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Author Topic: Limited strikers & portrait  (Read 521 times)

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Offline ELECTRO

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Limited strikers & portrait
« on: April 16, 2010, 11:52:08 PM »
I got my striker coded which was pretty easy so far , but before i finish him up with the jump out off screen anim & sounds etc... I wanted to make sure I can get the rest of the function to work properly - What I need to know is how to code a certain amount of uses for the helper (let's say 3 for now) & a portrait to represent the uses I have left for the striker/helper similar to this picture
(click to show/hide)
- Right now I can use the striker an infinite amount of times & that sucks - What I plan on doing is adding the Brotherhood of Evil mutants for Juggernaut but, I just want them to be limited to a few cameo's for fun factor - Here's an early video of what I have so far

Any help to get me to finish this last part up will really be Awesome @-)

Post Merge: April 17, 2010, 04:16:49 AM
Nevermind on this request - After discussing with friends we found it best just to use the poweradd to limit the strikers - Depending on how much damage & effective the said striker is how much power will be used for the bring in - Good enough - Just as long as it's limited so theres no MvC 2 silliness going on - MvC 1 had the helpers philosophy right @-)
« Last Edit: April 17, 2010, 04:16:49 AM by ELECTRO »



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