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Author Topic: Trying to make a kof boss  (Read 834 times)

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Offline Mephisto Maker

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Trying to make a kof boss
« on: March 03, 2016, 08:49:35 PM »
i in a kof mugen project, and i want create a original boss to it, my first attempt is fail... i tried using a street fighter character, but compared to kof ones, sf have monster hands and feet, when i tried to fix, it messed up with the character(i used urien(street fighter third strike) as base).

i named him susanoo(not like naruto, but the one who killed yamata no orochi in japanese legends)

next time i make a character, i will be using snk template  :(
i will post my attempts, if you like one please say  ;)



Offline Acey

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Re: Trying to make a kof boss
« Reply #1 on: March 04, 2016, 03:12:31 PM »
It looks good to start with. The biggest issue between Capcom and SNK sprites is that the shading is very different, in this case if you removed/replaced the hard black line around the edges you'd be well on your way to copying the SNK style.

Offline Mephisto Maker

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Re: Trying to make a kof boss
« Reply #2 on: March 04, 2016, 05:59:56 PM »
thanks by the advices, if it be hard, i will be using snk templates(but i will try more on this because put a orochi and a character that used orochi as base together is ugly.)

Offline Mephisto Maker

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Re: Trying to make a kof boss
« Reply #3 on: March 04, 2016, 07:12:40 PM »
i tried to let his torso more kof styled using griffon as reference and as acey said i removed the outline



next i think i would need to fix his feet and hands, and also fix it's legs that are disproportionate

Offline Sinister1ne

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Re: Trying to make a kof boss
« Reply #4 on: March 07, 2016, 10:34:48 PM »
I think the Geese pants are good touch.

Offline Mephisto Maker

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Re: Trying to make a kof boss
« Reply #5 on: March 08, 2016, 12:06:13 PM »
I think the Geese pants are good touch.
huh, thanks, i will try editing more on him when i have time

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