collapse

Author Topic: Spec Ops Sean Updated  (Read 1549 times)

0 Members and 1 Guest are viewing this topic.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Spec Ops Sean Updated
« on: December 28, 2010, 02:03:25 PM »
Here comes the updated version of the SPEC OPS Sean Matsuda by Ethan Lives, after a long time.

What is new:

> Standardization of the effects used
> New hypers: Jiryuu Gansai Shuu, Hadou Shouryuu Smash
> Changes in the other hypers
> Fixed several other bugs.




Download: http://bmt.clubsyn-x-treme.net/



Offline celobateira

  • Forum Member
  • ***
  • Posts: 201
  • Last Login:November 07, 2016, 03:29:37 PM
    • Email
Re: Spec Ops Sean Updated
« Reply #1 on: December 28, 2010, 03:28:55 PM »
Wow SPEC OPS came out of the grave...

thanx O, hope more updates and new releases  :)

Abraço
No one dies virgin, life f..k us all

Offline DEMONKAI

  • The Visionary and IMT's
  • Contributor
  • ****
  • Posts: 8335
  • Country: United States us
  • Last Login:October 11, 2022, 09:44:18 PM
  • Never limit your vision as a creator!!
    • DTHECHEMIST
    • D THE CHEMIST
    • Demonkai's Mugen
Re: Spec Ops Sean Updated
« Reply #2 on: December 28, 2010, 04:36:26 PM »
what??!! :o :o

The spec Ops are returning?? haha u did hint at somethin before ;*))

Im glad its this line man. yes we need to breath more life back into mugen XD||...

i still remember gettin all the Spec ops in 2006...i was blown away by those characters and been a
Fan of the Brazilian team since then

Good luck with the Updates O :thumbsup:
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Spec Ops Sean Updated
« Reply #3 on: December 28, 2010, 05:45:03 PM »
Thanx man.

Yes, I will be working on some chars...

Offline Tha Lando ( Le CROM )

  • The coming return of the Omega Erro Sennin of CROM!
  • IMT Content Architect
  • *
  • Posts: 6415
  • Country: United States us
  • Last Login:October 18, 2024, 02:58:07 AM
  • The King Crom. Sprite HD Artist
    • Crom Interactive
    • Email
Re: Spec Ops Sean Updated
« Reply #4 on: December 28, 2010, 05:47:32 PM »
 :o :o :o :o :w00t: :w00t: :w00t: Big O, thanx for this right here homie. i was wonderin what happened to spec ops but i am thrilled to see its back!

Offline Jelux Da Casual

  • of the Old Guard
  • Infinity Administrator
  • *
  • Posts: 5325
  • Country: United States us
  • Last Login:November 12, 2024, 05:06:37 PM
  • 7/18/11 - Death of a Legend
    • JeluxDaCasual
    • Email
Re: Spec Ops Sean Updated
« Reply #5 on: December 28, 2010, 06:09:20 PM »
and thus it begins...

Spec Ops was the reason I got into mugen back in 01' bro.
(ಠ_益ಠ) (~_~) CAPCOM
    Fyro^                 ^Me
\(゜0゜)/  (╯°Д°)╯彡WOƆԀ∀Ɔ
(╯^_^)/*\(^o^╯)       WOƆԀ∀Ɔ

Offline DEMONKAI

  • The Visionary and IMT's
  • Contributor
  • ****
  • Posts: 8335
  • Country: United States us
  • Last Login:October 11, 2022, 09:44:18 PM
  • Never limit your vision as a creator!!
    • DTHECHEMIST
    • D THE CHEMIST
    • Demonkai's Mugen
Re: Spec Ops Sean Updated
« Reply #6 on: December 28, 2010, 08:44:37 PM »
and thus it begins...

Spec Ops was the reason I got into mugen back in 01' bro.

i can see why ^^ lol.

The spec ops made me wanna start thinking about creation. those chars still stand out like crazy..

2011 is gonna be crazy for mugen...The Era of High octane chars
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline Tha Lando ( Le CROM )

  • The coming return of the Omega Erro Sennin of CROM!
  • IMT Content Architect
  • *
  • Posts: 6415
  • Country: United States us
  • Last Login:October 18, 2024, 02:58:07 AM
  • The King Crom. Sprite HD Artist
    • Crom Interactive
    • Email
Re: Spec Ops Sean Updated
« Reply #7 on: December 28, 2010, 09:07:53 PM »
and you can take that to the bank and cash it  :thumbsup:
its gonna be a new dawn and era in mugen 2011 for sure kai :w00t:

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Spec Ops Sean Updated
« Reply #8 on: December 28, 2010, 09:34:23 PM »
and thus it begins...

