collapse

Author Topic: Progress on Luke Cage  (Read 3402 times)

0 Members and 1 Guest are viewing this topic.

Offline enriquing

  • Initiate
  • **
  • Posts: 27
  • Last Login:March 17, 2014, 06:47:00 PM
Re: Progress on Luke Cage
« Reply #25 on: March 26, 2013, 07:50:33 PM »
good work :thumbsup:

Offline Enso

  • C.R.O.M. Dancer, Sprite Artist, Winner of Sprite of the Week Contest #71, and Winner of Round 6 and 15 in Last Person To Post Wins!
  • Infinity Regular
  • ****
  • Posts: 1556
  • Country: Guam gu
  • Last Login:April 11, 2024, 03:41:40 AM
Re: Progress on Luke Cage
« Reply #26 on: March 26, 2013, 07:54:52 PM »
He looks like he's grabbing his opponent and then he slaps his face and he has his hands away off from his face.


Sig by TGM

(click to show/hide)

Offline ZVitor

  • IMT Content Architect
  • *
  • Posts: 2683
  • Last Login:October 25, 2024, 07:34:33 PM
    • Email
Re: Progress on Luke Cage
« Reply #27 on: March 27, 2013, 02:20:53 AM »
it could be 170 or 175 too.

Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:September 14, 2024, 03:35:13 PM
Re: Progress on Luke Cage
« Reply #28 on: March 27, 2013, 07:33:38 AM »
a counter like mystique or lady deathstrike

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Progress on Luke Cage
« Reply #29 on: March 27, 2013, 09:46:31 AM »
Guess we'll have to wait and see when Trex appears

Offline RG op

  • Initiate
  • **
  • Posts: 130
  • Last Login:January 15, 2024, 05:50:37 PM
  • Disciple of Ogun
Re: Progress on Luke Cage
« Reply #30 on: March 27, 2013, 05:28:38 PM »


Not sure what I'm going to use this for but I wanted to know what people thought of this animation I did.

"u strike like a girl slap" , someone can record that, i can, i work as imitator in my country :), just need a black man rude voice i think.

Offline trexrell44

  • Student of the Game
  • Forum Member
  • ***
  • Posts: 471
  • Country: United States us
  • Last Login:February 22, 2020, 09:06:21 PM
    • Email
Re: Progress on Luke Cage
« Reply #31 on: April 09, 2013, 09:50:28 PM »
So my wife says stop posting videos its going to piss people off. But I just thought it would be cool to let people know that there is still a nice stable amount of progress. So I went back and fixed a bunch of sprites and belts and eyes and pants, Leg size etc. And now I have a pretty good stable fight against Cyclops.So after this I wont't show any more till his hypers are done lol



CENTER]

Offline matu

  • Initiate
  • **
  • Posts: 80
  • Country: Argentina ar
  • Last Login:August 27, 2017, 12:55:44 PM
  • Hello from Buenos Aires
Re: Progress on Luke Cage
« Reply #32 on: April 09, 2013, 10:18:32 PM »
luke looks good!! im waiting for this char!!!
by the way i like your update videos!!

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Progress on Luke Cage
« Reply #33 on: April 09, 2013, 10:41:28 PM »
I'm loving every update I see on this guy.

If I may make a suggestion, the belt strike could be a good OTG

Offline trexrell44

  • Student of the Game
  • Forum Member
  • ***
  • Posts: 471
  • Country: United States us
  • Last Login:February 22, 2020, 09:06:21 PM
    • Email
Re: Progress on Luke Cage
« Reply #34 on: April 09, 2013, 11:16:47 PM »
That's pretty much its function. I was thinking kina like scorpions spear but otg. But I have to get the timing and vels right.


CENTER]

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Progress on Luke Cage
« Reply #35 on: April 09, 2013, 11:19:31 PM »
Cool. I'm sure it won't be too hard for you

Offline trexrell44

  • Student of the Game
  • Forum Member
  • ***
  • Posts: 471
  • Country: United States us
  • Last Login:February 22, 2020, 09:06:21 PM
    • Email
Re: Progress on Luke Cage
« Reply #36 on: May 05, 2013, 12:22:26 AM »
Almost there Hyper started this animation I finished it up.


For some reason that stupid blue box shows up from mugen lol.


CENTER]

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Progress on Luke Cage
« Reply #37 on: May 05, 2013, 01:01:03 AM »
Is he suppose to shrink for a bit during the animation?

Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:September 14, 2024, 03:35:13 PM
Re: Progress on Luke Cage
« Reply #38 on: May 05, 2013, 02:52:03 AM »
Maybe make the blue pink. Or match background to the same color as the other sprites in ff

Can't wait big fan uh hunh

Offline trexrell44

  • Student of the Game
  • Forum Member
  • ***
  • Posts: 471
  • Country: United States us
  • Last Login:February 22, 2020, 09:06:21 PM
    • Email
Re: Progress on Luke Cage
« Reply #39 on: May 05, 2013, 11:44:37 AM »
I honestly did not think anyone would notice the size lol. I will def fix it. Mostly because I changed that sprite size it think its like 2 pixels of so I should take me like 5 seconds but good find.


CENTER]

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Progress on Luke Cage
« Reply #40 on: May 05, 2013, 05:17:37 PM »
Was just curious about it that's all lol

Offline trexrell44

  • Student of the Game
  • Forum Member
  • ***
  • Posts: 471
  • Country: United States us
  • Last Login:February 22, 2020, 09:06:21 PM
    • Email
Re: Progress on Luke Cage
« Reply #41 on: May 07, 2013, 01:29:56 AM »
Lukes Pals



CENTER]

Offline .Batzarro.

  • IMT Content Architect
  • *
  • Posts: 2672
  • Last Login:July 10, 2024, 08:42:43 AM
Re: Progress on Luke Cage
« Reply #42 on: May 07, 2013, 04:03:00 AM »
Got bored, wanted to give a shot at redoing his regular pal. Hope you don't mind.


We stopped checking for monsters under our bed when we realized they were inside of us.
(click to show/hide)

Offline Kriven

  • Infinity Regular
  • ****
  • Posts: 863
  • Last Login:February 04, 2021, 04:30:43 PM
  • Rock on, Mario!
    • Email
Re: Progress on Luke Cage
« Reply #43 on: May 07, 2013, 04:33:57 AM »
IMO, the classic Power Man costume needs to be darker and have more contrast. I made some examples:



Got bored, wanted to give a shot at redoing his regular pal. Hope you don't mind.



I like this gritty style. It looks like a heavily inked comic. I think a full project with a gritty comic style like this could be cool. I don't think it works for an MvC char, though.

Offline .Batzarro.

  • IMT Content Architect
  • *
  • Posts: 2672
  • Last Login:July 10, 2024, 08:42:43 AM
Re: Progress on Luke Cage
« Reply #44 on: May 07, 2013, 04:42:51 AM »
I like this gritty style. It looks like a heavily inked comic. I think a full project with a gritty comic style like this could be cool. I don't think it works for an MvC char, though.
Thanks, Gotham Knights original pals will be like this on every character. Just something I naturally came up with and the team loved 'em. I still like to give these type of pals to other comic characters, though.

We stopped checking for monsters under our bed when we realized they were inside of us.
(click to show/hide)

Offline esn23

  • Forum Member
  • ***
  • Posts: 285
  • Country: United States us
  • Last Login:July 07, 2023, 02:38:39 PM
    • Email
Re: Progress on Luke Cage
« Reply #45 on: May 07, 2013, 05:12:27 AM »
I love your pals batz we were actually talking about using highcontast pals like yours for all the chars on mk v marvel :)  Maybe if you have time you can give us some pointers :)
*Note Soon

Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:September 14, 2024, 03:35:13 PM
Re: Progress on Luke Cage
« Reply #46 on: May 07, 2013, 07:59:38 AM »
Do you still have the 90's version pal.    Black jacket red shirt silver belt hair no head band.  I know you had one a few pages back I hope you kept it.  And batzarro it would b cool if you did the contrast on that and the old school power man

Offline NX-MEN

  • Infinite Loyalist
  • *****
  • Posts: 2765
  • Country: Cyprus cy
  • Last Login:January 06, 2019, 11:31:38 AM
    • Email
Re: Progress on Luke Cage
« Reply #47 on: May 07, 2013, 08:48:22 AM »
Great palls guys and nice electric animation!!! :)
 

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Progress on Luke Cage
« Reply #48 on: May 07, 2013, 10:43:21 AM »
Got bored, wanted to give a shot at redoing his regular pal. Hope you don't mind.


Once again Batz, you continue to impress. I like it.

IMO, the classic Power Man costume needs to be darker and have more contrast. I made some examples:

That may have been my fault. It was real early in this WIP's life that I made the smart pal and I guess I didn't take into account the color contrasts.

Offline mugenaddict34

  • Initiate
  • **
  • Posts: 99
  • Last Login:June 14, 2013, 11:26:34 AM
  • Hi! I'm new!!
    • Email
Re: Progress on Luke Cage
« Reply #49 on: May 08, 2013, 10:38:10 AM »
 =D>I love the Heavy Ink style shading! Great work, BAtz!  ::salute::

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


D2TD VS Showcase Thread by D2TD
[November 17, 2024, 08:36:39 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
[24] 25 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal