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Author Topic: Kazuya Mishima 1.9 + Demo Kuma  (Read 1331 times)

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Offline chuchoryu

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Kazuya Mishima 1.9 + Demo Kuma
« on: April 25, 2012, 09:06:20 PM »
Hello paisano! this time I relase Kazuya Mishima + Kuma in demo version...Kazuya have Rising Sun move using weak or strong move, 2 snd pack (beta) and new moves from Tekken series.

Kuma is in demo version IS NOT COMPLETE and no using in this demo the original spriting from Tekken I use the spriting from "Battle K-Road" game

Enjoy: https://rapidshare.com/files/633796621/TekkenKazuyaKuma.rar



And a extra, this OST have the previo song from SF x TK

https://rapidshare.com/files/3258022644/StreetFighterXTekkenBonusTracks.rar



More to come...





Offline SanjiSasuke

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Re: Kazuya Mishima 1.9 + Demo Kuma
« Reply #1 on: April 25, 2012, 11:12:50 PM »
Is Kuma's gameplay actually that of Kuma, or of Kodu (from K-Road)?

Offline ~Hale "R@CE" Caesar~

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Re: Kazuya Mishima 1.9 + Demo Kuma
« Reply #2 on: April 25, 2012, 11:49:38 PM »
YEEEEEEEEEEES!!!!!!!!

Might I suggest using Cvs Ryu's Forward medium punch as a base for Kazuya's D,DF,F, punch special move.

His arm looks too small when he does that. And that's not how he has it. They Demon uppercut is used as an F,D, DF, motion and the one i'm talkin about uses the D,DF,F, motion.

Basically the punch that he does off of SFxTekken with the purple aura, that's what you should have. But you dont have that yet and it should be easy to put in., You just need more punching sprites

Dude if you can sprite more punches and kicks, then I can make this Kazuya 10 times better. He needs more variety in his sprites.

I kno its as easy like I say it, but if you get those sprites, I'll hook him up!
« Last Edit: April 26, 2012, 12:08:09 AM by BL@DE X : THE P@TCH KING »

Offline therain

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Re: Kazuya Mishima 1.9 + Demo Kuma
« Reply #3 on: April 26, 2012, 07:43:00 PM »
wow awesome man cant wait to see heihachi :w00t:

Offline chuchoryu

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Re: Kazuya Mishima 1.9 + Demo Kuma
« Reply #4 on: April 29, 2012, 10:02:44 PM »
You need to wait more time to see Heihachi Mishima, actually "C.v.s The Abstract" dont like my Heihachi an say "Dont use my sprites" and I say "I no have idea. whit you make some Heihachi and  I like to see your char" and he say me "Stop your Heihachi" and I say again "My Heihachi is in beta version  :D"

You need to wait more time to see my heihachi  :) and Kuma mi amigo

Offline therain

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Re: Kazuya Mishima 1.9 + Demo Kuma
« Reply #5 on: May 02, 2012, 08:39:35 PM »
fine with me my friend worth the wait :)

Offline chuchoryu

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Re: Kazuya Mishima 1.9 + Demo Kuma
« Reply #6 on: May 04, 2012, 10:33:06 PM »
And I add new moves to my Kazuya and Kuma



The viveo no have the new moves


More to come...


Offline ~Hale "R@CE" Caesar~

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Re: Kazuya Mishima 1.9 + Demo Kuma
« Reply #7 on: May 16, 2012, 05:58:45 PM »
I really want to see this completed! Keep at it dude and make sure to take your time... Try to sprite some more punches so that the arm is move stretched out rather than all small and tight nit.....

Pots Ryu's Foward+Med punch would be a good base like I said before for Kazuya's D,DF,F Punch Special move...

The more punches and kicks you have the more variety of things that can be done to this character...

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