Spec Ops was the reason I got into mugen back in 01' bro.

Thanx man! This kind of things is what makes me continue!

Expect more updates and...new releases :)

Offline ExShadow

  • IMT Content Architect
  • *
  • Posts: 4098
  • Country: United States us
  • Last Login:November 03, 2024, 09:59:25 PM
  • Get serious.
Re: Spec Ops Sean Updated
« Reply #9 on: December 28, 2010, 11:09:02 PM »
Your characters are always fun to fight, thanks for sharing.
»ĐΣΛTĦŞTØRM«

Offline zombiebrock

  • Initiate
  • **
  • Posts: 155
  • Last Login:April 17, 2012, 01:15:13 AM
  • I Love My Wife Malissa & Our Rageing Demon Lilly
    • Email
Re: Spec Ops Sean Updated
« Reply #10 on: December 28, 2010, 11:21:45 PM »
 :o i really love these chars , so glad to see bmt back...looking forward to more  :O*D :O*D

My Reasons for living my wife & Little Demon \m/

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Spec Ops Sean Updated
« Reply #11 on: December 29, 2010, 11:07:51 AM »
I talked with Ethan and....I have good news!

There are more chars to be released soon.

Offline wolviesam

  • Infinity Regular
  • ****
  • Posts: 500
  • Last Login:December 06, 2012, 08:36:07 PM
  • C.R.O.M. rehab member.
Re: Spec Ops Sean Updated
« Reply #12 on: December 29, 2010, 11:14:49 AM »
I talked with Ethan and....I have good news!

There are more chars to be released soon.

That's cool news man!  :o





Merry Xmas everyone  ~:>

Offline ROLEINMUGEN

  • Initiate
  • **
  • Posts: 73
  • Last Login:July 13, 2020, 06:16:25 AM
    • Email
Re: Spec Ops Sean Updated
« Reply #13 on: December 29, 2010, 06:36:47 PM »
Spectacular man.

Special operations chars are QUALITY!

Offline Tha Lando ( Le CROM )

  • The coming return of the Omega Erro Sennin of CROM!
  • IMT Content Architect
  • *
  • Posts: 6415
  • Country: United States us
  • Last Login:October 18, 2024, 02:58:07 AM
  • The King Crom. Sprite HD Artist
    • Crom Interactive
    • Email
Re: Spec Ops Sean Updated
« Reply #14 on: December 29, 2010, 06:40:06 PM »
I talked with Ethan and....I have good news!

There are more chars to be released soon.

 :w00t: :w00t: :w00t: :thumbsup:

Offline UltimateBiosparkJ

  • Warrior of Redemption
  • Forum Member
  • ***
  • Posts: 294
  • Country: United States us
  • Last Login:January 15, 2022, 01:18:13 PM
  • Pallete Instructor
    • UltimateBiospark
    • UltimateBiosparkJ's YouTube Channel
Re: Spec Ops Sean Updated
« Reply #15 on: December 29, 2010, 08:03:49 PM »
I love this Sean character! :o :o One of the best Alpha sprite edits I've seen in a while and the updates are just awesome! I actually just tried him out and I gotta say I am just blown away. I do have only a few issues with him as of late:

1. His chain combos aren't what they use to be before the update. The punches and kicks aren't linked together.
2. Similar to the first concern, but involving the ariel rave combos. The punches and kicks aren't linked.

Comparing you last release and to days update, you have definitely upgraded this fighter beyond measure and I am grateful for an awesome character like this to be in my roster. I hope to see more from Spec Ops in the near future. You guys are doing you thang!! :w00t: :w00t: :thumbsup:
UltimateBiosparkJ a.k.a J-Wizzy, Themes on Deck!!


image hosting without registration

Offline Warcueid

  • Forum Member
  • ***
  • Posts: 469
  • Last Login:August 25, 2024, 12:27:39 PM
Re: Spec Ops Sean Updated
« Reply #16 on: December 31, 2010, 02:45:50 AM »
1. His chain combos aren't what they use to be before the update. The punches and kicks aren't linked together.
2. Similar to the first concern, but involving the ariel rave combos. The punches and kicks aren't linked.
I've noticed this as well so I took a look into his cmd file, now correct me if I'm wrong O Ilusionista, but it seems that hes supposed to chain from weak>medium>heavy? So I went and changed every line that had "movecontact = 1" and just removed the "1."He chains normally now. The only thing is, he does high damage with his specials and supers. Though if i recall correctly, most spec ops characters do.

Nice release

Offline Space (DCL)

  • IMT Content Architect
  • *
  • Posts: 1166
  • Country: United States us
  • Last Login:November 01, 2024, 11:50:56 PM
  • If you see this, I'm alive!
Re: Spec Ops Sean Updated
« Reply #17 on: January 02, 2011, 12:59:48 AM »
I found one problem if not another...

1. Either Shin Ryuubi Slash or Jiryuu Gansai Shuu (Midair Level 2 move) has a problem. If the kick is guarded, Sean will go right through the floor to the pits of Hades...you definitely want this fixed. I just tested him out myself and found it fast (I check all basics, specials, and supers accordingly)

2. It IS possible to combo with Sean, just much more difficult. And because of that he does high damage am I correct? Usually its just "movecontact" instead of "movecontact=1".

Overall...this Sean...fantastic!!  ::salute::
(click to show/hide)
zzz...I'm top tier...screw you Doom and Wesker...zzz

Offline UltimateBiosparkJ

  • Warrior of Redemption
  • Forum Member
  • ***
  • Posts: 294
  • Country: United States us
  • Last Login:January 15, 2022, 01:18:13 PM
  • Pallete Instructor
    • UltimateBiospark
    • UltimateBiosparkJ's YouTube Channel
Re: Spec Ops Sean Updated
« Reply #18 on: January 02, 2011, 01:06:23 AM »
I went back and changed up the movecontacts, but so far, it only made his areil chain combos better. I was hoping it would allow him to chain his ground chain combos as well. You know from LP-LK-MP-MK-HP-HK, if possible.
UltimateBiosparkJ a.k.a J-Wizzy, Themes on Deck!!


image hosting without registration

Offline Space (DCL)

  • IMT Content Architect
  • *
  • Posts: 1166
  • Country: United States us
  • Last Login:November 01, 2024, 11:50:56 PM
  • If you see this, I'm alive!
Re: Spec Ops Sean Updated
« Reply #19 on: January 02, 2011, 01:11:58 AM »
I went back and changed up the movecontacts, but so far, it only made his areil chain combos better. I was hoping it would allow him to chain his ground chain combos as well. You know from LP-LK-MP-MK-HP-HK, if possible.

If you remember back in MvC1, Ryu was not able to chain his Weak Punch to a Weak Kick, if my memory serves me correct. Maybe this Sean was supposed to sort of imitate the MvC1 gameplay?
(click to show/hide)
zzz...I'm top tier...screw you Doom and Wesker...zzz

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Spec Ops Sean Updated
« Reply #20 on: January 02, 2011, 02:06:32 AM »
Quote
- 3 button level 3s (nitpicking).
- Envshake when he lands.
- HCBx2+P doesn't want to work (could be me).
- Invincibility frames on QCF+P in air.
- Only 10 damage difference between each QCF+P.
- CLSNs overcomplicate when taunting.
- Comboing resembles MvC, but with his damage values....
- DP+P gets weaker the stronger the attack input.
- Overcomplicated CLSNs during HCB+P.
- I dunno what HCF+P does.
- Overcomplicated CLSNs during QCB+P and it can be made into an infinite with strict timing.
- Overcomplicated CLSNs during QCB+K.

Fixed plus other things. File updated.
you need to hold the P button on the HCF+P to hit

Offline TDD

  • Shi To Shinsei
  • Initiate
  • **
  • Posts: 151
  • Country: Bulgaria bg
  • Last Login:December 20, 2020, 05:24:11 PM
  • How could you be worthy ? You're all puppets ....
Re: Spec Ops Sean Updated
« Reply #21 on: January 10, 2011, 04:40:56 PM »
Can't w8 to test this !!!  :w00t: :o :w00t:

PS: The only thing that i find was, that his super projectle is deflected by any other regular projectle. Is this on purpose ?
« Last Edit: January 10, 2011, 05:35:54 PM by The Dark Defender »
Reuben "Reu" Kee
                                                                                 
You will not be forgotten my friend !
All that we are is the result of what we have thought. - Buddha

      YouTube
            - Grand Central (K-Pax soundtrack)
   

(click to show/hide)

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

D2TD VS Showcase Thread by D2TD
[November 24, 2024, 09:12:03 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 [26] 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal