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Author Topic: Shuma Gorath: Hyper Mystic Ray  (Read 3800 times)

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Offline Cyanide

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Re: Shuma Gorath: Hyper Mystic Ray
« Reply #25 on: October 13, 2012, 02:51:46 AM »
Ok, so i haven't been working hard on him, but have been doing bits and pieces. Today i realised he is technically finished. With a couple of exceptions. One of which being me adding hyper mystic ray in. Now i REFUSE to halfass it with his fierce punch, so this means editing.

So far i have

Of which i have not added anything else to since starting it because editing bores me horribly. I have pretty much all the other resources i need, but still need to complete the sprites.

I can't pay anything. I am picky. If anyone would like to improve on the above AT ALL that would be very helpful. Otherwise i will very very very slowly do the editing myself.

Need to do some additional beta testing and debate whether to give him AI or not.

Offline danniel

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Re: Shuma Gorath: Hyper Mystic Ray
« Reply #26 on: October 15, 2012, 08:28:56 PM »
maybe u could fix/refine my goku in exchange for spritework?

Offline Cyanide

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Re: Shuma Gorath: Hyper Mystic Ray
« Reply #27 on: October 16, 2012, 02:49:25 AM »
A nice chap at guild has very kindly done the lineart for me meaning all i have to do is shade things in, which is far easier, i will probably run with that.

Offline danniel

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Shuma Gorath: Hyper Mystic Ray
« Reply #28 on: October 17, 2012, 09:05:21 AM »
awe alrite

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