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Author Topic: Portrait problems  (Read 682 times)

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Offline [PRB] | TheFclass97

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Portrait problems
« on: April 28, 2013, 08:08:25 PM »
Hey, whenever I change a portrait for some characters (for the Warzone screenpack to fit) a lot of the characters come with some wired errors like some moves don't work, or mostly when a character get's broke to the point where it repeats an animation and pressing 1 button once (ex: punch) will loop it for ever, and some other wired crap! Any help will be good!
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Offline [PRB] | TheFclass97

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Re: Portrait problems
« Reply #1 on: April 29, 2013, 03:51:18 PM »
help please  ~X( ~X( ~X(


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Offline vxvash

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Re: Portrait problems
« Reply #2 on: October 10, 2013, 09:00:41 PM »
I need assistance with this too. I'm not changing anything but the portrait in the fighter factory, and I'm only changing it's position. I'm guessing this is some kind of failsafe done by the creators, but I'm not trying to steal their work here. I just want to change the positioning of a portrait.

Offline Spidermew

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Re: Portrait problems
« Reply #3 on: October 10, 2013, 09:47:40 PM »
Make sure when you change it that the shared palette button isn't clicked.
Also make sure if you add it in, that you do it after all the sprites that are using shared palettes.

Offline vxvash

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Re: Portrait problems
« Reply #4 on: October 10, 2013, 10:23:33 PM »
Tried it, didn't work :\

Offline BP

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Re: Portrait problems
« Reply #5 on: October 10, 2013, 10:29:15 PM »
well, thats probably not a solution, but try to use "sprites->safe" instead of "file->safe" that way ff will only rewrite sff file

Offline vxvash

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Re: Portrait problems
« Reply #6 on: October 10, 2013, 10:43:07 PM »
That worked! Time to try on the rest of them. Thanks! :)

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