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Author Topic: Invisible Woman by Arkady  (Read 1071 times)

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Offline maikusanagi88

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Invisible Woman by Arkady
« on: May 17, 2013, 01:49:59 AM »
Hello. I am having a problem with Arkady's Invisible Woman. After doing her qcb+p move (state 1100, using any strength punch), she cannot be hit for the rest of the match. This happens regardless of whether or not the move hits the opponent. It's her shield move. Thank you in advance for any tips on what to try in order to fix this. If all else fails I'll just delete that move, but I'd rather not if possible.



Offline blacktiefamily

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Re: Invisible Woman by Arkady
« Reply #1 on: May 17, 2013, 01:56:56 AM »
I have the same problem, please fix it!!!

Offline Cyanide

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Re: Invisible Woman by Arkady
« Reply #2 on: May 17, 2013, 03:32:47 AM »
Post statedef 1100. It's going to be a crappy nothitby.

Offline maikusanagi88

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Re: Invisible Woman by Arkady
« Reply #3 on: May 17, 2013, 01:46:09 PM »
;Shield
[Statedef 1100]
type    = S
movetype= I
physics = S
juggle  = 4
poweradd= 110
velset = 0,0
anim = 1100
ctrl = 0
sprpriority = 2

[State 100, 5]
type = PlaySnd
trigger1 = AnimElem = 2
channel = 2
value = 1400,3

[State 1100, Explod]
type = Explod
trigger1 = AnimElem = 1
anim = 1102
sprpriority = 3
postype = p1
pos = -20,-90
scale = .75,.75
bindtime = -1
ownpal = 1
id = 1100
name = "Bubble"
persistent = 0

[State 1100, Explod]
type = Explod
trigger1 = AnimElem = 1
anim = 1102
sprpriority = 3
postype = p1
pos = 20,-80
scale = .6,.6
bindtime = -1
ownpal = 1
id = 1100
name = "Bubble"
persistent = 0

[State 1100, 1]
type = PlaySnd
trigger1 = Time = 3
value = 1100, 0

[State 1100, 1]
type = NotHitBy
trigger1 = Time = 0
value = SCA
time = -1

[State 1100, 2] ;Shield
type = Helper
trigger1 = Time = 4
ID = 1101
name = "Shield"
pos = 0,0
stateno = 1101
ownpal = 1


[State 1100, 3]
type = ChangeState
triggerall = !var(49)
trigger1 = time = 45   ;AnimTime = 0
value = 0
ctrl = 1

[State 1100, 3]
type = ChangeState
triggerall = var(49)
trigger1 = time = 45   ;AnimTime = 0
value = 1702
ctrl = 1

;---------------------------------------------------------------------------
; Shield (Shield2)
[Statedef 1101]
type    = S
movetype= A
physics = N
velset = 0,0
anim = 1101
ctrl = 0
sprpriority = 2

[State 1101, 1]
type = BindtoParent
trigger1 = 1
pos = 0,-80

[State 1200, PlaySnd]
type = PlaySnd
trigger1 = AnimElem = 1
value = S10,10
volume = 0
channel = -1
freqmul = 1.0
loop = 0
pan = 0

[State 1101, 1]
type = PalFX
trigger1 = Time = 0
;add = 0,0,240
add = 0,500,500
mul = 256,256,256
color = 256
invertall = 0
persistent = 2
time = -1

[State 1101, 2]
type = HitOverride
trigger1 = Anim = 1101
trigger1 = AnimTime = 0
trigger2 = 1
attr = SCA, AA, AT, AP
stateno = 1102
time = -1

[State 1101, 3]
type = NotHitBy
trigger1 = Time = 0
value = SCA
time = -1

[State 1101, 4]
type = ChangeAnim
trigger1 = AnimTime = 0
value = 1102

[State 1101, 5]
type = HitDef
trigger1 = Anim = 1102
trigger1 = MoveContact = 0
trigger2 = Time % 15 = 0
attr = S, SP
ID = 1101
damage    = 50,2
getpower  = 60
givepower = 40
guardflag = MA
pausetime = 0,8
sparkno = S4023
guard.sparkno = S4023
sparkxy = -floor(P2Dist X)+75,-60
hitsound   = S5,7
guardsound = S6,0
ground.type = High
ground.slidetime = 15
ground.hittime  = 20
ground.velocity = -4, -4
airguard.velocity = -4.5
air.velocity = -3.5,-5.5
air.juggle = 3
fall = -1

[State 1101, 6]
type = ChangeState
trigger1 = MoveHit
value = 1102

[State 1101, 7]
type = DestroySelf
trigger1 = Time = 45

;---------------------------------------------------------------------------
;Shield (Shield Hit)
[Statedef 1102]
velset = 0,0

[State 1102, 1]
type = BindtoParent
trigger1 = 1
pos = 0,-80

[State 1101, 3]
type = DestroySelf
trigger1 = Time = 10

Offline Cyanide

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Re: Invisible Woman by Arkady
« Reply #4 on: May 17, 2013, 05:21:17 PM »
[State 1100, 1]
type = NotHitBy
trigger1 = Time = 0
value = SCA
time = -1

There are 2 of these. Change them both to time = 45 for that last parameter. Leave the trigger alone.

Offline maikusanagi88

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Re: Invisible Woman by Arkady
« Reply #5 on: May 17, 2013, 05:51:07 PM »
Thank you so much, Cyanide!  :w00t:

Offline blacktiefamily

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Re: Invisible Woman by Arkady
« Reply #6 on: May 19, 2013, 05:04:48 AM »
i don't understand please post some image. Thanks

Offline Arkady

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Re: Invisible Woman by Arkady
« Reply #7 on: May 19, 2013, 09:06:13 AM »
Re download the character, as soon as i saw this thread i updated her with the fix, thanks to cyanide for the fix,
im in the process of updating her sprites, should be a few months before that comes around though
http://www.infinitymugenteam.com/Forum_345/index.php?topic=15263.0

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