx
other small tweaks.

Very nice work! I really liked the result. You had rescued an old character and gave him a new life.

Only a very minor issue, which you can fix on a breeze: At 0:37, when it pauses for the Aerial Hyper Psycho Crusher, you can see his feet in a position like he is on the ground, which looks kinda weird on the air. Just edit the feet to make it look he is jumping and it's done :)

I changed the sprite to something more appropriate.

Oh yeahhhhhhhh!!! Thanks a lot for the alpha release!! I was anticipating this!!  :w00t:

Btw cool Crossbones sprite in your sig!!  :thumbsup:

NP NX! ;)

Offline warecus

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Re: Ultimate M. Bison (Alpha updated)
« Reply #4 on: May 05, 2018, 01:31:27 AM »
thanks man always loved your work

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