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Author Topic: Editing AI?  (Read 336 times)

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Offline STNeish

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Editing AI?
« on: June 25, 2010, 05:05:21 PM »
I have a downloaded version of Cyclops that I find is good to play with, but impossible to defeat when AI controlled.  He uses megamoves over and over with no reference to power level, and chains attacks in such a way that there is literally no way to counter.

Now, my question is, how do I edit the AI so it's not so cheap?  Is there a file I can delete or change?

Any advice would be appreciated.



Offline Shadow Dio

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Re: Editing AI?
« Reply #1 on: June 25, 2010, 09:08:11 PM »
Unless you know how to CODE, you will not be able to do anything.


Im sure there are guides to learn how to make AI patches. Then you could make a custom AI for any character.

But again, you have to learn how to code. Im pretty sure theres a tutorial on creating AI patches over at Mugen Infantry.

Go check it out if your intrested. Or just delete your cyclops and DL one without such fierce AI.

Offline Acey

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Re: Editing AI?
« Reply #2 on: July 07, 2010, 03:04:26 AM »

Offline Alexziq

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Re: Editing AI?
« Reply #3 on: July 07, 2010, 09:12:04 AM »
You could just delete the AI all together, but it will have an opposite result. He will remain playable, but will be considerably less formidable when you play against him. most characters with good AI will most likely stomp him.

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Re: Editing AI?
« Reply #4 on: July 07, 2010, 02:13:29 PM »
I suggest you read through some AI tutorials and try to fix it yourself. It's not that hard. Just look for multiple triggers for the same move or for combo trigger behavior. You can also add triggers or priorities to moves and hypers that they currently don't use as often or at all. I have fixed all my characters myself and I still consider myself a newbie. It does take a lot of time and patience to learn it and do it, but it is well worth it. Trust me...  :thumbsup:
                                                                                        
                                                  

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