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Author Topic: Fighter Factory Ultimate - helpful hints  (Read 2501 times)

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Offline ATiC3

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Fighter Factory Ultimate - helpful hints
« on: June 23, 2009, 07:24:53 PM »
Here is where I will be presenting helpful hints on ways to use the new & improved functions that have been presented in Fighter Factory Ultimate...

--------

Palette Editor Feature

Remember in the good old days when you had to make a 256 color (8-bit) PCX file, run Palette Editor, open palette, then select pcx files, and convert...?? Well.. Virtualltek simplified it. Here's how it goes in the new version.

1. Open your character

2. Go to the sprites section

3. Click the plus symbol


4. Select the regular 256 color pcx sprites, then click Open

5. Input Group & Image number, when applicable

6. Click 'Shared Palette'

7. Click 'Apply Palette of the first image'


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Key Shortcuts

Posted by Virtualltek on their forum...

http://www.virtualltek.com/forum/show/topic/6

Code: [Select]
Toolbar:
Options (preferences) - Ctrl + P
New char - Ctrl+N
Close char - Ctrl+W
Open char - Ctrl+O
Save char - Ctrl+S
Save char as- F12
Save all - Ctrl+F12
About - F1
Switch between editors - Ctrl+Tab
Hide or show the panel of the editor - Ctrl+Alt+P
Languages - Ctrl+L
Execute in WinMugen - F9
Execute in DOSMugen - F10

Toolbar (editors):
New - Ctrl+sh*t+N
Open - Ctrl+Shift+O
Save - Ctrl+Shift+S
Save as - Ctrl+Alt+S ou Ctrl+Shift+F12

Editors:

- Sprites:
Add sprite - Ctrl+Shift+A
Delete sprite - Ctrl+Shift+Del
Next sprite - Ctrl+Alt+Right
Previous Sprite - Ctrl+Alt+Left
More zoom - Ctrl+Alt+Z
Less zoom - Ctrl+Shift+Z
Next group - Ctrl+Alt+G
Previous Group - Ctrl+Shift+G
Move image 1 pixel up - Ctrl+Shift+Up
Move image 1 pixel down - Ctrl+Shift+Down
Move image 1 pixel left - Ctrl+Shift+Left
Move image 1 pixel right- Ctrl+Shift+Right
Change image - Ctrl+Shift+T
Save image - Ctrl+Shift+I
Duplicate sprite - Ctrl+Shift+D
Find sprite - Ctrl+Shift+F
Crop sprite - Ctrl+Shift+C
Crop all sprites - Ctrl+Alt+C
Optimize sprites - Ctrl+Alt+O
Delete group - Ctrl+Shift+X
Organizer - Ctrl+Shift+M
Export sprites - Ctrl+Alt+E
Import sprites - Ctrl+Alt+I

- Palettes
Switch edit mode - Ctrl+Shift+E
Switch view mode - Ctrl+Alt+E
Open image - Ctrl+Shift+T
Save image - Ctrl+Shift+I
Send selection to another palette - Ctrl+Shift+M
Send colors to another palette - Ctrl+Alt+M
Color intervall in gradient - Ctrl+Shift+G
Remove duplicated colors - Ctrl+Shift+C
Optimize palette - Ctrl+Alt+O
Generate palete from images - Ctrl+Alt+G
Insert palette in images - Ctrl+Shift+P
Next char palette - Ctrl+Alt+Right
Previous char palette - Ctrl+Alt+Left

- Animations
Next animation - Ctrl+Alt+Right
Previous animation - Ctrl+Alt+Left
Move image 1 pixel up - Ctrl+Shift+Up
Move image 1 pixel down - Ctrl+Shift+Down
Move image 1 pixel left - Ctrl+Shift+Left
Move image 1 pixel right - Ctrl+Shift+Right
Edit tex of the action - Ctrl+Shift+E
Create animated GIF - Ctrl+Shift+G
Find - Ctrl+Shift+F
Play animation - Ctrl+Shift+P
Stop animation - Ctrl+Alt+A
AddCLSN 1 - Ctrl+Shift+1
Add CLSN 2 - Ctrl+Shift+2
Change CLSN type - Ctrl+Shift+3
Switch between normal and default - Ctrl+Shift+4
Delete CLSN - Ctrl+Del
CLSN of the previous frame - Ctrl+Shift+5
Organizer - Ctrl+Shift+M
Repeat current time in all frames - Ctrl+Shift+T
Repeat current tinversion in all frames - Ctrl+Shift+I
Repeat current color in all frames - Ctrl+Shift+C

