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Author Topic: Sasuke [Beta]  (Read 1102 times)

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Offline Kakashi

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Sasuke [Beta]
« on: May 31, 2009, 11:22:45 AM »





Credits to :

Kishio
Orphé
Yuna
Battosai
narutomini

Movelist :
Combo1 = a,a,a
combo2 = b,b,b
Recharge Chakra = hold c
Kunai = x
Air kunai = jump + x

special :

- Substitution = y when gethit -200 power

- Katon Goukakyou no jutsu = need power 1000 or more QCB + x

- Raiton Chidori nagashi = -500 power  QCB + y

Furys :

Taijutsu , enchainement = qcf qcf + z -1000
Katon Amaterassu = QCF + x  -2000
Raiton Chidori = qcf qcf + y  -3000


Download = http://firemugen.tk/ > Personnages



Offline dsw

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Re: Sasuke [Beta]
« Reply #1 on: May 31, 2009, 02:18:27 PM »
 @-) OULL!

You designed this for zero?
Using the google translator to communicate :)

MBC V7.0 ScreenPack. Reborn Here

Offline ATiC3

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Re: Sasuke [Beta]
« Reply #2 on: May 31, 2009, 03:43:36 PM »
haha! That is awesome looking!
 

Offline Kakashi

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Re: Sasuke [Beta]
« Reply #3 on: May 31, 2009, 04:06:41 PM »
@-) OULL!

You designed this for zero?

No it's a rip from naruto mini but some sprites were designed because the lack of sprites of the original game .

Offline tekkendarkangle

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Re: Sasuke [Beta]
« Reply #4 on: May 31, 2009, 06:09:33 PM »
Funny character kakashi :D  hope you make more man

Offline DooM

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Re: Sasuke [Beta]
« Reply #5 on: May 31, 2009, 07:03:53 PM »
I suggest changing the character's icon. It's just poor.

Offline Worksa8

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Re: Sasuke [Beta]
« Reply #6 on: May 31, 2009, 07:26:30 PM »
This is a really good character, hope to see more like this!

Offline nitemaric

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Re: Sasuke [Beta]
« Reply #7 on: May 31, 2009, 09:08:31 PM »
lol pocket sasuke
the nitemare relm is fun wont you join

Offline Kakashi

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Re: Sasuke [Beta]
« Reply #8 on: May 31, 2009, 11:09:06 PM »
THanks for comments

Offline Izanagi

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Re: Sasuke [Beta]
« Reply #9 on: May 31, 2009, 11:20:12 PM »
Love the sprites  =D>
Awesome work!


Offline Kakashi

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Re: Sasuke [Beta]
« Reply #10 on: June 01, 2009, 06:58:56 AM »
Love the sprites  =D>
Awesome work!

Thank you

I suggest changing the character's icon. It's just poor.

I see , it's difficult because of the size of the head , and palette is not the same on all sprites ( all sprites have a different palette) so it's difficult to put a good portrait .

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