collapse

Author Topic: Predator  (Read 2851 times)

0 Members and 1 Guest are viewing this topic.

Offline dura7ll3ur

  • Contributor
  • ****
  • Posts: 252
  • Last Login:October 26, 2023, 11:31:10 AM
    • M.U.G.E.N. Sheets Pack
    • Email
Predator
« on: July 18, 2012, 11:01:42 AM »
Just had a moment during my moving to work on a new project :
Predator from AVP CPS2. All sprites were resample and cleaned to fit MVC style characters. The char will have the same style of my ToSix edits.
What's done : all basics.
To do : Specials and hypers will be inspired from Sergeus's works, with some Iron Man stuffs, etc.



I am not very satisfied with the sprites but that's all I could do... (hoping to see this one finished one day...)

Beta next week, maybe someone skilled could help on cleaning the sprites.
++



Offline Xzero25

  • Initiate
  • **
  • Posts: 11
  • Country: United States us
  • Last Login:March 17, 2016, 05:07:29 PM
  • The Dream is Dead!
Re: Predator
« Reply #1 on: July 18, 2012, 01:11:29 PM »
 :o

I'm going to save a spot on my roster for him !  :Terry
 


 >:-(-|
Thank you for all your "toSix" edits there amazing :)
-_- zZz ! O hello!

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Predator
« Reply #2 on: July 18, 2012, 01:11:55 PM »
Looks excellent man

Offline dura7ll3ur

  • Contributor
  • ****
  • Posts: 252
  • Last Login:October 26, 2023, 11:31:10 AM
    • M.U.G.E.N. Sheets Pack
    • Email
Re: Predator
« Reply #3 on: July 18, 2012, 05:25:52 PM »
you should keep the sprites at the normal size they are, and scale them via mugen coding.

since mugen 1.0 is aiming at working at a larger resolution, scaling for a favorable result won't look very bad. Look at how Warusaki's (and pretty much all *relevant* CVS characters) are scaled to look slimmer, much like what Capcom themselves did in the same game.

If you try to resize them this way, they'll look smudgy and dirty.



1. Original - 2. Mugen scaling - 3. My resample attempt

Mugen scaling looks good sometimes but avp sprites are too small...

Offline DEMONKAI

  • The Visionary and IMT's
  • Contributor
  • ****
  • Posts: 8335
  • Country: United States us
  • Last Login:October 11, 2022, 09:44:18 PM
  • Never limit your vision as a creator!!
    • DTHECHEMIST
    • D THE CHEMIST
    • Demonkai's Mugen
Re: Predator
« Reply #4 on: July 18, 2012, 07:07:51 PM »
uh oh..this is looking flavaful  :O*D
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline VENOM SNORLAX

  • professional symbiote pokemon* WE ARE VENOM SNORLAX...zzzzzzzzz
  • Initiate
  • **
  • Posts: 15
  • Last Login:July 19, 2012, 02:56:45 PM
  • Venom snorlax in the building and i feel pretty
    • I FEEL PRETTY
Re: Predator
« Reply #5 on: July 19, 2012, 01:15:26 AM »
we venom snorlax don't really see no progress  on this character... soooo..... <_<|google|?

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Predator
« Reply #6 on: July 19, 2012, 11:47:52 PM »
I do prefer the Mugen scalling.

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Predator
« Reply #7 on: July 20, 2012, 12:06:07 AM »
we venom snorlax don't really see no progress  on this character... soooo..... <_<|google|?
Don't see progress? He posted attack animations didn't he?

Offline dura7ll3ur

  • Contributor
  • ****
  • Posts: 252
  • Last Login:October 26, 2023, 11:31:10 AM
    • M.U.G.E.N. Sheets Pack
    • Email
Re: Predator
« Reply #8 on: July 21, 2012, 06:24:03 AM »
UPDATE : Finally found a better way last night :



1. Original - 2. Mugen scaling - 3. Test - 4. Final
++

Offline DEMONKAI

  • The Visionary and IMT's
  • Contributor
  • ****
  • Posts: 8335
  • Country: United States us
  • Last Login:October 11, 2022, 09:44:18 PM
  • Never limit your vision as a creator!!
    • DTHECHEMIST
    • D THE CHEMIST
    • Demonkai's Mugen
Re: Predator
« Reply #9 on: July 21, 2012, 01:38:22 PM »
UPDATE : Finally found a better way last night :


1. Original - 2. Mugen scaling - 3. Test - 4. Final
++

hmmm groovey  :O*D
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline wolviesam

  • Infinity Regular
  • ****
  • Posts: 500
  • Last Login:December 06, 2012, 08:36:07 PM
  • C.R.O.M. rehab member.
Re: Predator
« Reply #10 on: July 21, 2012, 02:17:29 PM »
UPDATE : Finally found a better way last night :


 :o

Offline juelz aka wolfi

  • Infinity Regular
  • ****
  • Posts: 913
  • Last Login:June 14, 2022, 06:32:03 AM
  • still no cajones to fight me? fuhgetdaboutit
    • Email
Re: Predator
« Reply #11 on: July 24, 2012, 07:45:22 PM »
liking this predator hey wants some ideas on moves or you got that covered?
sig by jvalent2 what happens to hulk? tell you soon
avatar shield by akeme and darktalbain

Offline dura7ll3ur

  • Contributor
  • ****
  • Posts: 252
  • Last Login:October 26, 2023, 11:31:10 AM
    • M.U.G.E.N. Sheets Pack
    • Email
Re: Predator
« Reply #12 on: July 26, 2012, 05:58:37 AM »
liking this predator hey wants some ideas on moves or you got that covered?

