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Author Topic: Metal Warriors Mugen  (Read 3048 times)

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Offline ercdop

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Metal Warriors Mugen
« on: October 19, 2009, 02:02:14 PM »
    
Anyone remember the game Lucas Art ₢ called Metal Warriors?
Yeah I'm trying to back mugen robots that game :)

these are some of the things I already did

Drawing of the selection screen:


Drawing redus:


Walking:


Jumping:


Falling:


Running:


Retreating:


Defending:


Light Attack Punch:


Attack through Punch


Punch Heavy Attack:



I still have to improve the q kick attacks will be like a rifle butt and help peopl who know faser plan for the special weapon and shoot.

download it at verção 0.1: [url = http://www.4shared.com/file/141566975/2bbfd315/Havok_01.html]

Hope you enjoy

Do your opinions

T +:)

Do not complain about the spelling, I can not speak English.

kkkkkkkkkkkkkkkkk :)

Post Merge: October 19, 2009, 02:33:01 PM
   
I worked a little bit and did quite a lot.

Home of the fight:


Victory:


Loss of time:


Light attack kick:

 
Attack medio kick:


Heavy attack kick:


Loss:


Also well done stage 1 basic and a song in guitar pro, also basic to the character.


I still can not copy or char hold any type of progetil. I have thought in 1000 solutions such as placing the sprite directly with the bullet out, but nothing would be a good. I'd better wait a bit and see what happens.   :-w

Meanwhile I am also creating sreenpacks, but I am able to move to q shows.  :)

Today I'll edit the sprites of the blows squatting, should end the night perhaps.

Speak please oq vcs found so far :)

Download verção 0.2: http://www.4shared.com/file/141941539/dfaa08fc/Havok_02.html

Download the stage 0.1: http://www.4shared.com/file/141942435/c56b810e/havok_satge_01.html


I said and I say again I can not speak English.

I use the translator of  <_<|google| . :)
« Last Edit: October 25, 2009, 06:12:38 PM by ercdop »



Offline Spidermew

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Re: Metal Warriors Mugen
« Reply #1 on: October 19, 2009, 04:51:33 PM »
Ive had some fun with that game, only played it on emulators though.

Good luck  %%-

Offline ercdop

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Re: Metal Warriors Mugen
« Reply #2 on: October 20, 2009, 08:15:18 AM »
thank SpiderNew   :thumbsup:

Surely Metal Warriors is a classic and deserves to get mugen.



I changed a little kick to attack medio:

Before>> After>>

I think it was better

Name attacks with punch squatting: :2 :bp

Crouching:


Punch Crouching / light:


Punch Crouching / Medium:


Strong punch / Squatting:


But I changed some things.

Download verção 0.3: http://www.4shared.com/file/142066108/7579e3f9/Havok_03.html

I hope you enjoy.  :w00t:

Today I will do the crouching kicks, I have no idea what to do.
I'm thinking of making him play the gun and attacking with the shield.

Asta loego :)

Offline deadmangunner

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Re: Metal Warriors Mugen
« Reply #3 on: October 20, 2009, 12:53:30 PM »
I'm glad to see some remembers that game other than me I use to love to play that game on my SNES it was so much fun and for years I thought they should do another metal warriors but, knowing Lucas Arts it be another one those things that will never happen as long as Lucas Arts owns it. Any ways its great to see you are trying to bring metal warriors to mugen its well over due, any ways your sprites are looking good man keep up the good work. Also I'm glad to see you are keeping to true to the original design.

Offline ercdop

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Verção 0.5
« Reply #4 on: October 20, 2009, 01:22:14 PM »
   
   
Thank Deadmangunner

But unfortunately I do not edit the character to shoot a firearm.

I'm having to create some sprites for the attacks crouching and jumping, but this is easy. (despite that my edits are a crap) kkkkkkkkkkk

Today I finish editing the shots crouched, hopefully like.


Aq this one:


Ps.: I still say I can not speak English, so do not complain about my grammar wrong. Sorry.

