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Author Topic: Changing Super Move Damage?  (Read 706 times)

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Offline NuyoBoricua

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Changing Super Move Damage?
« on: May 17, 2009, 05:01:45 PM »
Anyone know how to do it? for example... Let's say I want to change Akuma's (by Vyn) Raging Demon to take away full health and instantly kill the opponent. How would I go about doing that? Thank in advance.



Offline Grayskull

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Re: Changing Super Move Damage?
« Reply #1 on: May 17, 2009, 07:11:52 PM »
Open the character with Fighter factory ,
search the animations concerned ,
when done search in the .cns file the states that refers to this animation
and in the Hitdef blocks , you will find
damage =
just decreases each damage in the Hitdef concerned .

Offline El Chupacabras

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Re: Changing Super Move Damage?
« Reply #2 on: May 17, 2009, 09:14:29 PM »
I don't think Raging Demon has hitdefs but instead lifeadd/targetlifeadd.

Offline Grayskull

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Re: Changing Super Move Damage?
« Reply #3 on: May 18, 2009, 10:21:12 AM »
I don't think Raging Demon has hitdefs but instead lifeadd/targetlifeadd.

May be you're right ,
I'm not an expert for coding , lol;D

Offline Alexziq

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Re: Changing Super Move Damage?
« Reply #4 on: May 18, 2009, 11:37:32 AM »
Look up the anim in the cns, and post the code. I would think there is a hitdef of sorts.

Offline Acey

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Re: Changing Super Move Damage?
« Reply #5 on: May 18, 2009, 11:45:54 AM »
I don't think Raging Demon has hitdefs but instead lifeadd/targetlifeadd.

1) Open the character in Fighter factory

2) Click the CNS button and select Supers.cns




3) Scroll down to line 2483, right now it says "value = -580". Change this value and save the file.



Offline NuyoBoricua

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Re: Changing Super Move Damage?
« Reply #6 on: May 18, 2009, 04:53:25 PM »
Thank you all for the replys. Worked perfectly. Greatly appreciated.

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