A lot of ideas... from Sergeus works and from mvc world.

Stance updated :
Hope to have more time next week.

Offline juelz aka wolfi

  • Infinity Regular
  • ****
  • Posts: 913
  • Last Login:June 14, 2022, 06:32:03 AM
  • still no cajones to fight me? fuhgetdaboutit
    • Email
Re: Predator
« Reply #13 on: July 26, 2012, 03:54:03 PM »
ok im just going to throw some random ideas here

1) Spear Throw (can be invisible when impaled then you can see it afterwards)
2) net throw (the net from AvP that closes in doing a bit of damage before it gets torn apart)
3) invisibility combo (where predator turns invisible and just does a punch kick and smash on opponent)
4) lazer target (the shoulder lazer targeter thats a triangle follows opponent)
5) shoulder cannon (this is linked to the lazer targeter follows it like a heat seeking missile and explodes)
6) long claw impaler (predators metal claws gets longer allowing for longer reach to impale opponent or do   a few slashes
7) jump of walls (like chun li does)
8) grab move (one arm grabs opponent and throws or could do punches)
9) spine rip (like subzeros fatality? opponent on floor and predator rips out spine and holds it like a trophy
10) wild boar rush (remember those tusk like boars from the movie predators? you could use them for a move)
11) desperation bomb (predator uses wrist computer to activate a powerful bomb in case hes losing and in takes approx 7 seconds to detonate once thrown or it could be a small bomb up to you)
12) mother ship beam (as a intro or outro the mother ship beams the predator to or from screen
13) include light green blood
14) ultimate shoulder beam (massive blast of a beam shoots out everywhere and bounces of walls hitting opponent)
15) voice rips from movies

well just thought it could be usefull
good luck with WIP D
sig by jvalent2 what happens to hulk? tell you soon
avatar shield by akeme and darktalbain

Offline jfa

  • RMM Contributor
  • ****
  • Posts: 82
  • Last Login:May 11, 2014, 01:06:03 AM
    • Email
Re: Predator
« Reply #14 on: July 27, 2012, 12:33:08 AM »
recalls that rule: The predators never attack while wearing camouflage, unless they are at high risk of death.

not consider giving these skills in melee. may be activated if you have low health ...


Offline dura7ll3ur

  • Contributor
  • ****
  • Posts: 252
  • Last Login:October 26, 2023, 11:31:10 AM
    • M.U.G.E.N. Sheets Pack
    • Email
Re: Predator
« Reply #15 on: August 08, 2012, 06:02:27 PM »
Thanks Juelz for all the ideas...

Here is a small preview without sounds (not finished yet) :



Palettes :



Not much time but the full char will come soon.
++

Offline ExeLord

  • Smirking mage
  • RMM Contributor
  • ****
  • Posts: 1469
  • Country: Russian Federation ru
  • Last Login:October 16, 2024, 07:55:45 AM
Re: Predator
« Reply #16 on: August 08, 2012, 09:14:31 PM »
Man, I like what i'm seeing here. Well done! :thumbsup: I'm looking forward for final version.
Small thing - I think spear should blink, then blink faster and vanish(maybe it does, but I'm not seeing it because of youtube) after it falls. :-?? Anyways, good luck to you with him %%- awesome stuff :thumbsup:
What consumer society is?

"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie.

Offline DEMONKAI

  • The Visionary and IMT's
  • Contributor
  • ****
  • Posts: 8335
  • Country: United States us
  • Last Login:October 11, 2022, 09:44:18 PM
  • Never limit your vision as a creator!!
    • DTHECHEMIST
    • D THE CHEMIST
    • Demonkai's Mugen
Re: Predator
« Reply #17 on: August 09, 2012, 01:50:24 AM »
woah...damn good looking wip so far  =D> I like the creativity you put into it. Seems a lot of passion was put into it too seeing the ideas. I see youre a big Predator fan. great work...

Ill be lookin out for this release  :Terry


cool promethius showcase theme too lol
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:September 14, 2024, 03:35:13 PM
Re: Predator
« Reply #18 on: August 09, 2012, 04:39:06 AM »
i dont know if you can do it but if you can how about when he turns invisible pl2 turns red yellow and green like a heat signature

Offline C.M.G

  • Initiate
  • **
  • Posts: 119
  • Last Login:December 16, 2016, 08:41:42 AM
Re: Predator
« Reply #19 on: August 09, 2012, 06:39:16 AM »
Looks like predator is filtered? Hey I think might this will be great character soon :Terry

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


D2TD VS Showcase Thread by D2TD
[November 17, 2024, 08:36:39 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
[24] 25 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal