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Author Topic: throw back  (Read 344 times)

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Offline Fou

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throw back
« on: September 22, 2010, 02:52:04 PM »
How throw the player 2, not face, but back the player 2 ?



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Offline O Ilusionista

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Re: throw back
« Reply #1 on: September 22, 2010, 03:15:16 PM »
you just need to not force the facing.

Quote
p1facing = facing (int)
Set to -1 to make P1 turn around if the hit is successful.
Usually useful only for throws.
The default value is no change in where P1 is facing.

p1getp2facing = facing (int)
Set to 1 to have P1 face in the same direction as P2 is facing
after the hit connects, and -1 to have P1 face the opposite
direction from P2. Defaults to 0 (no change). If nonzero, this
parameter takes precedence over p1facing.

p2facing = facing (int)
Set to 1 to make P2 face the same direction as P1 if the hit
is successful, -1 to make P2 face away.
The default value is no change in where P2 is facing.

Offline Fou

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Re: throw back
« Reply #2 on: September 22, 2010, 03:25:01 PM »
ok, thanks O Ilusionista  :P

I succed to make the two characters is back, but it could thrown face, but not back ...

He just had to delete a word of too  o.O#

sometimes you can look everywhere and found nothing, then the answer that simple ...
« Last Edit: September 22, 2010, 03:31:17 PM by Fou »

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