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Author Topic: 3d to 2d spriting project.  (Read 1787 times)

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Offline Xfields

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3d to 2d spriting project.
« on: December 16, 2016, 02:06:14 PM »
why dont we try something?
we have a lot of talented spriters, but sometimes, its hard to find good bases.
sometime ago i found a rip from x23 converted to with only two colours(black and  pink as background color)
if everyone collaborate, we could have in the end thousands of new bases, from MK, Tekken, MVC, Injustice and many others, including full conversions.
i mean, its possible that the non spriters, can rip and organize, so this way we can create that database.
well
its an idea, but what do you think?


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Offline Ryo Hazaki

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Re: 3d to 2d spriting project.
« Reply #1 on: December 16, 2016, 06:06:10 PM »
If there are tutorials for a noob like myself, I'd be more than happy to rip sprites/frames from games. That's why I'm eagerly awaiting to buy MvC3 and Infinite on PC, so I can do my part :Terry

Offline Silverzero

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Re: 3d to 2d spriting project.
« Reply #2 on: December 16, 2016, 07:43:30 PM »
By 3d to 2d do you mean spriting a character based on a 3d model or creating a 2.5d character

Offline verz36

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Re: 3d to 2d spriting project.
« Reply #3 on: December 16, 2016, 09:04:17 PM »
you mean like screen caps? if is this, then yes that can be done. but the screens need to be very good in order to be able to trace over the sprites. this can be done even in parts, like a person can just trace the outlines that way others can take those and fill in the colors and give it the shading and all the good things. this is a good idea for sure.

Offline Xfields

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Re: 3d to 2d spriting project.
« Reply #4 on: December 16, 2016, 09:35:56 PM »
Yeah
Verz got the spirit
It can be done in form of screenshots, pictures from the screen

So the steps would be:
Take screen caps of the videos and organize them in folders
Find a conversor that can rise the contrast of a packof images , in order to leave them black and white
Resize it
Then the spriters can do the rest

Its a teamwork and an awesome way pf having high fidelity characters for mugen
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Offline NX-MEN

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Re: 3d to 2d spriting project.
« Reply #5 on: December 17, 2016, 02:35:54 AM »
That would be perfect X!!
 

Offline Silverzero

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Re: 3d to 2d spriting project.
« Reply #6 on: December 17, 2016, 03:35:20 PM »
Yeah
Verz got the spirit
It can be done in form of screenshots, pictures from the screen

So the steps would be:
Take screen caps of the videos and organize them in folders
Find a conversor that can rise the contrast of a packof images , in order to leave them black and white
Resize it
Then the spriters can do the rest

Its a teamwork and an awesome way pf having high fidelity characters for mugen

Taking screens Sounds like something i'd be capable of.

Offline imperador

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Re: 3d to 2d spriting project.
« Reply #7 on: January 11, 2017, 05:51:13 PM »
Updating here... I'm making screencaps of Rashido from SFV. Is someone interested to use?

- Any suggestions for conversions? Look on my thread and have fun! :)

Offline Xfields

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Re: 3d to 2d spriting project.
« Reply #8 on: January 11, 2017, 06:29:07 PM »
If you can make a pack and we upload it here.
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Offline imperador

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Re: 3d to 2d spriting project.
« Reply #9 on: January 11, 2017, 06:31:04 PM »
It will be kinda gigantic in size, but I will try xD

I have plans to make a VS Styled version of Rashid

- Any suggestions for conversions? Look on my thread and have fun! :)

Offline imperador

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Re: 3d to 2d spriting project.
« Reply #10 on: January 11, 2017, 06:40:49 PM »
Uploaded the normal moves, jumps and taunt for Rashid.

Soon I will upload the specials :)

The gethits will be hard since there's not any video of Rashid showcasing his moves against a doppelganger.

Here :)

https://www.dropbox.com/s/um49kgyckyq8aaw/Rashid%20NORMALS.zip?dl=0

- Any suggestions for conversions? Look on my thread and have fun! :)

Offline imperador

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Re: 3d to 2d spriting project.
« Reply #11 on: January 11, 2017, 06:49:46 PM »

- Any suggestions for conversions? Look on my thread and have fun! :)

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