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Author Topic: RamzaNeko/Dshizzy : Maverick Hunter Zero  (Read 7153 times)

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Offline Fou

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Re: RamzaNeko/Dshizzy : Maverick Hunter Zero
« Reply #50 on: May 05, 2012, 01:59:36 PM »
Very good ! but for me the hair animation is strange.
and his right foot (or left for me) looks raised.

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Offline AxKeeper

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Re: RamzaNeko/Dshizzy : Maverick Hunter Zero
« Reply #51 on: May 05, 2012, 02:53:06 PM »
During gameplay I rarely see little stuff like this being off, does it really have to be fixed? You hardly even notice it at the rate that the animation travels and during gameplay it never really shows in motion.

I don't stress too much getting every pixel right, if it isn't going to be noticeable then I wing my spriting and leave it as is.

"Aren't they already committing a bigger crime by stealing from gaming companies to begin with? Silly goose" :D

Offline Jelux Da Casual

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Re: RamzaNeko/Dshizzy : Maverick Hunter Zero
« Reply #52 on: May 05, 2012, 03:57:01 PM »
During gameplay I rarely see little stuff like this being off, does it really have to be fixed? You hardly even notice it at the rate that the animation travels and during gameplay it never really shows in motion.

I don't stress too much getting every pixel right, if it isn't going to be noticeable then I wing my spriting and leave it as is.



This right here is one of the main reasons why mugen creators get slammed in the first place.
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Offline AxKeeper

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Re: RamzaNeko/Dshizzy : Maverick Hunter Zero
« Reply #53 on: May 05, 2012, 04:15:10 PM »
This right here is one of the main reasons why mugen creators get slammed in the first place.

For being a few pixels off?  :D

I can understand the serious stuff but a little misalignment isn't the end of the world in a fighting game, hell the legit games are just as whacked as the fan made ones, sometimes more so.



Anyway that's just my opinion, I won't attack anyone who's going for the perfectionist route but just saying why not get away with it once in a while?

Besides for me doing palette separation, following arcade artmoney data, and making everything super perfect just prolongs the wip to the point where it may never get done or get done in years rather than months.

Also mugen is versatile, not like you can't update it again or have someone else fix it?



As long as it's playable,doesn't miss something, and doesn't crash on ya then no worries  :-??
"Aren't they already committing a bigger crime by stealing from gaming companies to begin with? Silly goose" :D

Offline empawk

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Re: RamzaNeko/Dshizzy : Maverick Hunter Zero
« Reply #54 on: May 07, 2012, 01:35:02 AM »
This right here is one of the main reasons why mugen creators get slammed in the first place.
Right, which is why I've been taking the advice of the critics so seriously with my X WIP.

I'd really like for all spriting issues to be fixed with Zero, no matter how small or big of an inconvenience it is. Keep up the progress Ramzaneko.

Offline RamzaNeko

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Re: RamzaNeko/Dshizzy : Maverick Hunter Zero
« Reply #55 on: May 07, 2012, 10:54:20 AM »
No prob ppl, I like the challenge! I will never give up :)

Post Merge: May 07, 2012, 11:38:16 AM


Update
« Last Edit: May 07, 2012, 11:38:16 AM by RamzaNeko »

Offline empawk

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Re: RamzaNeko/Dshizzy : Maverick Hunter Zero
« Reply #56 on: May 13, 2012, 08:50:20 PM »
No prob ppl, I like the challenge! I will never give up :)

Post Merge: May 07, 2012, 11:38:16 AM


Update
I see you're starting to update his face with the look I sent you. :D

Yeah, my team member, Ramza is the man. Together, we'll have the best Zero and Megaman X!

Offline RamzaNeko

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Re: RamzaNeko/Dshizzy : Maverick Hunter Zero
« Reply #57 on: May 15, 2012, 09:02:40 PM »


The missing super animation, for the fire and electric saber upercut

Offline RamzaNeko

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Re: RamzaNeko/Dshizzy : Maverick Hunter Zero
« Reply #58 on: May 16, 2012, 02:58:34 PM »


New jump , based on manic format

Offline RamzaNeko

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Re: RamzaNeko/Dshizzy : Maverick Hunter Zero
« Reply #59 on: May 16, 2012, 06:23:47 PM »

Offline laspacho

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Re: RamzaNeko/Dshizzy : Maverick Hunter Zero
« Reply #60 on: May 17, 2012, 11:58:01 AM »
Great looking jump.  I think we should lock up this thread since you have a thread now over in the RMM section.

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