- Sounds
Next sound - Ctrl+Alt+Right
Previous Sound - Ctrl+Alt+Left
Play - Ctrl+Shift+P
Stop- Ctrl+Alt+A
Play with loop - Ctrl+Shift+L
Change sound - Ctrl+Shift+T
Save sound - Ctrl+Shift+I
Duplicate - Ctrl+Shift+D
Find - Ctrl+Shift+F
Delete group - Ctrl+Shift+X
Organizer - Ctrl+Shift+M

- Commands
Find - Ctrl+F
Replace - Ctrl+R
Cut - Ctrl+X
Copy - Ctrl+C
Paste - Ctrl+V
Undo - Ctrl+Z
Redo- Ctrl+Shift+Z

- Constantes
Next constants file - Ctrl+Alt+Right
Previous constants file - Ctrl+Alt+Left
Find - Ctrl+F
Replace - Ctrl+R
Cut - Ctrl+X
Copy - Ctrl+C
Paste - Ctrl+V
Undo - Ctrl+Z
Redo- Ctrl+Shift+Z
Editor de PalFX - Ctrl+Shift+P
Offset viewer - Ctrl+Alt+O
Generate Vars list - Ctrl+Shift+V

--------

NEW Making Palettes

Okay.. well I bet you all are wondering.. "how the hell do I make palettes in FFU?" .... well... beats me..

If you want to make palettes the old fashioned way like you did in FFC, then I got good news for you...

Fighter Factory Portable retains the Palette Editor. No, the separate program is not available anymore, because the FFC updates aren't available anymore... but it is in the actual program still.. Just click the palette button in it...

DL Link for Fighter Factory Portable...

http://mugenguild.com/forumx/index.php?topic=78332.0
[http://www.mediafire.com/?w3n44y2ywr3]

U3 Version (for portable drives that have the U3 Software)
http://www.mediafire.com/download.php?xgx0gcmlw9u


----------

More helpful hints will come along as I find more...

Thanks for reading,
ATICE
« Last Edit: July 30, 2009, 07:43:18 PM by ATICE »


 

Offline megakapper

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Re: Fighter Factory Ultimate - helpful hints
« Reply #1 on: June 23, 2009, 08:49:11 PM »
Ive just started to try it out and I am confused even more now lol im working on my first character


Offline ATiC3

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Re: Fighter Factory Ultimate - helpful hints
« Reply #2 on: June 23, 2009, 09:04:52 PM »
Ive just started to try it out and I am confused even more now lol im working on my first character
ah. Yeah, that hint was just for people who have already started making a character, and wanted to know how to utilize the feature in this version... I'm not sure how to actually make a palette in there yet, because before I just used the separate Palette Editor program in the regular FF update... but now.. I guess I'll try to figure it out soon...
 

Offline megakapper

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Re: Fighter Factory Ultimate - helpful hints
« Reply #3 on: June 23, 2009, 09:07:21 PM »
I do like the feature that allows you to see where your char is placed in the game that makes it alot easier for me

Post Merge: June 23, 2009, 09:14:47 PM
the pallet tool is epic theres a function to switch all the colors to whats in the image
« Last Edit: June 23, 2009, 09:14:47 PM by megakapper »


Offline ATiC3

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Re: Fighter Factory Ultimate - helpful hints
« Reply #4 on: June 25, 2009, 04:44:41 PM »
Updated first post.

Virtualltek has been kind enough to give us all of the key shortcuts that are in FFU at this current point in time. Forum link is above the shortcuts for verification and such...
 

Offline ATiC3

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Re: Fighter Factory Ultimate - helpful hints
« Reply #5 on: July 30, 2009, 07:41:20 PM »
NEW Making Palettes section...

Hope it will help those that are still confused.. I know I still am... lol..
 

Offline UltimateBiosparkJ

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Re: Fighter Factory Ultimate - helpful hints
« Reply #6 on: August 04, 2009, 12:14:06 AM »
Wow! I'm even more confused than ever now. I went to get Fighter Factory Ultimate and now everything has changed. lol I still haven't learn the first FF's functions and now I"m screwed up. I really need help or my aspirations for creating my first character will get put on hold.
UltimateBiosparkJ a.k.a J-Wizzy, Themes on Deck!!


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