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Author Topic: Mugen News on 10/16/2007: New Releases & Updates  (Read 1602 times)

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Offline XerXes

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Mugen News on 10/16/2007: New Releases & Updates
« on: October 16, 2007, 04:15:34 AM »
Don Drago updated all of his characters




Get them here: http://forum.paodemugen.com.br/index.php?showforum=93

Saiyajin Mui Released Tohno Mansion 2 HDR

Get it here: http://www.mugen-infantry.net/index.php?action=tpmod;dl=item72

inuyasha56 has released jss forest and jss grasslands stages


Get them here: http://www.mugen-infantry.net/index.php?topic=87262.0

knightmare106 Released Ryu Reload 2.0
[youtube=425,350]zac5ZQlu1yk[/youtube]
Get him here: http://www.mugen-infantry.net
« Last Edit: October 16, 2007, 10:19:23 PM by xerxes »


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Offline KPT25

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Re: Mugen News on 10/16/2007: New Releases & Updates
« Reply #1 on: October 16, 2007, 08:34:37 AM »
CHOUJIN updated all his chars
All of them at his new site:
http://choujin.50webs.com

HereĀ“s a list of the updates CHOUJIN did to his characters
VEGETA
* Custom AI by UJI added.
* Fixed statetype of Driving Elbow.
* Fixed the alignment of dizzy animation.
* Fixed animation frames in Jump Strong kick.
* Fixed alignment of the required sprites in SFF.
* Fixed the throw to fit HD characters.

Mr.Satan
* Majita's AI now included by default (to avoid having to update both).
* Added a landing state after the Bari-Bari Punch.
* Changed the sprites of the "!!" and "?" marks in Present For You.
* Switched between the over 50% life win pose with under 50% life Win, during round 1.
* Less invincibility time in the Dynamic Spin Attack.
* Dynamite Kick can no longer be blocked low.
* Changed the hitspark for the Dynamite Kick.
* Fixed alignment of the required sprites in SFF.
* Fixed Super Biri-Biri Punch to fit HD characters.
* Fixed the throw to fit HD characters.
* Crouching Strong punch can now be blocked high.

CELL
* Heisei Senchi's AI updated (actually updated in August, but never announced for overseas)
* Fixed Cho-Kamehameha's invincibility time.
* Fixed a pallet error in an Air-Cho-Kamehameha Sprite.
* Shortened 2P's Guard pause time after blocking the uppercut (now harder for 2P to be thrown afterwards).
* Fixed Damn it ! to fit HD characters.
* Fixed the throw to fit HD characters.

PICCOLO
* Fixed statetype of Maku-Houi-Dan.
* The Buku-Kyaku will no longer guard KO until the very last kick.
* Fixed the timing for Gohan's "Yatta!" voice.
* Changed pallet colors of the Gohan helper.
* Fixed the throw to fit HD characters.

GOKU
* Fixed the Statetype for the Cho-Kamehameha.
* Added a sprite for the throw animation from the original game, that was missing.
* Fixed the throw to fit HD characters.

SUPER GOKU
* Fixed the throw to fit HD characters.

FRIEZA
* Changed pallet colors of Ginyu, Burta, and Vegeta.
* Changed the "?" sprite for the VS Trunks intro.
* Fixed the throw to fit HD characters.

ANDROID 16
* Fixed alignment of the required sprites in SFF.
* Fixed the throw to fit HD characters.
* Fixed Hurricane Crash to fit HD characters.
* Fixed Dynamite Crusher to fit HD characters.
* Fixed Hell's Attack to fit HD characters.
* Fixed Cross Guard Bomber to fit HD characters
« Last Edit: October 16, 2007, 09:19:52 AM by kpt25 »

Offline outlaw

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Re: Mugen News on 10/16/2007: New Releases & Updates
« Reply #2 on: October 16, 2007, 08:41:14 AM »
Robert Garcia by Duende Macabro updated
http://mugenguild.com/forumx/index.php?topic=67461.0




3chars by Nachel updated
http://www.geocities.jp/gs_black_lake/

kirby by BIRD updated
http://birdshiki.hp.infoseek.co.jp/

Abigail by arukari updated
http://www.geocities.jp/alirixx/
« Last Edit: October 16, 2007, 04:19:45 PM by outlaw »

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Offline KPT25

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Re: Mugen News on 10/16/2007: New Releases & Updates
« Reply #3 on: October 16, 2007, 11:16:16 PM »
« Last Edit: October 17, 2007, 04:15:19 AM by xerxes »

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