Post Merge: October 20, 2009, 04:03:22 PM
   
Finished crouching attacks. :w00t:

Since I still have time even today, I'll see if I make the jump punch.  XD||

Here the path blows with the buttons to crouch shot:

Weak Kick squatting:


Crouching medium kick:


Crouching strong kick:


I hope you enjoy.

Maybe later today I put the punches jumping, meanwhile here is the download verção 0.4:
http://www.4shared.com/file/142244139/b452ba4c/Havok_04.html

Later.

ps.: I think you have noticed that I do not speak English.  :)

Post Merge: October 20, 2009, 09:53:14 PM
   
Unfortunately I failed to make the punches in the air yesterday for a few minutes.  -/o

This morning I'll do the kicking in the air (which will actually be kicking) (kkkkkkkkkk :D).

Here path punches in the air:

Weak punch in the air:


Punch the air medium:

(Iteptepturungem) :)

sonic-> <_<|...| I mean ... Strong punch in the air:

(inspired by the tumble Diane Dos Santos) (kkkkkkkkk :DxDie)

I think I'm starting to get a little too sweeping and "lele" with this character.  XD||

Download verção 0.5: http://www.4shared.com/file/142309935/7f410a67/Havok_05.html

I hope you enjoy.  :thumbsup:

Post Merge: October 21, 2009, 11:29:42 PM
I did the attacks in the air with shot and restated the dizzy (dizzy But it was ugly, then I do another). \-/o

This time really kicks are kicks, kkkkkkkkkkkkkkkkkkkkkkk :DxDie

Chute light in air (Sub-Zero Metal Warriors): (piada que so os brasileiros entendem)


Kick medium in air (Air Round house kick Chuck norriz): :o ^:)^


Strong kick in the air (This is the kick but the sonic Guile): <_<|...|


Dizzy (one was crap but then I change):   o.O#


Making the kick was strong in the air bag to do. See for yourself:  XD||


Next updates: :O*D

> The average kick in the air I'll see if I put a frame that I realized that's to do.
> The crouching strong kick the final frame will be melhres and will have one more frame.
> The color palettes will be made tomorrow.
> Force will be lowered by request.

Download verção 0.6: http://www.4shared.com/file/142587889/92372a5f/Havok_06.html
« Last Edit: October 21, 2009, 11:29:42 PM by ercdop »

Offline ercdop

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Re: Metal Warriors Mugen
« Reply #5 on: October 22, 2009, 10:26:57 PM »
   
Today I had a terrible struggle against the palettes. \-/o After losing in the first roud perfect and almost beat me with char Flawers victury the second, I took a turn and got to work. :)
afffffffffff


here they are:
I left a lot but only 8 in the character, because they were the ones I liked most. (who may want to change, all I've done it in the path of palettes).


Desert Camouflage (so is a dark yellow)


Blue second player in the original game:


Blue Elite: (A stronger blue)


Green: (Camouflage pra rainforest)


Navy: (It seems more camouflage marsh)


Panzer: (The old and traditional camulhagem of army green and brown) XD||


Red: (Original game)



I think it was more or less colors. But at least the character is evolving.

Outside the palettes I remade the movements that I had spoken previously.

Crouching strong kick: (Now with more movement and range)


medium shot in the air: (With more than one frame at the end)


I changed the order strength, life and damage from beatings.

Next updates:
Sounds of the character
Stage 0.2
Background music 0.2

I do not do special commands, combos, helpers, and spells.
Anyone in order to help me and want to do so and put an answer here.

As soon as I finish the next updates will copy or Nitro. If anyone is doing the special, of course. For as I prefer to do pixel-art, does not enter into my head the command language of the mullet. kkkkkkkkkkkkkkkkkkk

Here is the pick of the Nitro




Download verção 0.7 Havoc: http://www.4shared.com/file/142853577/31a3c8fc/Havok_07.html

Hope you enjoy

Later.

Offline Spidermew

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Re: Metal Warriors Mugen
« Reply #6 on: October 23, 2009, 11:01:01 AM »
Looks like things are coming along nicely, i'll be downloading him later and checking him out  :thumbsup:

Offline ercdop

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Re: Metal Warriors Mugen
« Reply #7 on: October 23, 2009, 08:07:33 PM »
Looks like things are coming along nicely, i'll be downloading him later and checking him out  :thumbsup:
Ok Spidernew
Make good use of it. :)



Finally finished the Havoc.
After I finish the other characters in the Metal Warriors I give a atalizada better at it.

Refills the stage of it and did the music track (on guitar-pro) taken from the original stage (first stage of the game pvp).

Put sounds like butt if not identical to the sounds of the character in the original game. But to do that I also need to wave the raiser. As the Wave raiser and an old program avast considered it as a virus, was slowing down my work and I was very angry. ~X(

But came out as I wanted hehe :w00t:

That's the stage Havoc 0.2:


Download Havoc 0.8: http://www.4shared.com/file/143133440/8b10cb77/Havok_08.html

Download the stage Havoc 0.2 with music 0.2: http://www.4shared.com/file/143135970/8d8e543b/Havok_stage_02.html


Tomorrow I will start making the Nitro. XD||
He'll have some thing different.
I'll start with basic (walking, running and jumping) then I do the attacks with punch.
Maybe tomorrow already to finish a version 0.1.

I hope you enjoy.

if you want to comment on something send a message here.

Take care folks.

Post Merge: October 24, 2009, 10:15:26 PM
I started the Nitro. :)
The basic first.
Walking, running, jumping, etc. ....
Also did the colors.

Here path movements: XD||

Walking forward:


Walking backwards: (Michael)


Jumping:


Running back to front: (eh like the leap forward but it's for)


Retreating: (a short hop behind Do):


Here we are the colors:

Red:-traditional game


Blue: color of the second player vs. mode in the original game


Blue pcina:


Desert: Camouflage yellow orange and brown


Orange:


Purple:


Wine:


Lime green: a green and attractive.


Download version 0.1: (so you still have these movements, others are still with the sprites of Havoc.
http://www.4shared.com/file/143400736/2aac0251/Nitro_01.html

Still have not changed the gameplay of it the more it will have less defense but more attack than the Havoc, in addition to being much more quickly.

Next update:
> Gameplay
> Defenses
> Introduction, victory and defeat time

Well I'll see if I fasso even longer tomorrow.  :w00t:

Post Merge: October 25, 2009, 05:40:57 PM
I did what I said I would do in Nitro. The defenses, the gameplay, victory, etc ... :thumbsup:

Here they are:
Defense Standing:


Defense squatting:


Defense in the air:


Introduction:


Victory


Loss of time:


I made up what I thought was not going to do today.
Weak Punch:


Punch medio:


Strong punch:



Next updates:
Shots on the floor (You'll have a pistol with the rifle, a straight shot and a side kick).
More updates on the gameplay.
Maybe tomorrow ja is also ready to punch squatting.

Download nitro 0.2: http://www.4shared.com/file/143596818/1759e4e1/Nitro_02.html

Until tomorrow then. :)
« Last Edit: October 25, 2009, 06:08:15 PM by ercdop »

Offline ercdop

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Re: Metal Warriors Mugen
« Reply #8 on: October 26, 2009, 08:59:33 PM »
First of all I want to explain pq jumped from 0.2 pro 0.5.
I do not know why the hell I managed to make 9 moves in less than 24 hours, then every 3 moves the character up to level (Nitromon diginvolve to WARNITROMON "miusiquinha = caraaaaaii, sumiu o pk). (Piada q so os brasileiros iram intender, Ainda mais se jogoar Line age)
For those unfamiliar with the music:
kkkkkkkkkkkkkkkkkkkkkkkk

No more bulls*** :D

I attack with all the kicking and squatting.

Weak Kick:



kick medio:


stinging:


I also squat all the blows.

