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Author Topic: Cyclops v1.15 by ZVitor  (Read 1830 times)

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Offline ZVitor

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Cyclops v1.15 by ZVitor
« on: July 30, 2012, 12:33:11 PM »


- more combo friendly
- fews effects changes
- hyper lvl 3 replaced
- bug fixes
- new pallets
- camo stance

Download: zvitor.com.br
« Last Edit: July 31, 2012, 02:00:13 AM by zvitor »



Offline ExeLord

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Re: Cyclops v1.1 by ZVitor
« Reply #1 on: July 30, 2012, 12:40:44 PM »
Not a fan of Cyclops in general, but this char should be a blast! :cool Optic Blast! ;*)) *downloading now*
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Offline Shadic54

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Re: Cyclops v1.1 by ZVitor
« Reply #2 on: July 30, 2012, 01:59:22 PM »
Sounds awesome! Cant wait to test him!      :w00t:
« Last Edit: July 31, 2012, 09:33:03 AM by Sonic54 »
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Offline wolviesam

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Re: Cyclops v1.1 by ZVitor
« Reply #3 on: July 30, 2012, 02:17:39 PM »
Obrigado , thx x the update.  :thumbsup:

Offline EvilRock81

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Re: Cyclops v1.1 by ZVitor
« Reply #4 on: July 30, 2012, 11:36:50 PM »
Pretty Cool Update!! thanks!  :Terry

Offline ZVitor

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Re: Cyclops v1.1 by ZVitor
« Reply #5 on: July 31, 2012, 01:59:54 AM »
Updated
www.zvitor.com.br
Thanks Rolento for feedback and stance update.

- fixed AI crash
- pausetime to beams
- new hitsounds for beams
- new hit spark to beams
- jab followed by s.mp
- reduced air speed on beam attacks
- added landing fx
- added a bit of vel to start of uppercut
« Last Edit: July 31, 2012, 09:28:27 AM by zvitor »

Offline Nicotinefist

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Re: Cyclops v1.15 by ZVitor
« Reply #6 on: July 31, 2012, 09:00:33 AM »
sweet, awesome update. thanks  :cool

Offline lp

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Re: Cyclops v1.15 by ZVitor
« Reply #7 on: July 31, 2012, 03:38:56 PM »
 :o  :w00t: cool

Offline warecus

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Re: Cyclops v1.15 by ZVitor
« Reply #8 on: August 01, 2012, 02:29:03 AM »
nice update.

i was thinking since both of his level one hyper and level 3 hyper are similar the ones where he takes off the visor,...maybe with one of them to make it different is have him walking and full blast at the same time...maybe even add direction

Offline Tazzer

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Re: Cyclops v1.15 by ZVitor
« Reply #9 on: August 01, 2012, 05:07:49 PM »
nice update.

i was thinking since both of his level one hyper and level 3 hyper are similar the ones where he takes off the visor,...maybe with one of them to make it different is have him walking and full blast at the same time...maybe even add direction

Definitely a good idea.. especially letting the player control the direction of the beam (as with his classic hyper).  I like this. 

Or, to change it up a little bit have him do a barrage of the single blast (D, F any kick special) followed by a beam finish.

Just a suggestion.  I really do like  him as is too... really great update for him.

Offline Kazander13

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Re: Cyclops v1.15 by ZVitor
« Reply #10 on: August 01, 2012, 06:08:22 PM »
A nice character.  I really agree with warecus' idea of the directional beam on one of them since they are pretty similar.  Probably the best candidate is the level 1 super.  Otherwise, this is a pretty solid character both in terms of game play and art.

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