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Author Topic: Phoenix Cyclops  (Read 14768 times)

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Offline Angelus_Silverhead

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Re: Phoenix Cyclops
« Reply #75 on: May 15, 2013, 12:09:32 PM »
Have his shoulders lower and his neck and head stretching up while he is rising once he is at the apex then shoulder shrug it

You are right, I will do this later.

Offline Angelus_Silverhead

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Re: Phoenix Cyclops
« Reply #76 on: May 15, 2013, 12:32:03 PM »
New jump/fly:


And fixed hyper:

Offline NX-MEN

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Re: Phoenix Cyclops
« Reply #77 on: May 15, 2013, 01:24:33 PM »
 ^^(PM)^

Great progress!!

Thats the Phoenix Force hyper?
 

Offline Angelus_Silverhead

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Re: Phoenix Cyclops
« Reply #78 on: May 15, 2013, 01:27:36 PM »
^^(PM)^

Great progress!!

Thats the Phoenix Force hyper?

In truth, it is Super Optic Blast hyper, but yeah, with phoenix force maybe. For now it is just a concept.

Offline Angelus_Silverhead

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Re: Phoenix Cyclops
« Reply #79 on: May 15, 2013, 01:45:13 PM »
Finally air block:
« Last Edit: May 15, 2013, 03:08:24 PM by Angelus_Silverhead »

Offline mugenaddict34

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Re: Phoenix Cyclops
« Reply #80 on: May 28, 2013, 06:43:47 AM »
Hey Angelus, nice progress on Cyclops ;) I've did an attempt on a Phoenix5 group member. After some work I achieved this. Here is Namor  :P If you like it, keep it for your project  :cool


 ^-^I'll try something with another character. I'll post it when accomplished ;)


Offline NX-MEN

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Re: Phoenix Cyclops
« Reply #81 on: May 28, 2013, 12:38:14 PM »
Not bad Mugenaddict!!! :)
 

Offline dev.

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Re: Phoenix Cyclops
« Reply #82 on: May 28, 2013, 01:16:08 PM »
Looks good, mugenaddict, but Namor is bigger than Cyclops or at least taller. And the head needs more fixing.

Offline mugenaddict34

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Re: Phoenix Cyclops
« Reply #83 on: May 29, 2013, 11:11:09 AM »
 ;) I tried to be original and I used another sprite base, not the most common one, Urien. This base is Joe from CvS, edited of course, specially lower abbs. Hmmm  :-$ maybe just resizing him a bit... I didn't want to use Namor's face, either.




Offline Angelus_Silverhead

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Re: Phoenix Cyclops
« Reply #84 on: June 16, 2013, 09:31:08 AM »
Hey Angelus, nice progress on Cyclops ;) I've did an attempt on a Phoenix5 group member. After some work I achieved this. Here is Namor  :P If you like it, keep it for your project  :cool


 ^-^I'll try something with another character. I'll post it when accomplished ;)

It is amazing, man. I like this one! Thank you for your help.

Offline Beto

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Re: Phoenix Cyclops
« Reply #85 on: June 16, 2013, 11:13:52 AM »
Hey Angelus, nice progress on Cyclops ;) I've did an attempt on a Phoenix5 group member. After some work I achieved this. Here is Namor  :P If you like it, keep it for your project  :cool


 ^-^I'll try something with another character. I'll post it when accomplished ;)

Remember that namor is a swimmer, then it is tall, with long arms and legs, taking these details is a great edition  :thumbsup:

Offline Angelus_Silverhead

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Re: Phoenix Cyclops
« Reply #86 on: June 29, 2013, 11:49:25 AM »
New grab for our hero:
« Last Edit: June 29, 2013, 11:59:40 AM by Angelus_Silverhead »

Offline dev.

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Re: Phoenix Cyclops
« Reply #87 on: June 29, 2013, 12:15:19 PM »
Very nice. :cool

Offline NX-MEN

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Re: Phoenix Cyclops
« Reply #88 on: June 29, 2013, 06:24:37 PM »
Cool!!! :)
 

Offline Angelus_Silverhead

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Re: Phoenix Cyclops
« Reply #89 on: June 30, 2013, 04:15:12 PM »
Glad you like it, guys. This character really need to have some different from other version of Cyclops.

Offline Angelus_Silverhead

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Re: Phoenix Cyclops
« Reply #90 on: July 01, 2013, 03:59:54 PM »
And now PHOENIX THREE:


Now just need Magma and Emma.

Offline NX-MEN

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Re: Phoenix Cyclops
« Reply #91 on: July 01, 2013, 05:26:33 PM »
Cool!!! :)
 

Offline Angelus_Silverhead

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Re: Phoenix Cyclops
« Reply #92 on: July 02, 2013, 06:30:37 AM »
New air optic blast:


New hyper-grab:


Offline NX-MEN

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Re: Phoenix Cyclops
« Reply #93 on: July 02, 2013, 06:44:12 AM »
cool!! cant wait to see it with the beam effects u are using!! :)
 

Offline Dragon of Courage

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Re: Phoenix Cyclops
« Reply #94 on: July 02, 2013, 06:12:43 PM »
Can't wait for Phoenix!Cyke for the AvX Phase Two!  :thumbsup:

Offline malevka2

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Re: Phoenix Cyclops
« Reply #95 on: November 12, 2013, 07:32:00 AM »

Phoenix-Cyclops
« Last Edit: November 12, 2013, 09:34:39 AM by malevka2 »


Offline Alex89

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Re: Phoenix Cyclops
« Reply #96 on: November 17, 2013, 03:08:50 PM »
Nice portrait :cool

Offline Angelus_Silverhead

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Re: Phoenix Cyclops
« Reply #97 on: February 08, 2014, 12:00:45 PM »
New hyper design for grand optic blast:


The rage of Dark Phoenix concept:

Offline dev.

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Re: Phoenix Cyclops
« Reply #98 on: February 08, 2014, 01:08:48 PM »
Not bad.

Offline NX-MEN

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Re: Phoenix Cyclops
« Reply #99 on: February 09, 2014, 10:23:36 AM »
Nice work Angelus!!!!   :thumbsup:
 

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