Weak Kick squatting:


Crouching medium kick (it is actually a punch) :DxDie


Strong crouching kick:


Weak Punch squatting:


Crouching punch medio:


Crouching strong punch:


Furthermore changed as he said before a bit of force and other things in the gameplay of it so he can face the Havoc 0.9 * of equals.

I changed some sounds to be condisente with the saber laser (the Nitro is a robot jedi). XD||

Next updates:
Scams in the air
Nitro Stage
Background music of the stage of the Nitro.

Download nitro 0.5: http://www.4shared.com/file/143917263/3d53c2a7/Nitro_05.html

* The havoc 0.9 still will not be put to download because they lack a special attack that is being done by my friend Sonson (goku?). :D

I hope you enjoy.  :)

Post Merge: October 27, 2009, 10:47:17 PM
   
Hi guys.
Today is a special day
I'm launching a version of the Havoc spells, just the normal nitro beatings, and to launching the first stage version of the nitro (Along with the first version called the stage).

A curiosity about the music of the Stages q I'm posting here: All are taken by me and my guitar from the original game, that I am learning to play the music metal warriors q are worse than melodic metal, they are all 4 / 4 ( thankfully) but with ultra-fast riffs and full of against time.

Well let's start with the havoc.
Sonson My friend did a wonderful job and created the attacks and special effects for the Havoc and is already creating the Nitro.

shot rifle:

Command: down, forward, punch

Hurricane Attack: (Itepetepturigen)

Command: down, forward, kick

Trampling (cause nockdown)

Command: bring, front, punch

Besides balance a little nitro in relation to the havoc. I put the sound and set up the frames.

Download the havoc 1.0: http://www.4shared.com/file/144219900/b1ea6204/Havok10.html
-------------------------------------------------- --------------------------------------------

Now Nitro

I did the last normal hits:

weak fist in the air:


medium punch in the air:


strong punch in the air:


weak shot in the air:


Medium shot in the air:


Chute strong in the air:


I changed a few things and let him imperseptiveis balanced with the havoc.
(For you have an idea of balance in this way giving much doble ko)

Download Nitro 0.8: http://www.4shared.com/file/144220169/aad719c4/Nitro08.html

I did the stage of the Nitro (and the music of the stage also "took a chorus pra strip the soil of the keyboard")


Download Nitro stage 0.1: http://www.4shared.com/file/144248408/c7b59170/Nitro_stage_01.html

Next atualisações:
Home of Prometheus:


In the game>>>

Update stage of havok 0.3 Edited by Merson:


Nitro special attacks made by Sonson.

I hope you enjoy.

Soon I'll create a blog for the team q I graduated with Sonson Merson and where the characters will be blogged.
But I will continue blogging here as well.

Take care folks.
« Last Edit: October 27, 2009, 10:47:17 PM by ercdop »

Offline ercdop

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Re: Metal Warriors Mugen
« Reply #9 on: October 28, 2009, 09:54:07 PM »
Today was a hard day

I've had to deploy to accomplish something at least medium.
But left.
I managed to copy or beginning of prometheus.

He is still very strong, but the speed of it in ta perfect game (ie: as fast as a snail pulling a turtle).

My friend made Sonson large atualisações in Havoc. He was very good, but so will be released with version atualisado (with spells) of Nitro.

Soon my friend tbm merson will create the movements of the stage of the Nitro.

Here the path atulizações of Prometheus:

Walking forward:


Walking to bring:


Defense Standing:


Defense squatting:


Defense jumping:


Intro:


Loss of time:


Win:


Weak Punch:


Punch medio:


Strong punch:


I also palettes:

Red (traditional game):


Blue (color of the second player in the game):


Tank wilderness (desert camouflage, tradicinal):


Marron esverdiada: (color of crap)


Camuflafem mountain (dark brown and light green)


Dark pink:


Brindle (white, gray, yellow and black)


Aq this download it: http://www.4shared.com/file/144498657/7308b66/Prometheus02.html

Next updates:
Shots of Prometheus.
Final version of the havoc and Nitro.
Final version of the stage of the nitro

I hope you two are enjoying.
even more

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